- May 26, 2022
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The quest log says to go to the watchtower after I get help. However, no one appears to me there, neither edward nor the workers.
Thanks for the feedback! I am really happy to read this!Hello and good evening to you!
I don't comment often, but after playing through your game I enjoyed it thoroughly enough, that I just wanted to reach out and comment.
Firstly; keep up the hard work, when I first saw this game I completely wrote it off (shame on me, I know), I judged a book by its cover, but you truly have something special and great going here, so strive forward because you're doing a wonderful job.
Secondly; I don't know if requests are allowed, but if they are I'd like to add one (likely this request is already being implemented, but it doesn't hurt to ask), within the new combat system you made, if there could be sexual interactions if the player lets the enemies touch them too many times, i.e. vaginal/anal/blow/pazuri. In a way it would be like "optional rape", but man, the combat is already my favorite part of the game, it's very unique looking for a JRPG and I really enjoy the layout.
Cheers, my man!
P.S. I even loved the Resident Evil 4 reference in Carrot Forest!
You talked to Oliver and George?The quest log says to go to the watchtower after I get help. However, no one appears to me there, neither edward nor the workers.
Thanks for the suggestions and bug reports, I will tidy up and try to fix most of them.YioruYioru
(suggestion)
1. When Ashley is nude, because her clothes are stolen(while she was bathing), new character Sarah doesn't have reaction nor does Ashley have anything to say,ask. It's a small nitpick, but just a notice.
(suggestion)
2.Third scene in the bar, when Ashley is assaulted by Henrique and Old Bill, when high desire--would be nice to have option to fight them, or have second option "slipping" so she kinda trips and falls down, and lose. Instead of losing by default if her level of desire is high.
That way player can have more options(control) over whatever they want certain scenes to happen or not.
Mostly because that scene is abrupt with her virginity suddenly ending. Progression with other people are more constant than that one.
(bug, wasn't the issue before)
3.Desire manipulation by potions DO NOT APPLY until the next day. That means, if you drink potion that lowers desire, game will treat desire as unchanged. Problem is for people that specifically buy potions to see different outcomes to events.
(probably misplaced content)
4.Slimes do not drop slime stick in both first island or the next where Kelvin is. There is no way to obtain them except in chests.
(suggestion)
5.Companion attacks. Instead of autoattacking as previously mention. Perhaps you could add double attack from Ashley and current selected companion for a bit of mana (like 1 or 2) as an option, instead of flat autoattack. For balance sake. I donno.
(suggestion)
6.Survival - Sleep,thirst,hungry is a placehold for now, right?
I have suggestion for it.
Hungry, three stances after reaching zero. Debuff on damage. Either percentage on total damage, or flat debuff for example 2-4-6.
Indicating , she is hungry -20, very hungry -40 and famished -100.
Thirsty, again same three stances after reaching zero. Thirsty, very thirsty and parched.
Susceptibility to blowjobs from enemies without a choice to resist. Percentage based like 10-25-50%. Enemies more likely to attack with blowjobs.
Blowjobs gives little food satisfaction like +5 and thirsty +2
Again on debuff on -20,-40,-100
Sleep, three stances after reaching zero. Sleepy, worn out, exhausted. Debuff on her clothes durability (that is represented as a shield).
Flat debuff 1-2-3. Same as above
Also, I don't like how those numbers go down as time progress. Instead, should go down when traversing maps. Like -10 or-15. AND when fighting. Each fight should remove food,thirst and sleep like -5,-5,-5 per battle.
That said, SLEEP is annoying to replenish. Either we need new potion like coffee that mitigates 10-20 sleep per sip, but also player should be limited on how many times coffee can be taken per day. Or making new map with only tent connected through menu.Item tent to buy sort of. You can also use that for many NTR options with NPCs and monster or lovely dovely things. Just a suggestion.
(suggestion)
7.Flirt- instead of having certain percentage of fail. I suggest that skill should be 100% success on seduce. And instead of basically acting as a stunlock for random amount of turns. Enemy has certain amount of percentage (something like 25-50%) of grabbing the boob or ass. The animation should be short and minimum, like just a hand grabbing her boob or ass for a 2-3 seconds. And if it does not trigger, just text as it already is. Grabbing lowers her clothes def.
(suggestion)
8.Lyla Tavern lady in the first island-her event should be repeatable, random chance occurring. Empty counter for example, Ashley thinking where Lyla is, and then proceed to the event. Or skip.
Same should be said for EVERY NPC event basically. Even for Old Bill and Molly.
(bug)
9.Kotu The Alchemist, when confronted by Ashley with her face filled with cum this is the text shown.
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(minor typo)
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I'll add more when I progress in the game on different post.
You need to talk with the at the morning or afternoon.Yes.
I will see with can do.Really like the game. My only suggestion would be more options/opportunity for anal. Trying to do a virgin slut run and I'm constantly having to reload due to accidentally triggering a sex scene. I just wanna be a butt pirate.
Edward was not at the watchtower but in the inn. Sorry, my mistake.You need to talk with the at the morning or afternoon.
There must be something wrong, Please give me your save.
Try these versions, I recommend downloading the first link first, if the errors persist take a look at the second link.
0.4.8.1 TEST Version with another plugin image flickring fix. (Maybe less freeze)
Google Drive
0.4.8.1 Default Version
Google Drive
Thanks for the post!Wasn't playing since a few versions (can't remember which) and in the last Christmas update as well as the newest one, the game runs incredibly slow with lags for me and eating up near to 100% of my CPU.
Seem the reason is the games nwjs Version.
I tried it with the a newer Version and it now runs as smooth as any other game.
If anyone else is facing similiar issues I suggest getting a newer Version of nwjs.
I tried 0.75 and 0.72 which kinda work but renaming the folder breaks it for me. I'm using 0.52.2 now (32bit since the game is a 32bit app!) for windows which works without problems.
I read in some forum that this version is more stable and I'm far too lazy to try out which of the even newer ones actually work.
What to do: Download the nwjs zip and extract, with0.52.2 you can rename the extracted folder. Drop the www folder and package.json of the game in the extracted folder and play through the nw.exe.
Thanks to cold_arctus for the idea in this thread.
Here theYou must be registered to see the links(take the non sdk as a player).
I can case this is not just a me problem, haven't had this issue with any other rpgm games, though looking through this thread nobody else seems to have this issue, YioruYioru you could consider updating the games nwjs version in general.
This error is not happening to me.Goodbye scene with Edward at the Watchtower lead only to a black screen, also same problem sometime with Lyla.
I've always used saveeditonline.com but that works too.I use this:You must be registered to see the links
I will see what i can do about this.One of the things I always found annoying was the way springs work. You only get a miniscule amount of healing, and you have to click on it many many many times, then to check you have to go into the menus. Only to find out you've only gone a quarter of the way.
I'm about to dl it, so if it's already been fixed, please ignore and thank you. If not, please, please.