Nov 22, 2022
9
18
>Growth potion for future updates.

Finally. Me and my 32 children can conquer the wasteland and start my holy empire. Maybe I should have a few more...make it 40....hmm.

Anyway, man this game is fun. Haven't even jacked it to the porn, just playing it like a wasteland sim. :KEK:

Was thinking of a bunch of stuff that would be cool to have, one of them being traits. Not the kind you pick while leveling up, but the kind that come about due to how we play the game. So, if MC is a cold blooded killer (he's killed 300 people or more), he could get an edgy sounding trait like "Lord of Death" which makes negotiations easier as people are afraid of him. Considering he'd be known as a mass murderer an all. It could also make attacks on the settlement less likely.

Things like that. They could be shown on the status screen. Lots of possibilities there.

Best of luck with the game, ttyrke !
 

sexgamefreak

Newbie
Game Developer
Jun 5, 2021
99
278
How about adding a few trans women for whos who wants to see the MC fuck them or maybe share/watch them with other women. and maybe more light ntr like if you have males as guests that they try to seduce your wives but please with the option to avoid it like stop them/watch them/join them. and if you stop it you have to raise the submission from the male again (and that the sub status drops at some point again so that you have to keep them in check) and another thing i have 10 scavanger and i have to look for them almost every day because they havent come back home which means my entire morning is wasted so this event comes way to often for me maybe you schould reduce it
 

ttyrke

Well-Known Member
Game Developer
Jun 10, 2017
1,542
1,846
all the more reason for me to kill all males i come across....
Idea was that yes - guests will be able to fuck each other but you'll be able to enforce policy that noone can have romantic relationships in your village (well, except you). There still might be small % that someone does that and if you catch them you might get few options what to do
 

ttyrke

Well-Known Member
Game Developer
Jun 10, 2017
1,542
1,846
all the more reason for me to kill all males i come across....
Idea was that yes - guests will be able to fuck each other but you'll be able to enforce policy that noone can have romantic relationships in your village (well, except you). There still might be small % that someone does that and if you catch them you might get few options what to do
Maybe will need to add so kind of a max strenth for each gender. For example for girls - 100, guys 200, so if you want strong army, you will need guys or accept that your girl army will be weaker.

There was also suggestion about eunuchs. So maybe could give a chance to cut their dicks off, relationship would drop, submission increase but then you would be sure there won't be any sex between anyone.
 
Nov 22, 2022
9
18
all the more reason for me to kill all males i come across....
Here's hoping we can find some blueprints for an Arena. Having men fight to the death for caps could be a huge draw to our village. :WeSmart:

Another thing - are there any plans for MC to find blueprints to an ammo press/reloading bench? Imagine it: Being able to craft our own bullets. Naturally, finding it should be difficult, since it'd be OP.
 

ttyrke

Well-Known Member
Game Developer
Jun 10, 2017
1,542
1,846
Here's hoping we can find some blueprints for an Arena. Having men fight to the death for caps could be a huge draw to our village. :WeSmart:

Another thing - are there any plans for MC to find blueprints to an ammo press/reloading bench? Imagine it: Being able to craft our own bullets. Naturally, finding it should be difficult, since it'd be OP.
I was thinking about that but not sure. Right now I would say more no than yes as I planned that "The santuary" would be the place where you could buy all that stuff (anything that's metal, so basically ammo, car parts, armor, weapons, etc)
 
Nov 22, 2022
9
18
I was thinking about that but not sure. Right now I would say more no than yes as I planned that "The santuary" would be the place where you could buy all that stuff (anything that's metal, so basically ammo, car parts, armor, weapons, etc)
That makes a lot of sense. Having access to bullets or any kind of metal makes The Sanctuary tough as hell - which is a good thing, cause how else would they be the biggest settlement? Great idea, friend.

I'm not sure if this was suggested already, so my bad if it was: What about arrows? We have bows for hunting an the arrows could be crafted for our guards/companions, but they'd need really high strength to use, around 50 or 70.
 
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ttyrke

Well-Known Member
Game Developer
Jun 10, 2017
1,542
1,846
That makes a lot of sense. Having access to bullets or any kind of metal makes The Sanctuary tough as hell - which is a good thing, cause how else would they be the biggest settlement? Great idea, friend.

I'm not sure if this was suggested already, so my bad if it was: What about arrows? We have bows for hunting an the arrows could be crafted for our guards/companions, but they'd need really high strength to use, around 50 or 70.
Yeah, probably soon will need to implement that you can equip your companions with weapons
 

Magnus Castor

Newbie
Jun 8, 2023
86
108
Found a little typo. Could fix it myself, but my brain doesn't work today :cool: Sorry for that.

views\npc\Guest view assign to.tw
// line 35 is <... .traits ... shopkeeper ...>, should be <... .skills ... shopkeeper ...>

Keep up the good works!

Edit: Made the change in gitHub
 
Last edited:
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