NandabaCanti
Active Member
- Jan 4, 2018
- 677
- 758
I think what most are talking about here is just having things in the realm of realistic possibilities. The average breast sizes seen in many games around here are way larger than what even most plastic surgeons would be willing to pump breasts sizes up to because of ethical and health concerns, causing many of the most obsessed body mod freaks to head to sketchy overseas doctors who'll fulfill just about any dumb shit request as long as they're getting paid.I mean, when they cry about realism, usually they don't even know what they're asking for.
That and teenage boys with dicks that would put John Holmes to shame. And he had one of the all-time biggest dicks in the porn industry coming in at around 13 1/2 inches in length based on the most reliable sources. By many porn actress accounts who worked with him, it was so big that he couldn't even get it fully erect because he just couldn't get enough blood into it, leaving it fairly soft even when he was running at full throttle in their scenes.
Outside of the obese, it is fairly rare to see natural breasts much larger than DD, and even that is pretty uncommon. Average dicks are 5-6" and pretty rarely getting over about 8-9" (even most porn stars are in the 7-9" range). There are of course exceptions, but even those lose their value when devs foolishly make the extraordinary the new ordinary. I think it mostly comes down to inexperience and a bit of ignorance about human anatomy.
In a lot of ways, the current era of porn games reminds me a lot of the old fad of Tijuana bibles, those little palm sized amateur comics that were popular in the early-to-mid 1900s. They were crudely drawn, had unrealistic story lines littered with plot holes, tons of parodies, and lots of exaggerated and poorly formed anatomy. It was a bit of a wild west situation where they were figuring things out as they went and weren't very concerned with quality or realism, but they filled a niche and people loved them. They however mostly started to fall to the wayside in the '50s and '60s when other higher quality porn options started becoming readily available, like men's magazines, porn theaters, etc and were all but gone by the '80s when VCRs became readily available.
Basically as better alternatives show up, the easy low quality stuff starts to lose out and those who make it either catch up to the times or they are left behind and get increasingly marginalized by the market shifts. As more devs and artists hone their craft and push the boundaries, and subsequently people's expectations, we will see more demand for realistic anatomy. There will always be a niche for the extremes, but they are way over represented at the moment and a sizable portions of the fan base are getting tired of the lack of variety.