It's really funny, but why won't you let me play? Ashley does 90% of the actions herself, I don't have to confirm anything. I would love to move around the locations myself. And when salesgirl in store forces her to have sex, she can't even say anything, like "No, wait!" I want more autonomy, even if it doesn't affect anything. Thank you.
Thanks for reply!
In my experience in other games, often the "open world" is just a set of empty locations with closed doors. Sometimes there are enemies scattered there (and a sex scene when you lose), or some simple quests like "take and bring". Usually, this is done in order to drag out the gameplay. Personally, I find it boring.
And yes, I understand that such a narrative has its flaws in "on-rails", but the events develop quickly, as the story requires.
Basically, I indicated that the game is mostly a visual novel (I hope we'll finish it soon

.), but on an RPGM engine.
This is my first project, and I
really made a lot of mistakes, which is why I had to remake the game many times, even before releasing it here. But this is necessary to understand the essence, and not to make them in the future.