What i really like to have implemented as special training room where you independently use your powers in order to encrease it. the part where you are trained with one of main characters
That is already planned
I just need to find a way to balance it for all paths, I think you'll like the results
I've tried almost every different choice I can think of but still cant get the Isabella scene. Any help would be appreciated.
You need to pay for the trip (full), be nice to her when talking and praise her instead of boasting yourself.
Very wise. Nothing to waste (time, energy ....) whatever.
I played all paths now, liked it all (even the evil!), and trust you.
As said earlier, a little help about strenghs and weaknesses of the opponent should make sense. But it should not be too easy.
An idea is: If I hit about a third of the opponents HP with a special attack, the opponent should have learned about this special attack after that. So if I use the same attack again, opponent should loose only half of the HP compared to the first attack, because he knows to handle it better now.
The strengths and weaknesses may be implemented, I'm sure Yisnna will teach you about enemy types and weaknesses
About the attack 3x I've never seen it in games, I'm not saying it doesn't exist but must be rare, and reason is that is not at all easy to implement
I have a question with the good path: When MC and the catboy enter the (black) temple, the statue (guard) says: "You came here
to talk to her". Then black and silver figures from dream. Then healing power. Then meeting "Female Voice". Then battle with the statue "How dare you disturb me with that energy" (Female Voice energy?). Statue dissolves. Statue still there with blue background.
It is a bit confusing for me. Anybody explanations (beside dev. he knows of course
)
What do
you think?
After i played good path i 90% sure my theories is true
and also i have my theory about the goddes is
What character would you like to see more? = ( Elf princesess, and Archmage in any path )
What story/country/faction would you like to know more? = ( Orc girl , werewolf girl, dragon girl )
What would you implement? = ( Grinding spot for magic skill point ex kill 10 giant spider in mountain gain 1 point, Hard boss battle )
I like your sharpness, that statue in the beginning is a clue indeed, not saying that you are right but nice eye
That is something I also thought of doing but need to think of a way to balance it for all paths.
Well i really like everything so far, no complaints from me, on the Good path i would like to see more of the Archmage and learn more about her, is she just a maternal figure and a teacher? or there is something else there?,and more of the Elven princess and the Elfs in general, regardless of the paths it would be nice to fight the slayers its time to put some fear in that emperor maybe face one of his generals or champions, cause some heavy damage on his forces, start building an a alliance to defeat him, really put some fear into his troops, they are so confident and cocky if someone can put fear into their hearts and make them run is our hero, imagine the look on his face if one of his messengers come and say " my emperor all of our forces in the Nord land were destroyed!!" The emperor-"how come this happened?", Messenger-"well.... apparently a very angry young mage burned them all to death" it would be priceless hahaha, but in the end i would like you to keep doing what you doing because the story is just getting better each update.
Ahaha kill them all!! Well the story has been building some information of what is happening in other nations, so it's very likely that the ones that haven't been mentioned get some attention soon, but what do I know?
Got the following error:
Code:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/v2stage2.rpy", line 1398, in <module>
NameError: name 'helpthugv2' is not defined
Windows-8-6.2.9200
Ren'Py 7.2.2.491
Ataegina V0.3
Tue Jul 02 00:04:51 2019
more error during the same quest line
Code:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/v2stage2.rpy", line 1461, in <module>
NameError: name 'helpthugv2' is not defined
Windows-8-6.2.9200
Ren'Py 7.2.2.491
Ataegina V0.3
Tue Jul 02 00:17:53 2019
Now that's a first
... Thanks for reporting it mate
Ideally, I'd like for him to visit some of the other lands, because he has seemingly stuck mostly to Allestria, and where ever Bredita lives. For that matter where ever he sailed with Isabella, because I don't think you said. I like the fact that we went to Jithak, even if there wasn't any free roam or much done except the temple. Going to the Elf lands or Mithral would be awesome.
There was something that was in my mind a little "unfair" between the routes. The Good and Evil routes were about the same, but the Neutral route gave us a Necromancy spell for defeating the Vampires. Where as the G and E routes had nothing gained in them.
Like I said up there, there are some nations that haven't been "demonstrated" and will probably show themselves soon enough.
Well the good and evil path got a nice robe
The player (neutral) was not given the chance to use that spell so evil and good path still have the chance to catch him.
Hi AlienEDM great stats you have (left side and gold). Guess you did a little cheating?
A "
little"
Character?
In the good path, I'd like to see Mistress Katriona more. She kind of disappeared, I view her as the good paths equivalent of Liliana. Speaking of path equivalent, the neutral path doesn't really have someone comparable to Kat/Lil. A sort of companion/student/sidekick of Isabella (yeah, I know that is basically MC but still lol)
Implement?
Gonna repeat what i said a while ago. When you get to the point where you can change your path (evil/good/neutral) you can also set your abilities to make them align more with what your character would be using on the respective paths. Cant be some evil healer or a good necromancer for example.
Well the good path has many more characters near the MC than the others so it's hard to really tell who is the replacement for who on each path.
That part where you change alignment it's temporary, It's just a way to give the players opportunity to try the other path without starting over, still I have plans for a specific mission that may be similar to what you are talking about, but I guess that for each time you do it you need to have some gold...