danadana
Well-Known Member
- Aug 5, 2023
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As far as I know, entering the gallery to see what happens is up to the player, it is their choice to enter or not to see what happens and the notifications that there is a scene can be deactivated. The gallery is a metagame concept for the player, because Gaptax understands that there are people who get bored or don't want to play as the protagonist and want to see what happens, not as a protagonist but as a third party unrelated to the situation or like antagonist.I'm with you but a "magic gallery" that shows what the MC's wife is doing behind his back isn't accomplishing anything in terms of immersion.
I don't even mean in simple "suspense of disbelief" terms. The game loses all its surprise factor when you stumble upon a scene and all you get is a notification that a new scene was added instead of playing normally, to add salt to the injury the gallery even spoils what the scene will be before you even see for the first time.
It reminds me of MGS V when the opening credits of each mission spoiled which character would appear, but even worse.
I am just trying to understand or explain why these decisions, being a developer is complicated, there is a lot of pressure, a demanding public and you cannot always meet expectations
personally now entering into personal opinions, the game + dlc has met the expectations of many people and we must respect all opinions, both criticism and praise, for example, something I don't like is the lack of shadow puppets or interactions during the protagonist's part, the game feels empty. anf there could have been more action in that part in cgs or some kind of peep and not pixel sex
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