Tl;dr; would be - there are girls with big, beautiful tits and body, but face looks like has been driven over by a tankSome considerations and digression on beauty
I'll only talk about girls but it's applicable to everything.
What is the beauty of a girl in a game? A nice ass and big tits? Red hair? All that?
I don't think I have the same beauty criteria as all the other players and I think that everyone has their own... Well, I hope
Basically, “beauty” is a purely subjective concept. How can we give value to beauty?
I think that basing everything, or almost everything, on the gameplay of a game is very dangerous and can ultimately become what we call a "game-killer".
Let's take the example of a quest where I must provide my interlocutor (who said Negan?) with 4 girls corresponding to his fantasies. Ok, I can understand that he likes blondes with big tits, I could even understand if he liked latinos with a big ass and no tits. But what about “beauty 80+”??? WTF?
As a player and developer myself I can understand that it is necessary to add difficulty to the game from time to time but, at the very least, on understandable criteria. There is enough data on girls in the game, why use such wispy data? A blonde girl with big tits I see what it looks like. A beautiful girl of 80+ I have no idea what it is
After all this useless text, a little usefulness.
It is surely too late to remove this notion of beauty but in any case it seems necessary to me to greatly reduce its impact by only using it for information and certainly no longer as a condition.
In my example I think that replacing "4 blonde girls with 80+ beauty" by "4 blonde girls with big breasts" would not fundamentally change the quest, or even make it more interesting.
note: I don't really like big breasts![]()
I agree that some criteria can be considered as "shared with everybody" (and some fetish can destroy such an argument) but take as for example scars, tatoos, percings or things like that. The beautiful girl for someone loving tatoos is not the same as for another disliking tatoos.Tl;dr; would be - there are girls with big, beautiful tits and body, but face looks like has been driven over by a tank
yea mate, well.. i get this.... and how long does a woman stay pregnant in the game?.. how to make some girls hunt for you, i have bows and they are woodcrafters....What is failing? Can you launch the game? Where do you see it fail? What error messages do you get? What version are you playing? Games are complex beasts, just saying that you have DL'd the game and it fails does not tell the dev anything. Do you understand?![]()
Can you add your save file? eyes should be string on both end so that doesn't make sense.On the VIP slave market, I can only sell the slave (who meets the requirements) if I change this line of code (26792 line, 0.30a version):
And I leave it like this:Code:_marketSlave.eyes !== _request.eyes ||
Code:_marketSlave.eyes != _request.eyes ||
I tried two slaves at the same time. Both complied with everything requested, but one had different colored eyes. I didn't get a button for sale. With the code change I was able to sell the correct slave.Can you add your save file? eyes should be string on both end so that doesn't make sense.
Yeah, best would be "live" save from that exact moment when you can't do it. Tried and couldn't reproduce in my own saveI tried two slaves at the same time. Both complied with everything requested, but one had different colored eyes. I didn't get a button for sale. With the code change I was able to sell the correct slave.
I already sold the slaves but I'm leaving the file with you anyway.
If you need it, I can upload it again when I have a new VIP assignment and capture two more slaves like I did before.
How is slave value determined when selling at market?
<<set _slaveValue =
($args[0].beauty / 2) +
($args[0].sub / 5) +
((100 - _age) / 5)
>>
<<if $args[0].virgin>>
<<set _slaveValue = _slaveValue * 2>>
<</if>>
<<if $args[1]>>
<<set _slaveValue = _slaveValue * $args[1]>>
<</if>>
<<set _slaveValue = Math.round(_slaveValue / 2, 0)>>
<<if $args[0].gender>>
<<set _slaveValue = Math.round(_slaveValue / 2, 0)>>
<</if>>
Nop but those requirments might change. This might be a bit hardcore so probably eye cokor request will be removedIf a client wants a girl with hazel eyes, can't I trick him and give him dark hazel eyes?)
you can build a bathhouse at some point... i dont know how to get guards thoI want to like this game, but everyone is so dirty and looks like stinky hobos. Like bitch take a bath, I worked my ass off to build one ffs.
High strength. I think 40?you can build a bathhouse at some point... i dont know how to get guards tho
there is no story stuff behind the code (just a couple cheats a date with blair and a explore event) those are behind the code cause a supporter wrote the event or wanted the cheatFor the developer of the game. May contain some spoilers if you have not played the game. This is meant to show support to the developer. He said to leave a Comment so I shall.
I want you to know I appreciate what you are doing here. this is a unique game in many ways. The ability to add your own gifs is only part of the reason I like this game. I understand what you are trying to do and it must be difficult. I am not sure I'd have the imagination for it. You are trying to make a game where anything is pretty much possible. That takes a lot of work and imagination. The game has a huge amount of potential and is one of the few games I wait anxiously for in the next update. I like the story and I hope it keeps coming. The other parts of the game are fun and exciting but it's the story that keeps bringing me back. Other the other aspects are bare bones at the moment I think. You lose things in the game if you are not careful. Your girls can get raped or killed if you send them out unprepared without weapons or proper strength/skill, or if you want a lot of money quickly you can sacrifice their bodies as prostitutes. It's not the only way to make money nor the safest but it gives you that freedom. And yet the game never forces you into any decision that may make you rage quit. True enough, to progress in the dom quest you need prostitutes on the street, but they don't have to be girls in your guest house. You can use slaves for that. And for me, slaves are girls that need to be trained and or punished for any wrongdoing towards you. Your different encounters can result in death if you aren't prepared or make a wrong choice. If you are dumb enough to attack Denzel Washington, you die lol. One of my favorite encounters. Many people you encounter in the game try to kill you. If you beat them you are given the option to take them as a slave. The game gives you the option to separate girls you like and don't like as slaves and as guests. So pretty much any bad thing I am forced to do like prostitution or providing sex slaves to another faction, I can just use those girls I don't like. So there are a lot of freedoms that I appreciate. All that being said, without the different stories and new encounters, I'd probably eventually get tired. Building an army of sex slaves is awesome but it can get boring after a while. I don't know how you'd do it, but maybe you could come up with a way to make the more simple aspects of the game like training, selling, and exploring more addicting or at least interesting enough that you don't get bored of it after the first few encounters. The only reason I suggest this is because I remember reading a comment somewhere on this page that you don't plan this game to have a huge story or be story-based. If that's the case then you need other methods such as interesting, addicting, and engaging gameplay to keep people playing for the long term. While it is fun the first time you train a girl up the way you want her, it can get a little boring after the 12th girl. I'm sure you have ideas and systems in place for when that time comes. But for now, the only options you have or, the progression you seem to make when you get a girl trained up, is that they become available to perform certain jobs, or can be sold. We need things more meaningful, IDK build on the city aspect more, more population in your town, unlocks more buildings, which unlocks more sexy time, and grow, expand. Become Negan, a character I hate from The Walking Dead and was the reason I stopped watching it, He killed my favorite character, but he makes a great villain. He controls tons of cities and outposts all through fear. But this being a game you would have the freedom to rule through fear or affection, whatever. The potential and opportunity you have here is endless. Every aspect of this game can be built upon, to make them juicier, and more enjoyable to complete. Your guests and slaves can have more encounters with the player to spice things up, you could allow the player to make laws or rules to help them RP or design the game the way they want it as a mayor, leader, king, or whatever. You could put in a conquering system of these other towns. Allow us to take them with overwhelming force and rule or be diplomating or just have an ally system. Forgive me, those are just a few ideas. Not that you need any, the more I think about it the more options and interesting things that can be done, spring to mind. Like I said the potential is endless. The only other sadness I find about the game is certain events are locked for patrons only. That's your decision, just keep in mind you may lose some players if you make a habit out of it. But as for right now it all just seems to be minor sexy time content f2p players are missing out on so I can't complain too much there. Keep up the good work.