Create and Fuck your AI Slut -70% OFF
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BudgetPro

Member
Nov 11, 2020
491
262
131
Got it... will avoid it, then.

Say... would you be willing to combine a few modules into one? I hate module clutter, if it can be helped.

Condom control + virgin block combined into one would be amazing, if you could pull it off.
there is no benefit to me doing this and uploading it. if you just unpack both modules on your card it will be identical outcome lol

ie, if you want to combine them you can just unpack as many modules as you want at once, go to trigger tab, select All the triggers, and export to a single module ( name it whatever you want)
 
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Monosomething

Well-Known Member
May 24, 2019
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ie, if you want to combine them you can just unpack as many modules as you want at once, go to trigger tab, select All the triggers, and export to a single module ( name it whatever you want)
Its not going to collapse into a black hole if i do it? Figured it would be a bit more complicated than just throwing everything into one basket.
 

BudgetPro

Member
Nov 11, 2020
491
262
131
Its not going to collapse into a black hole if i do it? Figured it would be a bit more complicated than just throwing everything into one basket.
no it should be totally fine. generally speaking the only thing you would have to consider is the loading order of the modules. 19 out of 20 modules loading order makes no difference but in a handful of cases it does.

like for example sunday style and date style, you have to have datestyle module loaded after sunday otherwise on date days the date style will be applied first and then sunday would overwrite it.

but things like condomctrl and the virgin thing dont effect each other at all so the load order wont matter

if you do run in to a case where load order matters, simply unpacking in the right order will make sure the trigger stack is ordered correctly when you go to combine into a single module

oh there is one other thing to check when you do this

which is the global variables. sometimes not all the global variables will save with the module, so make sure after you save the new module, load it up on a new character and make sure all the global variables came with it.

if any are missing youll have to add them manually and then save the module again. but you sholdnt really run in to this very often, still make sure to always check just in case
 
Aug 28, 2023
37
67
104
I dont really have a need for unnecessary pollution such as trashy mods and things of the sort. However, the base version of the game is presenting the problem saying that they are not finding "d3dx9_42.dll".

What the fuck is that, and how to solve that.
 

MonnGonn

New Member
May 28, 2025
5
1
3
I am trying out several modules, and , i have a question.
What do they mean by “forceful actions” in the Corruption/corruptor module? Are bully interactions(Insult, Fight, Ignore, Show 'that',Put this on, Force)?
 

BudgetPro

Member
Nov 11, 2020
491
262
131
I am trying out several modules, and , i have a question.
What do they mean by “forceful actions” in the Corruption/corruptor module? Are bully interactions(Insult, Fight, Ignore, Show 'that',Put this on, Force)?
"Show that" "Put this on" and "Force" are the forceful actions generally speaking
 
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BudgetPro

Member
Nov 11, 2020
491
262
131
I dont really have a need for unnecessary pollution such as trashy mods and things of the sort. However, the base version of the game is presenting the problem saying that they are not finding "d3dx9_42.dll".

What the fuck is that, and how to solve that.
win10fix in aau launcher under scripts tab
 

reagentus

New Member
Jul 10, 2019
7
0
11
ok I have to be stupid or something. I can't figure out this Universal personality pack. I downloaded it and it had the aa2 make and aa2 play folders. no ppx files or anything. just a bunch of folders in each that go start with jg. I tried putting all the folders in the data folder but none of the personalities show up. I looked at the modern aa2 guide and I'm just not seeing in there what to do.

at my wits end with this. that and megaz limit is really making this a chore.
 

Monosomething

Well-Known Member
May 24, 2019
1,918
3,446
448
ok I have to be stupid or something. I can't figure out this Universal personality pack. I downloaded it and it had the aa2 make and aa2 play folders. no ppx files or anything. just a bunch of folders in each that go start with jg. I tried putting all the folders in the data folder but none of the personalities show up. I looked at the modern aa2 guide and I'm just not seeing in there what to do.

at my wits end with this. that and megaz limit is really making this a chore.
The only thing you need from that MEGA link is the installation guide and the .7z file. Unpack the .7z file and follow the instructions.
 

LonelyGuy561

Newbie
May 23, 2024
17
6
57
ie, if you want to combine them you can just unpack as many modules as you want at once, go to trigger tab, select All the triggers, and export to a single module ( name it whatever you want)
So your saying that I can combine Cupid and Shipper on Deck modules into one module instead of adding them both on the list?
 

BudgetPro

Member
Nov 11, 2020
491
262
131
So your saying that I can combine Cupid and Shipper on Deck modules into one module instead of adding them both on the list?
yeah if you want. you can add as many as you want to a single module.

if you look at the triggers list when you have modules on the card, you will see all the triggers that are part of those modules are just on the trigger list already when they are packaged as modules. in reality there is only one single trigger stack on a card, modules arent actually separate, they are just automatically listed in triggers after any "raw" triggers on the card. unpacked or packed they are identical. a modules is just a handful of triggers conveniently attached to eachother.

so you can combine as many triggers as you want in to one module. you could unpack 40 modules and combine them all in to 1 if you want.

the only thing that you have to be concerned about is the load order of some modules (ie all triggers are processed starting from the top of the list, that is the order that matters, top first bottom last.

and to make sure all the global variables properly packed up in the new module
 

LonelyGuy561

Newbie
May 23, 2024
17
6
57
yeah if you want. you can add as many as you want to a single module.

if you look at the triggers list when you have modules on the card, you will see all the triggers that are part of those modules are just on the trigger list already when they are packaged as modules. in reality there is only one single trigger stack on a card, modules arent actually separate, they are just automatically listed in triggers after any "raw" triggers on the card. unpacked or packed they are identical. a modules is just a handful of triggers conveniently attached to eachother.

so you can combine as many triggers as you want in to one module. you could unpack 40 modules and combine them all in to 1 if you want.

the only thing that you have to be concerned about is the load order of some modules (ie all triggers are processed starting from the top of the list, that is the order that matters, top first bottom last.

and to make sure all the global variables properly packed up in the new module
Alright, so basically as long I do it in order (top-bottom). Would the combined module mess up and do all of the modules I combined at once or would it do the modules individually?
 

reagentus

New Member
Jul 10, 2019
7
0
11
The only thing you need from that MEGA link is the installation guide and the .7z file. Unpack the .7z file and follow the instructions.
so the one I downloaded from the installation guide looks like this

1754515772816.png

I go into the hexapp folder and it looks like this

1754515809372.png

unzipping the file gives that folder above. inside the folder it looks like this

1754515857993.png

and finally going into the last folder produced by unzipping the 7z file it looks like this

1754515904291.png

I put the contents of the AA2_Play and AA2_make into the data folder. there isn't any file like a pp file or anything. Just folders that look like this

1754515971934.png

I put everything into my data folder but no matter what I do I can't it to show up.

1754516110290.png

can't figure this out.
 

reagentus

New Member
Jul 10, 2019
7
0
11
I dont have the time or will for this.

Follow the .
I am following the guide. I downloaded the UPP from that installation guide. I clicked on the link, downloaded it, and that's what it gave me. there is nothing in the installation guide that tells you how to put that in. I followed it to a T
 

reagentus

New Member
Jul 10, 2019
7
0
11
1754517122422.png

I found a link earlier in this thread that points to UPP that looks different from the one I downloaded from the installation guide. this one looks much more promising so I'll follow it.
 

arkons

New Member
Jan 14, 2020
1
0
85
d625785f-81e8-40ad-bf4c-be63e80841d3.png Hi, I have a somewhat silly question. The thing is, I can't seem to solve a texture problem (you can see in the image that the texture looks glitchy), so I wanted to know if anyone knows how to fix it. This texture problem only occurs on faces. It also tends to flicker. (help)
 

themagiman

Well-Known Member
Mar 3, 2018
1,896
612
273
Is there any updates coming out from aa2 unlimited or a similar team? I haven't seen anything in a long time.

I just want a mod that is hypnosis but for NPCs where an NPC can use it to fuck and cuck. The women don't remember what happened so they don't complain and the sex is in private. After a while things get more bold.
 

reagentus

New Member
Jul 10, 2019
7
0
11
Is there any updates coming out from aa2 unlimited or a similar team? I haven't seen anything in a long time.

I just want a mod that is hypnosis but for NPCs where an NPC can use it to fuck and cuck. The women don't remember what happened so they don't complain and the sex is in private. After a while things get more bold.
I believe under the geass mod you can give it to everyone which will make their actions succeed regardless
 
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