- Feb 8, 2021
- 3
- 1
Thanks! This one works best for me.Google is your friend... took 2 secs
You must be registered to see the links
Thanks! This one works best for me.Google is your friend... took 2 secs
You must be registered to see the links
how do you use this??OR you can useYou must be registered to see the linksinstead.
It's better in every way, period.
The same way you would use Assets Bundle Extractor I guess?how do you use this??
Official sources:Asset Studio 22 days agoYou must be registered to see the linksAssetStudio.v0.15.37.zip
Asset Studio by Perfare May 28 2021You must be registered to see the links
Uni v 2.5 - 2021.1
*nods*I'm unable to extract animations from a Unity game. The images work fine but the animations doesn't seem to work extract, didn't have this problem in the past. is it the tool that i use or perhaps the game is protected somehow?
Mono... is that the platform independent version of C#? When and where did he say it was being looked into.UABEA currently does not support Mono, but nesrak1 has said it's being looked into.
Allow me to appologize, if I seem blunt or curt about things. I'm not trying to being snappy or whatever. I'm genuinely intrested how you in particular use it.I don't know what you mean by workflow and enviroment. I just downloaded AssetStudio.v0.15.47(zip) from the github page(You must be registered to see the links), extracted it to a folder and then simply run the program.
EDIT: Figured out what was wrong. Sorry to have bothered you, thx.
Hey, if it make you feel better? okay. I am a degenerate type of fellow. I want sexy scenes to import into HS2. aka Illusion.. aka HS2. SO.. that means I need to get WISER.. in using tools.. Extraction Animatons is an important thing. FOR ME.. if.. IF.. I decide to make a oh.. I dunno.. a VN? Where the MC.. (aka ME!) has to choose between 2 girls but can not.. and has to impregnate BOTH.. Well, I'd like the ability to know how to import exported animations? now granted... My grammar or cunning linguist skills run into works I can't describe properly.. Well maybe, I'd probably just be a gonzo type and tell one girl to do or feel "natural" while performing an act.. HOWEVER the animation is important.No need to apologize i didn't think you where snappy or something like that. I use AssetStudio to simply extract images and animations for games that i like and thats it I tried to extract animations from a game called Flirty F and the probblem was that the game's animations where simply a bunch of images stiched together to make an animation. This confused me beause in another game called The Spellbook it was different, there i had the option to select the VideoClip filter in AssetStudio to extract the animation and in Flirty F there wasn't.
any idea to make UBAEA run? it cant seems run in my windows even after install .net 5.0 runtimeMore then one tool exists now.
UABEA STABLE 28 days ago...You must be registered to see the linksUni v 5 - 2020.2
You must be registered to see the links
Asset Studio 22 days agoYou must be registered to see the linksAssetStudio.v0.15.37.zip
Asset Studio by Perfare May 28 2021You must be registered to see the links
Uni v 2.5 - 2021.1
UABEA can export and re-import to with new assets (maybe some additional code?)
Asset Studio seems like it can only export as discussed in 7days2die.
hmm.. maybe use Asset Studio to extract .fbx from an older game and UABEA to re-import into a newer game?
Might have to use blender to check and tune up to keep compatability solid.
I replaced that file in Asset Bundle Extractor 1.0, Asset Bundle Extractor 2.2 and it doesn't work.Here's how to fix the pesky error: "Unable to read the bundle file! (Invalid file or unkown version?)"
Extract the attached .zip into your AssetsBundleExtractor location, (where AssetBundleExtractor.exe is located) then replace the previous "classdata.tpk" file when prompted.
I stopped using that when I found out aboutI replaced that file in Asset Bundle Extractor 1.0, Asset Bundle Extractor 2.2 and it doesn't work.
I also replaced it in Assets Advanced Editor 1.0, doesn't work and
Assets Advanced Editor 1.2 which I still get errors.
I guess I will have to wait for the guy to release the next version of Assets Advanced Editor
and hope he fixes allot of the bugs with the newer unity versions so for now
I'M just out of luck for modding assets.
The problem with asset studio though is you can import back after you mod them so it's really uselessI stopped using that when I found out aboutYou must be registered to see the links- it's much better in every way IMO.
Edit: Check out thisYou must be registered to see the linksas well if you wish to further edit your Unity games.
You didn't explain how to use unity explorer, it is just dll files and no exe.Viggy