Finished part 1 (kinda good) and started chapter 9. But I'll put a hold onto this game for now.
Optimizations for this kind of game is honestly bad. It's just fancy visual novel with the ability to go to places and use items. Your run of the mill game, nothing special about it. The artwork does look good but has a lot of variations. I wasn't sure if I was looking at the same character. I wouldn't make it a bad aspect of the game though since different art style does mean, you won't have to tolerate a certain look everytime you wanna give it some love.
Performance is terrible... I have a 1st gen core i3, and I know, this is nothing more than a fancy toaster at this point but I've played way more sophisticated & intense games with rpg style, not to speak of some 3d games like evenicle (yeah, it's only 3d in when you roam around the world and the battles are still rpg game type), it's frustrating to see this run poorly. I tried on my newer laptop with core i5, it still ain't smooth. It's fast sure but damn, sometimes chugs here and there.
But I think, the biggest problem is, not having logs...hell I always have to save here and there if I mistakenly skip the dialogues. It would STILL be fine if it had return feature that worked properly. It only goes back one time and then returns to the present dialogue.... if you had 3 dialogues but skipped the first and 2nd one but wanted to see the first one again, bad luck mate, you can only see the 2nd one granted you are on the 3rd dialogue.