Unity Aurora's Fog [v0.12.1 Demo] [CATINMASK]

4.00 star(s) 11 Votes

MgMn

Newbie
Sep 25, 2017
40
96
211
Regarding the saves for this game, I haven't seen anybody mention this in the thread but they're base64 encoded json data so you can edit them pretty easy, easier than with cheat engine in any case.

You don't have permission to view the spoiler content. Log in or register now.
 

MgMn

Newbie
Sep 25, 2017
40
96
211
Also, if I may offer some criticism from the perspective of a first time player of the demo.
I liked the game, it's a relaxing experience, the crafting system is nice, the characters are hot, and it has an interesting setup for story.
But it's also a bit of a chore, a slight base speed increase and reduction of stamina usage would help, I think.

I also appreciate slow burn for the erotic stuff but the way it's implemented here isn't a good example of that.
To illustrate my point, I first got the scene with the fox lady after repairing the bath house and that gave me the impression that "ok, we're starting with casual nudity, good" but then no other characters use the bath house, no change is done to their routine where they visit it and you can join or peek, the reward is that single scene.
After 2 more quests I got a straight up handjob from the black furred cat lady, we've escalated from nudity to a sexual act quite suddenly and frankly out of nowhere.
This isn't slow burn, it's a lot of faffing about followed by suddenly setting the couch on fire.
The game needs more interim content, it needs an actual slow burn, starting with non sexual nudity, peeking maybe, touching, kissing, depending on the character's personality and relationships that you want to portray. Perhaps animations can be reused for this.
Having nothing for an hour and then everything escalating for no apparent reason is just as unsatisfying as being blasted with sex in the first 5 minutes of the game.
Dialogue during scenes would help too.

That's my two cents, I'll have a look at the full content build on boosty too at some point, maybe it has more of what I'm referring too.
 

Prick

Engaged Member
Jul 17, 2017
2,315
2,218
477
But it's also a bit of a chore, a slight base speed increase and reduction of stamina usage would help, I think.
For the sake of the game still being a demo, I always use speed hack in Cheat Engine to get around the map.
You can set hotkeys for speed hack up and down.
Make sure you have vsync disabled for speed hack to work.
 
  • Like
Reactions: Tattoomale42

MgMn

Newbie
Sep 25, 2017
40
96
211
For the sake of the game still being a demo, I always use speed hack in Cheat Engine to get around the map.
You can set hotkeys for speed hack up and down.
Make sure you have vsync disabled for speed hack to work.
Yeah I used the speed-hack myself, even if it weren't a demo with how slowly you move even with high agility it's more or less mandatory to make the game more enjoyable. Either a speed increase or the ability to fast travel back to the village and the pier would help a lot
 

Andrej27

New Member
Oct 29, 2017
8
14
86
I think I did all content available in 12.3 public/demo version.

Last quests/tasks per character:
Gnome : Fishing rod
Catgirl : Lost Ring
Foxgirl : collect bear traps
Centaur : gather herbs (or was Bow Materials later?)
Mermaid : Kill spiders in bushes (+ precious stone, seaweed soup, none are repeatable and all are available at the same time)
Merchant + Cowgirl : get evidence (dirty shirt)

Questions :
Are there recipes on Workbench other than Thread, and Nails in Smithing? Does someone sell them?
Can Thread be used to repair anything besides the Fishing Basket during the quest? It doesnt seem to be usable for clothes, even as Support Material.
Can you buy a proper bed? I have seen the hay bale the house starts with for sale, but not the bed other houses have. A workbench was also for sale once but I could not afford it at the time.
Are there recipes for potions like Cat Eyes the foxgirl sometimes sells?
Does someone sell Cooking Pots? The only one I found was in the Centaurs camp, so without it you would need to pay the NPCs for cooking recipes that need it.
What plans do you have for permanent or long-lasting (1+ day) stat/attribute increases? The current potions are too expensive for the few minutes they last, and some stats like Strength are crippling if too low, especially at start when you are Hungry and dont have means to easily get food.

Notes/bugs :
Cooking tools are needed only the first time you cook something / assemble it from recipe, once you have a result registered you can cook it on any fireplace without tools.
Map edge / invisible wall on the side opposite road is too close, you can walk throught water collecting seaweed close to the edge, but if you try to return to land for air, the wall wont let you reach it and you will drown.
 

Not Included

Member
Oct 9, 2024
441
347
141
I think I did all content available in 12.3 public/demo version.

Last quests/tasks per character:
Gnome : Fishing rod
Catgirl : Lost Ring
Foxgirl : collect bear traps
Centaur : gather herbs (or was Bow Materials later?)
Mermaid : Kill spiders in bushes (+ precious stone, seaweed soup, none are repeatable and all are available at the same time)
Merchant + Cowgirl : get evidence (dirty shirt)

Questions :
Are there recipes on Workbench other than Thread, and Nails in Smithing? Does someone sell them?
Can Thread be used to repair anything besides the Fishing Basket during the quest? It doesnt seem to be usable for clothes, even as Support Material.
Can you buy a proper bed? I have seen the hay bale the house starts with for sale, but not the bed other houses have. A workbench was also for sale once but I could not afford it at the time.
Are there recipes for potions like Cat Eyes the foxgirl sometimes sells?
Does someone sell Cooking Pots? The only one I found was in the Centaurs camp, so without it you would need to pay the NPCs for cooking recipes that need it.
What plans do you have for permanent or long-lasting (1+ day) stat/attribute increases? The current potions are too expensive for the few minutes they last, and some stats like Strength are crippling if too low, especially at start when you are Hungry and dont have means to easily get food.

Notes/bugs :
Cooking tools are needed only the first time you cook something / assemble it from recipe, once you have a result registered you can cook it on any fireplace without tools.
Map edge / invisible wall on the side opposite road is too close, you can walk throught water collecting seaweed close to the edge, but if you try to return to land for air, the wall wont let you reach it and you will drown.
Is there a merchant in the demo version?
 
4.00 star(s) 11 Votes