Create and Fuck your AI Cum Slut -70% OFF
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BudgetPro

Member
Nov 11, 2020
480
248
I wonder. For now a combination of "Thief" + "Blackmailer" + "Corruptor" seems enough for me, while there are many other modules just to buff myself and make more chaos.
When I get bored, perhaps using "Kidnapper", "Mind Control" and "Killer" would be a fine addition as well. But of course, how can we not let the girls cuck girls?! And then rape them all one by one.
Everything else is most likely good for a little advantage, roleplay or predetermined scenarios, which is a pain in the ass to make.
this may be true up until i wrote 200 new modules ;P
 
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BudgetPro

Member
Nov 11, 2020
480
248
To be honest, I'm more active on both discords and the 8chan thread so if you want to start modding this game i bet those places are far better for asking than here(? well anyway. working with male clothes is quite easy, you will only need sb3u, metaseq, or blender. All I know is thanks to stupid hair and c4, so use this guide: .
Please read it carefully it's worth it! (basically the step you wanna do is the outfit overriding)
¯\_(ツ)_/¯ i try to tell them
 

Mr. Cofman

Member
Apr 16, 2024
457
797
this may be true up until i wrote 200 new modules ;P
I wish you success in this regard.

Although, giving a new life for the old ones would be a good idea as well, if you think that some of the ideas they provided were not realized properly in order to achieve the FUNdamental reason to continue playing with this toy box, literally.
 
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Kelp!

Newbie
Jan 9, 2020
15
4
Hi BudgetPro, I have a question regarding your @SlutProgressionGlobal.
Per the description, the module does the slut progression by deactivating/activating certain modules on the cards. And since I'm too lazy to put them on each card in my class, I'm intending too use the global version of it. Now here come the question, since the SlutProgressionGlobal and its components are global, does each card have their own slut track and their own activation of the components?
What I mean is that, for example, when a module named sex addict global comes to activate due to the slut progression, does it affects every npcs in the class, making every of them becomes sex addicts, or just those npcs that are qualified as "slut"?
Similarly, for certain other modules such as naughty global, or cat in heat global, etc.

If activating just once affects every class member regardless, I would consider spending my time assigning the 1 card version of it to each card.
 

BudgetPro

Member
Nov 11, 2020
480
248
Hi BudgetPro, I have a question regarding your @SlutProgressionGlobal.
Per the description, the module does the slut progression by deactivating/activating certain modules on the cards. And since I'm too lazy to put them on each card in my class, I'm intending too use the global version of it. Now here come the question, since the SlutProgressionGlobal and its components are global, does each card have their own slut track and their own activation of the components?
What I mean is that, for example, when a module named sex addict global comes to activate due to the slut progression, does it affects every npcs in the class, making every of them becomes sex addicts, or just those npcs that are qualified as "slut"?
Similarly, for certain other modules such as naughty global, or cat in heat global, etc.

If activating just once affects every class member regardless, I would consider spending my time assigning the 1 card version of it to each card.

even though they are all global modules, they keep track of each classmate individually. each card in class will have its own personal status

i basically made the global versions specifically so people dont need to put the individual modules on individual cards :D

the individuals are good if you just want to make a single card have that personality setup basically. anyone making a whole class should use the globals
 
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Mr. Cofman

Member
Apr 16, 2024
457
797
I also strongly recommend "Always In Control" pretty much default in every class. actually maybe i should make it an aau script
Even though I do understand that for some people it's too much of a hassle to wait 10 minutes or more until their partner get satisfaction from... forced sex, but H-AI loses its meaning in that case.
Same goes for "Leave it to me~" case.
 

BudgetPro

Member
Nov 11, 2020
480
248
Even though I do understand that for some people it's too much of a hassle to wait 10 minutes or more until their partner get satisfaction from... forced sex, but H-AI loses its meaning in that case.
Same goes for "Leave it to me~" case.
the mod doesnt remove h ai.
it just lets you decide when you want it to end or if you want to toggle it on even if it wasnt on at the start

so if you want the ai to stay on until the ai decides to end the scene then nothing is stopping you from doing that

but the mod gives you the option to stop it when you want to.

though i generally get more use out of the other half, where most h scenes dont start with ai on, but at some point i just click and give ai control for a few positions, and then take it back, and then toggle it on again and then off a few postions later again. overall it just adds agency to the game that wasnt there, without taking away anything that already was

with the only real exception being the feeling of having no control at all when the exit button is locked and you cant do anything about it. i do for example leave out this module when i use the Maso Dream module on PC, because the point of those classes is focused on that specific expirience

but everyone has different ways to enjoy things so i dont hate :D i make lots of modules because i like variety but that also tends to mean i might have made something for even the more particularly focused enthusiast <3

maybe its time for a tiny update to Always In Control, to allow user to leave the exit lock ?
 

Mr. Cofman

Member
Apr 16, 2024
457
797
the mod doesnt remove h ai.
it just lets you decide when you want it to end or if you want to toggle it on even if it wasnt on at the start

so if you want the ai to stay on until the ai decides to end the scene then nothing is stopping you from doing that

but the mod gives you the option to stop it when you want to.

though i generally get more use out of the other half, where most h scenes dont start with ai on, but at some point i just click and give ai control for a few positions, and then take it back, and then toggle it on again and then off a few postions later again. overall it just adds agency to the game that wasnt there, without taking away anything that already was

with the only real exception being the feeling of having no control at all when the exit button is locked and you cant do anything about it. i do for example leave out this module when i use the Maso Dream module on PC, because the point of those classes is focused on that specific expirience

but everyone has different ways to enjoy things so i dont hate :D i make lots of modules because i like variety but that also tends to mean i might have made something for even the more particularly focused enthusiast <3

maybe its time for a tiny update to Always In Control, to allow user to leave the exit lock ?
By "H-AI loses its meaning in that case" I meant that it will only lose its roleplay value, since it is only rational that you shouldn't have control in a forced intercourse.
And if you are making tweaks around it, then maybe you don't truly like it? Because it wouldn't even feel like a forced sex :unsure:

But it's just my opinion and I'm fine with people doing whatever they want, regardless of it making no sense to me.
 

BudgetPro

Member
Nov 11, 2020
480
248
By "H-AI loses its meaning in that case" I meant that it will only lose its roleplay value, since it is only rational that you shouldn't have control in a forced intercourse.
And if you are making tweaks around it, then maybe you don't truly like it? Because it wouldn't even feel like a forced sex :unsure:

But it's just my opinion and I'm fine with people doing whatever they want, regardless of it making no sense to me.
yeh it makes it so you have to choose to RP it, rather than being at the whim of the npc. having the button available may be too much power to resist i suppose LOL

but the h ai in general just means the partner is choosing the positions, which is not restricted to "forced" scenarios, its just normal life really.

so yeah just depends on the experience you are looking for really
 
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BudgetPro

Member
Nov 11, 2020
480
248
I went ahead and made a config option to allow user to turn off the exit lock removal in Always In Control,


and i made a separate global module for just simply removing the exit lock, without giving toggle control over the H ai
so its a sorta light version to let you end annoyingly long H scenes without giving that temptation to toggle off the H ai itself
 
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