1. You can, same as Renpy. You can hit H.
2. I'll let you know when I implement actual consequences for the choices

. I could probably color code which choices lead to H scenes, but I thought those were pretty obvious tbh.
3. That would require way too much work for little benefit. (Also, what would be the point? You're not playing it in both cases, and it's not like it's very cinematic.)
4. Valid. You got "backspace" that opens a menu (that I haven't touched, so I need to do that), but I'll make it so escape does that too.