Yeah. You can see the progress we made hereshame, i recognize that one too. if i rember the project name it was Dinozon Fury.
there is an answer just 1 page back :Downloaded windows x64 version from MEGA and neither of the 4 digit codes work. Entering by demo shows game version 8.8
The pass is "9175"
People have short memories and still keep paying for Jasonafex after everything he's pulled.The real shit is that they are going to move onto making ANOTHER Amorous game because the first one wasn't enough of a trainwreck
But to be honest dude, how the hell would you find any artists to collaborate with.this is what pisses me off.
the coding in this game is unity.
this is a basic platformer with a controller lock when getting grabbed... it aint that fucking complicated. could be completed in 2 -3 weeks by someone competent from SCRATCH!
there is no reason this game runs like this. i don't understand it.
if it was unreal engine? sure that'd make sense.
but how do you have worse programming than Yandare Dev in a platformer game???
and competent programmers can't find an artist to help them to save their lives, so they're off making great games with stickfigures that get ignored cause the art sucks.
Making sprite animations is also fundamentally different from making porn animations, a lot of artists struggle to adapt to the workflow. I don't blame them, its one of those things where you'd think prior experience would apply but it don't.But to be honest dude, how the hell would you find any artists to collaborate with.
Like most people I see, that have decent stuff are either too busy with their own stuff or think that they can learn programming as well and don't need anyone![]()
... its like a sick joke of somesort. cant help but laugh a platformer that cant well platform.The fucking game softlocks when you jump with the new character.
Let me repeat this.
THE PLATFORMER SOFTLOCKS WHEN YOU JUMP.