- Sep 25, 2016
- 2
- 5
This game is a great corruption game, but it lacks context and follow up.
The training is simple enough, but I want story-based consequences to changing people, not just a meter to manage. Having 10+ female characters isn't as impactful or erotic as taking three women, changing them, and then seeing how you've changed their lives. I played up until Halloween (day 60?) expecting there to at least be a school party where people could see and interact with our sexed-up women, but content hasn't gotten that far.
Having a scene every five days of one of your victims going about their changed lives would've gotten me more attached to them and had me playing longer to try and sus out all of the completed content. Bonus points if after a big enough change you got an additional "you've ruined their normal existence, you should feel bad" scene. (Frenzy scenes aside. Though those are basically just bad ends, since it locks you out of viewing their content) The prologue has MC writhing over the decision to corrupt his sister, yet afterward it doesn't matter how depraved we are to her because there's no discernible change.
There's a 'Deviancy' stat, but that doesn't stop us from immediately worming a girl. We've got a 'Regret' stat, but its never utilized AFAIK. There's an absolutely golden premise and great groundwork done, but after the prologue this is a skeleton.
Fending off suspicion from the cult would have been a lot more fun and impactful if I had been attached at all to any of the girls. Nobody seemed to bat an eye when I changed my professor and friend into women either.
Sex-wise, only vaginal sex and blowjobs did anything interesting. It would have been nice to be able to customize girls more. As it is, I stuck all my girls on a liquid diet and never looked at the other scenes more than once.
A shout-out. I managed to catch Mikah masturbating in the prologue -once-. Could never reliably duplicate it, and I probably spent multiple hours trying. *That* type of content is what I wanted.
The training is simple enough, but I want story-based consequences to changing people, not just a meter to manage. Having 10+ female characters isn't as impactful or erotic as taking three women, changing them, and then seeing how you've changed their lives. I played up until Halloween (day 60?) expecting there to at least be a school party where people could see and interact with our sexed-up women, but content hasn't gotten that far.
Having a scene every five days of one of your victims going about their changed lives would've gotten me more attached to them and had me playing longer to try and sus out all of the completed content. Bonus points if after a big enough change you got an additional "you've ruined their normal existence, you should feel bad" scene. (Frenzy scenes aside. Though those are basically just bad ends, since it locks you out of viewing their content) The prologue has MC writhing over the decision to corrupt his sister, yet afterward it doesn't matter how depraved we are to her because there's no discernible change.
There's a 'Deviancy' stat, but that doesn't stop us from immediately worming a girl. We've got a 'Regret' stat, but its never utilized AFAIK. There's an absolutely golden premise and great groundwork done, but after the prologue this is a skeleton.
Fending off suspicion from the cult would have been a lot more fun and impactful if I had been attached at all to any of the girls. Nobody seemed to bat an eye when I changed my professor and friend into women either.
Sex-wise, only vaginal sex and blowjobs did anything interesting. It would have been nice to be able to customize girls more. As it is, I stuck all my girls on a liquid diet and never looked at the other scenes more than once.
A shout-out. I managed to catch Mikah masturbating in the prologue -once-. Could never reliably duplicate it, and I probably spent multiple hours trying. *That* type of content is what I wanted.