fandom

Newbie
Aug 3, 2018
57
63
53
Do you change only custom portraits numbers or something else? (For custom portaits, could maybe add some settings that instead of need to modify game each download, it could be stored something in the save.
Yeah, I just change the custom portrait numbers from base game to what I add in the custom portraits folder
 

fandom

Newbie
Aug 3, 2018
57
63
53
I guess I am just too stupid to understand how to even make girl pack works.
Ignorance is not stupidity. I put up a walk through with pic's to guide the steps from beginning to end steps. Maybe about 20 pages ago, hope it helps. If not send/post screenshots for help.
 

chicho1958

Forum Fanatic
Donor
Apr 28, 2020
4,116
2,387
401
Same, I followed 2 guides from the mod and it still doesn't work, feels like a fucking monkey trying to make it work
these are the packs I use have to fix 1 because no image for a cumshot working just to lazy to fix it :rolleyes: These are my own not the ones by other modders, still have a few to add but to many games and can't update. Asa Akira is the one missing the cumshot but her rest videos are ok, got like 3-4 asian girls and adding 1-2more. I'm making all asians my Yakuza girls:cool:
SugarCube.setup.packs = {
"Asa Akira": {
name: 'Asa Akira',
description: 'Asian milf, Big breasts, Black hair',
download: ''
},
"Lexi Luna": {
name: 'Lexi Luna',
description: 'White milf, big breasts,Brown hair',
download: ''
},
"Cecilia Lion": {
name: 'Cecilia Lion',
description: 'Black, Small breasts, Brown hair',
download: ''
},
"Christy Mack": {
name: 'Christy Mack',
description: 'White, Big breasts, Black hair',
download: ''
},
"Juelz Ventura": {
name: 'Juelz Ventura',
description: 'Latina, Big breasts, Blonde hair',
download: ''
},
"Karma Rx": {
name: 'Karma Rx',
description: 'White, Big breasts, Blonde hair',
download: ''
},
"Rae lil Black": {
name: 'Rae lil Black',
description: 'Asian, Big breasts, Black hair',
download: ''
},
"Rikki Six": {
name: 'Rikki Six',
description: 'White, Big breasts, Blonde hair',
download: ''
},
"Riley Reid": {
name: 'Riley Reid',
description: 'White, Natural breasts, Brown hair',
download: ''
},
"Gina Valentine": {
name: 'Gina Valentine',
description: 'Black, Big breast, Black hair',
download: ''
},
"Veronica Leal": {
name: 'Veronica Leal',
description: 'Latina, Natural breasts, Blonde hair',
download: ''
},
"Veronica Rodriguez": {
name: 'Veronica Rodriguez',
description: 'Latina, Natural breasts, Black hair',
download: ''
},
"Vina Sky": {
name: 'Vina Sky',
description: 'Asian, Small breast, Black hair',
download: ''
}

};
 

chicho1958

Forum Fanatic
Donor
Apr 28, 2020
4,116
2,387
401
Already posted the codes before but saving you time to look for them. If you want more or less materials just click on amount and change it.

SugarCube.State.active.variables.backpack.data.paddle=1;
SugarCube.State.active.variables.backpack.data.arrow=1000;
SugarCube.State.active.variables.backpack.data.alcohol=1000;
SugarCube.State.active.variables.backpack.data.axe=100;
SugarCube.State.active.variables.backpack.data.antibiotics=1000;
SugarCube.State.active.variables.backpack.data.duck_tape=1000;
SugarCube.State.active.variables.backpack.data.dumbbell=10;
SugarCube.State.active.variables.backpack.data.food=1000;
SugarCube.State.active.variables.backpack.data.glue=1000;
SugarCube.State.active.variables.backpack.data.rope=1000;
SugarCube.State.active.variables.backpack.data.soda=1000;
SugarCube.State.active.variables.backpack.data.tobacco=1000;
SugarCube.State.active.variables.backpack.data.wood=1000;
SugarCube.State.active.variables.backpack.data.glass=1000;
SugarCube.State.active.variables.backpack.data.fuel=1000;
SugarCube.State.active.variables.backpack.data.bow=100;
SugarCube.State.active.variables.backpack.data.cosmetics=1000;
SugarCube.State.active.variables.backpack.data.knife=100;
SugarCube.State.active.variables.backpack.data.plastic=1000;
SugarCube.State.active.variables.backpack.data.gas_mask=1000;
SugarCube.State.active.variables.backpack.data.bullet_revolver=1000;
SugarCube.State.active.variables.backpack.data.bandage=1000;
SugarCube.State.active.variables.backpack.data.buttplug=100;
SugarCube.State.active.variables.backpack.data.chastity_belt=100;
SugarCube.State.active.variables.backpack.data.cloth=1000;
SugarCube.State.active.variables.backpack.data.condom=1000;
SugarCube.State.active.variables.backpack.data.fertility_potion=1000;
SugarCube.State.active.variables.backpack.data.hair_dye_kit=1000;
SugarCube.State.active.variables.backpack.data.pregnancy_speed_potion=1000;
SugarCube.State.active.variables.backpack.data.whippit=1000;
SugarCube.State.active.variables.backpack.data.sextoy=1000;
SugarCube.State.active.variables.backpack.data.xanax=1000;
SugarCube.State.active.variables.backpack.data.pregnancy_potion=100;
SugarCube.State.active.variables.backpack.data.towel=1000;
SugarCube.State.active.variables.backpack.data.glowing_mushroom=1000;
SugarCube.State.active.variables.backpack.data.champagne=1000;
SugarCube.State.active.variables.backpack.data.candy=1000;
SugarCube.State.active.variables.backpack.data.flower=1000;
SugarCube.State.active.variables.backpack.data.hay=1000;
SugarCube.State.active.variables.backpack.data.metal=1000;
SugarCube.State.active.variables.backpack.data.milk=1000;
SugarCube.State.active.variables.backpack.data.necklace_cheap=1000;
SugarCube.State.active.variables.backpack.data.pelt_wolf=1000;
SugarCube.State.active.variables.backpack.data.piercing=100;
SugarCube.State.active.variables.backpack.data.plush=1000;
SugarCube.State.active.variables.backpack.data.solar_panel=1000;
SugarCube.State.active.variables.backpack.data.tribe_medallion=1000;
SugarCube.State.active.variables.backpack.data.book=1000;
SugarCube.State.active.variables.backpack.data.body_armor=100;
SugarCube.State.active.variables.backpack.data.dumbestbell=100;
SugarCube.State.active.variables.backpack.data.kettlebell=100;
SugarCube.State.active.variables.backpack.data.pickaxe=1;

SugarCube.State.active.variables.player.money+=99000;
SugarCube.State.active.variables.player.strength=1000;
SugarCube.State.active.variables.player.endurance=1000;
SugarCube.State.active.variables.player.int=1000;
SugarCube.State.active.variables.player.maxEnergy=1000;
SugarCube.State.active.variables.player.energy=1000;
SugarCube.State.active.variables.player.maxHunger=100;
SugarCube.State.active.variables.player.sexp=1000;
SugarCube.State.active.variables.player.reputation_bounty_hunter=100;
SugarCube.State.active.variables.player.reputation=1000;
SugarCube.State.active.variables.player.gambler=100;
SugarCube.State.active.variables.player.goodwill=1000;


SugarCube.State.active.variables.guesthouseLimit+=50;
SugarCube.State.active.variables.basementLimit+=50;
 
3.70 star(s) 53 Votes