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Artemis DevLog - CH5
Happy Monday everyone!
Progress remains steady with this cycle. Some of you may have noticed I'm not as active on my socials and it's sort of my MO at this stage of the cycle. Where I sort of close my door so I can keep focus on the update. But of course, feel free to reach out to me if needed. I just may not respond as quickly as usual.
I've a couple of questions, mainly regarding Steam. So, I'll answer them here.
The Steam page for Artemis finally has an actual date on it, which is April 28. Placing a date adds a layer of stress for me, but of course one needs to be set. I've been doing light testing here and there and so far everything is looking great so far. Steam seems to be picking up saves just fine, though I may change the directory of it because I don't wish to have conflicting builds. But even then, copying and pasting your saves seem to function just fine. I'll have better data to sift through once the beta testers play around with it. Only issue I did find was for saves that were copied over, their persistent data mucks with achievements. And by that I just mean it retroactively updates progress for some achievements.
The other big issue is removing the music. Going back and play a bit of CH1 and not having any tracks was jarring. So, I'll be inserting temp tracks that fit the scenes until I can pay the composer to score all chapters.
Also, Steam Deck functionality will need some tweaking and likely won't be ready by this release, but shortly after. I need to tweak the font size for Steam Deck (Note that I'll be pushing a quick fix for everyone so you can choose to have the previous, larger font size.)
Steam release has been pretty stressful overall and is mostly due to me being a bit of a perfectionist. It's not about just slapping a label on something and reaping more profits. I put a lot of care into what I put into the public and it's no different when I release an update. It's a stressful time thinking about "What did I forget to check?". "Did that one thing get fixed?". "Did I add that [insert thing I most likely forgot to add]?". So while yes...I'm excited to be this close to releasing on Steam. I'm honestly looking forward to putting this behind me and take what I learn from this for an easier time next time.
Also, I've gotten requests about translations. That'd be great. I would love to translate Artemis for people to enjoy in their native languages. That is another item I'd like to add soon which is hiring translators. They'll be translated by Books (and possibly each chapter following the current releases.).
Probably the most popular question is there a walkthrough for Artemis? An unofficial one was being made by a community member, but that one fell through. An official in-game walkthrough is planned, though we won't see that one for a while. On discord, there's a "Spoilers-and-walkthrough" channel where you can search and find answers there. Or ask questions and someone or myself can help out.
That's all for this week. Stay safe everyone!
-digi.B