liberatorus

Member
Jun 12, 2022
134
186
I am having save issues where the saves perfectly fine, but if I quit and try to reload them again. I get an exception like this

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 463, in __call__
    renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
    python hide:
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/ast.py", line 1131, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/python.py", line 1061, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
    python hide:
  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
    ui.interact()
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/ui.py", line 299, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/core.py", line 3377, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/core.py", line 4258, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/layout.py", line 1175, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/transition.py", line 53, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/layout.py", line 1175, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/layout.py", line 1175, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/screen.py", line 743, in event
    rv = self.child.event(ev, x, y, st)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/layout.py", line 1175, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/layout.py", line 1399, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/layout.py", line 279, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/layout.py", line 1175, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/layout.py", line 1399, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/layout.py", line 279, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/layout.py", line 1175, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/layout.py", line 279, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/behavior.py", line 1073, in event
    return handle_click(self.clicked)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/behavior.py", line 1008, in handle_click
    rv = run(action)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/behavior.py", line 329, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 463, in __call__
    renpy.load(fn)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/loadsave.py", line 769, in load
    log.unfreeze(roots, label="_after_load")
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/rollback.py", line 1078, in unfreeze
    self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/rollback.py", line 889, in rollback
    self.load_failed()
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/rollback.py", line 807, in load_failed
    raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

macOS-10.16-x86_64-i386-64bit x86_64
Ren'Py 8.0.3.22090809
_ARTEMIS 0.4.1a
Sun Oct 23 21:15:14 2022
Anyone facing similar issues ?
 

NonChalantly

Newbie
Feb 4, 2018
69
11
the game have enough content for you to play for days , i finished the last update in two days , and the others are also big, the game also takes some time releasing new chapters since like BaDIK and for example Summer's Gone , etc. the updates are big ones.
Yeah I know, liked I said I just played this new update and it was about 6 days I think, I don't remember when I downloaded it.

I wanted to know when do you think v0.8 would drop or v0.6, an estimate.
But well I will be following digi.B news or patreon, and I know I'd want to download v0.5, but I'll try to restrain myself, so that I'd have much more content to play when v0.6 or v0.7 or maybe even v0.8 drop, I want to guess december 2023 for v0.8, but I could be completely worng.

Anyways at this point I'm just rambling, thanks for replaying! :cool:
 
Last edited:

Primarch Dorn

Member
Jan 13, 2022
147
370
I am having save issues where the saves perfectly fine, but if I quit and try to reload them again. I get an exception like this

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 463, in __call__
    renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
    python hide:
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/ast.py", line 1131, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/python.py", line 1061, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
    python hide:
  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
    ui.interact()
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/ui.py", line 299, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/core.py", line 3377, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/core.py", line 4258, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/layout.py", line 1175, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/transition.py", line 53, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/layout.py", line 1175, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/layout.py", line 1175, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/screen.py", line 743, in event
    rv = self.child.event(ev, x, y, st)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/layout.py", line 1175, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/layout.py", line 1399, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/layout.py", line 279, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/layout.py", line 1175, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/layout.py", line 1399, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/layout.py", line 279, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/layout.py", line 1175, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/layout.py", line 279, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/behavior.py", line 1073, in event
    return handle_click(self.clicked)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/behavior.py", line 1008, in handle_click
    rv = run(action)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/display/behavior.py", line 329, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 463, in __call__
    renpy.load(fn)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/loadsave.py", line 769, in load
    log.unfreeze(roots, label="_after_load")
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/rollback.py", line 1078, in unfreeze
    self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/rollback.py", line 889, in rollback
    self.load_failed()
  File "/Users/liberatorus/Downloads/Games/_ARTEMIS.app/Contents/Resources/autorun/renpy/rollback.py", line 807, in load_failed
    raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

macOS-10.16-x86_64-i386-64bit x86_64
Ren'Py 8.0.3.22090809
_ARTEMIS 0.4.1a
Sun Oct 23 21:15:14 2022
Anyone facing similar issues ?
Modded?
 

Mactor

Newbie
May 31, 2017
21
170
SD cards Ch.4
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Elhemeer

Forum Fanatic
Jun 20, 2022
5,609
9,348
SD cards Ch.4
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I really have to go through and get the rest ... I didn't even remember to look in Chap 4 ...
 

5CAR3CR0W

Member
Oct 3, 2017
144
99
What's LoF? Leap of Faith? I might have to check that one out too if it's anywhere close to the quality on display here.
I recommend playing at least 3-4 chapters of LoF before you start chapter 4 of Artemis. Just for some contextual funny stuff. Nothing too serious in terms of why I am suggesting it. But its worth it.

As for the story in LoF itself, its simply amazing. Quite emotional. But its just so good that you'll ignore the several conceptual loopholes it has in the plot base.
 
Last edited:

Phase_01

Well-Known Member
Nov 27, 2021
1,200
1,929
I recommend playing at least 3-4 chapters of LoF before you start chapter 4 of Artemis. Just for some contextual funny stuff. Nothing too serious inn terms of why I am suggesting it. But its worth it.

As for the story in LoF itself, its simply amazing. Quite emotional. But its just so good that you'll ignore the several conceptual loopholes it has in the plot base.
Is it a sad story? Or like sad ending?

While I can respect a good tear jerker, not really a fan of tragic endings, yes I'm aware I'm a bitch.



I'd rather the liquids come from down below then from my eyes if you know what I mean :HideThePain:
 

Vasy

Active Member
Mar 21, 2017
553
1,680
Is it a sad story? Or like sad ending?

While I can respect a good tear jerker, not really a fan of tragic endings, yes I'm aware I'm a bitch.



I'd rather the liquids come from down below then from my eyes if you know what I mean :HideThePain:
It deals with some rough real life issues, but the endings are all happy.
 

Sh0gvn

Active Member
Dec 19, 2021
622
10,528
art_devlog.jpg

Hey everyone!

Thank you for all the comments and messages left regarding the recent chapter. A lot of work was put into this one and I am glad it is finally released. The Mac versions seem to be giving issues it seems. I had one person mention having an issue with the patch, so I'll be restoring the 4.1 download link for Mac users while I continue to look into it.

My eye procedure went well. Been mostly keeping it shut since I can't wear my contact on my right eye until Friday, when I get the bandage contact removed. Looking forward to being 100% again.

Even though I was supposed to be on a post-release break, I've been working on things here and there. Writing notes for CH5, going through the textures of the models and re-organizing my database. Just getting things cleaned up and ready before CH5 development starts.

I've also put Steam back on my docket and had a couple of people bring something to my attention regarding Steam. My current tier method will get Artemis removed from Steam if I keep it when it comes to releasing on Steam. Referring to the TI-86 and T-800 tiers Steams documentation states under Rule number 4:
The Early Access price of your game should be no higher than that offered on any other service or website. Please take care of your customers on Steam.

Here is a link to the documentation itself (Under Rules #4)
This means if I continue to offer the Artemis at the $1 and $5 tiers, I will be violating their rules and Artemis will be removed. This is disappointing for me as I hate backtracking on my word, however since I am doing this full-time now. I have to be extra diligent so as to not violate policies. (Just like the music situation)

All that said, I will continue to offer CH4 at the $1 and $5 tiers until November 11th. I said I'd offer this Chapter at the lower tiers so I will do what I can to offer it for a time. But I will have to return back to the old tier rewards and no longer offer CH4 and future chapters, so I'm not put in a bad position with Steam. I sincerely apologize for this bit of news.

I did contact Steam for some clarification in case there's a way I can still offer it here on the lower tiers, so I hope to hear some good news when they reply back.

This week I will be doing more database cleaning and organizing. But mostly unwinding before the next development cycle begins. I'm also going to be changing the time I post DevLogs. They'll still be on Mondays, but...actually ON Monday at 12 PM PST. When I was doing my day job, I would pack my Sat and Sun with as much Dev time as possible, I usually wrapped up around 11PM, so would post my DevLogs around then. Now that I can better manage my development time, figure it would be nice to post a DevLog after some rest and a clearer mind.

thank you all and have yourselves a great week.

digi.B
 

Jordan369

Member
Feb 2, 2020
150
226
Is there actually a path where you help
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I would never choose it but I'm curious where the other choices lead. My favorite part was what he imagined doing first. After, I was thinking "shit in the elevator and just take the stairs". Fuck her and her fancy elevator!
 

BartPS

Member
Oct 21, 2020
229
338
The Early Access price of your game should be no higher than that offered on any other service or website. Please take care of your customers on Steam.
Just curious, but since Patreon is a monthly subscription program, whereas Steam, as far as I remember, is a one-off payment, how can anyone compare the prices?
 
4.80 star(s) 376 Votes