Lot of progress with the party scene. To visualize things. Here's a snippet of what's left with the party
There are two events that take place inside the mansion which I look forward to doing because I don't have to deal with big load times due to the party size I work with for outside shots. Aside from that, I just need to wrap up these last couple of interactions and then do the end sequence which is a few stills and one animation. Here's a recap of the laundry list that remains after I complete the stills
Do post-work on completed renders. Queue up any renders that need to be re-render. Stuff like poke-through I just generally just clean up.
Major mishaps such as this are what call for a re-render ha. (Reason number 42069 to move on from DAZ by the way...)
Insert the post-worked renders into the code. This also includes creating those simple animations like blinking, gestures, etc.
Wrap up UI assets
Then spool up a beta build to test.
I do have a number of animations I need to complete. But I plan to work on those while the testers beta test. The same goes for the music as well. I still need to complete some stuff on the music side. But again, saving that for when testers are testing will also speed things up.
After this week, I should have a very good idea of when CH4 enters Beta testing, which clearly should not be long now.
Thanks again everyone for your patience! And have yourselves a fantastic week!
- digi.B