Cedo0099

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Jun 29, 2019
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This game is hard asf.... sure there is may be a good strategy in this thread but is it worth it? I doubt... Sincerely you do a game like that and make it hard????? o_O don't get it.... 3 tries no sucess still blocked on the first stage! nice level design!
 

Supreme Dumbass of Thyme

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May 12, 2022
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This game is hard asf.... sure there is may be a good strategy in this thread but is it worth it? I doubt... Sincerely you do a game like that and make it hard????? o_O don't get it.... 3 tries no sucess still blocked on the first stage! nice level design!
...It is a game of memory, my guy. If you get a good idea of when everything happens and what to do in those situations, you can easily complete each level with no issue. You just have to make sure you're balancing how quickly you get each coworker out of your hair and your overall productivity. (There are multiple ways to do this, so just mess around with that.) The first level IS a lot more difficult than the next two levels, but I've started to realize it's built like that to prepare you for whatever the rest of the game throws at you. While the other levels are a little more forgiving on time, the first one doesn't punish you for making bad decisions or misremembering. Not as badly as the others, at least. So its goal is to give you a good sense of time management so it becomes more like second nature to you, and that way you can divert your attention to the decisions you have to make to maximize your progress.
 

Nymphonomicon

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Jan 10, 2019
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...It is a game of memory, my guy. If you get a good idea of when everything happens and what to do in those situations, you can easily complete each level with no issue. You just have to make sure you're balancing how quickly you get each coworker out of your hair and your overall productivity. (There are multiple ways to do this, so just mess around with that.) The first level IS a lot more difficult than the next two levels, but I've started to realize it's built like that to prepare you for whatever the rest of the game throws at you. While the other levels are a little more forgiving on time, the first one doesn't punish you for making bad decisions or misremembering. Not as badly as the others, at least. So its goal is to give you a good sense of time management so it becomes more like second nature to you, and that way you can divert your attention to the decisions you have to make to maximize your progress.
So, what you're saying is it's a frustration game.
"Play the same level over and over failing for no reason until you memorize the whole thing."

Here's my review: nice premise, but making it timed is bullshit.
 

Supreme Dumbass of Thyme

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May 12, 2022
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So, what you're saying is it's a frustration game.
"Play the same level over and over failing for no reason until you memorize the whole thing."

Here's my review: nice premise, but making it timed is bullshit.
That's not what I said at all. It took me two attempts to beat each level at MOST, and it was mostly because I had wasted too much time. There are ways to shave off how much time you spend doing certain things, which are key to optimizing how well you play. It's not like "I Wanna Be The Guy" or "Unfair Mario", where the game constantly establishes rules and breaks them so that you can never really learn anything except having trust issues. It establishes rules and patterns and rarely strays away from them. But with that in mind, each of the levels are handcrafted. So think of it less like "I Wanna Be The Guy" and more like "Super Luigi U." (Aka 90% of level-based games.) The levels are never randomized and can be memorized, but memory is supposed to help you clear it easier, it's not the only way to win. (Another anecdote: it only took me one attempt to complete Level 2: Wednesday, Level 3: Tuesday, and Level 5: Monday. None of them incorporate anything but specific scenarios and a time limit. I didn't have the chance to memorize anything and I was still fine.)
 
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Vidi-Veni-Veni

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May 18, 2022
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The most unrealistic bit about this is the fact that she isn't so in bed with her boss that he'd keep her around without having to do anything.
Especially when you receive messages from the boss during your workday about your outfit, then getting fired at the end of the day for only completing 99.99% of your work
 
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Supreme Dumbass of Thyme

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May 12, 2022
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I can get the idea but still there is something wrong with the level design....
Tell you what. I'll give you a few tips and see how you do with them. If you're still struggling after that, I'll poke and prod further to see what's giving you a difficult time.

  • A lot of the reason that memory is important is because of the speed of taking off/putting on your clothes. It's SIGNIFICANTLY faster if you start when no one's around, which will shave off a lot of time if you can time it right.
    • An addition to this: if you can time it right, you can start to change your last clothing arrangement and have your next co-worker queued up as it's finishing up. This saves a lot of time and allows you to get more work time in.
  • While there are co-workers that have preferences, most of the ones that just generally wanna fuck take a lot less time to finish if you're completely naked. There are multiple ways to use this information, so do with it what you will.
  • Text-hinted events trigger after you've responded to/dismissed the message, so while you do want to get them out of the way as soon as possible, in the case that you need to take your clothes off or put them back on, sometimes it's better to leave the message up as you change so you don't trigger another prompt to waste your time.
These are all the ones I could think of at the moment. Hopefully they help you to some extent. And again, if not, I'll ask about it to see what might be screwing you over.
 
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