4.00 star(s) 42 Votes

Random Bob

Member
Sep 12, 2018
157
139
Look fairly promising. There wasn't all that much to see here yet, but if the dialogues and sketches are anything to go by - it's worth keeping an eye on.


Is it made to be just unwinnable? Tried multiple times and ran out of time at exactly 99% every single time.
No, you can definitely win. I did succeed on my 2nd try (with like 15 seconds to spare), though there's nothing special at the end.
 
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circuitarity

Active Member
Jul 3, 2019
657
602
Developer Notes:
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Feedback: The art looks nice for REALLY rough draft but can easily be finished with a little work (could also get ugly if not done properly).
Animations are a big feature you might want to consider working on, some/many use only 2 captures for a scene, I find 4 or more looks better if you go for it.
I love the concept, gets me excited just thinking about how good this game could become :)
 

Mercedes

Active Member
Nov 19, 2017
757
932
Very short but not bad.
It took me three attempts to finish the report.
It would be nice if the game wasn't limited to one working day. The difficulty is already quite high (had 10sec left), which would make further working days rather boring (unless more scenes are drawn (for example, several colleagues not one after the other but at the same time) but it would be nice to see how it continues after her closing time. After all, she has made some commitments for the evening.
Likewise, a counter would be very welcome as to how much sex she actually had, and in this regard there could also be a colleague and there could be a competition between Candace and the colleague.
 

Curly Bruce

Newbie
Aug 3, 2017
96
200
I like it. I actually think the rough sketches look nice but I have a thing for good line art so it may just be my bias.

The game is actually not too difficult if you understand some underlying mechanics that aren't readily apparent. Removing articles of clothing takes significantly longer if someone is already present and "using" you so pay attention to the text messages and if someone mentions they are going to visit you soon remove the article of clothing ahead of time to save seconds of zero productivity. Additionally your coworkers get off faster if you put more effort into actively fucking them, ie. instead of just letting them jerk off on you or rub your tits you choose "Fuck" instead of "Work" which makes their meter fill faster and lets you get back to full productivity faster. In addition to this your productivity slowly depreciates while a coworker is present and hasn't been satisfied so just focusing purely on work is actually less efficient in the long run. I found a good balance was to wait until productivity was at half or one bar below and then fucking to finish them off faster.

With that general strategy I was able to finish the report with almost a full minute of time left (there is some RNG involved it seems but variance isn't that big of a deal). One other thing to note is that at around the 2 minute mark 5 coworkers will all come and run a train on you unprompted and your best bet in that scenario is to already be naked and go straight to fucking until all 5 are satisfied.

Only things I would say to add would be some sort of ending (or multiple for various rates of progress) and a free play mode where you can see all the sex positions without a time limit. As for potential endings you could have the obvious victory scene where you get railed by the boss who asked for the report to begin with (for example you go to deliver it to him and he fucks you in his office), you could have a bad ending where you fail when the group of 5 guys comes in at the last second and you succumb to an office orgy. You could also have a slut ending where you don't work at all and only choose to fuck that leads to a visit to HR (with potential interactions there). Just spitballing ideas. Also add a pause option since 10 minutes is a pretty long time to dedicate to a porn game uninterrupted.
 

DragonButts

Member
Jun 5, 2019
122
295
I feel like this game could do well with having a progression system, not like a whole storyline or anything, but something like the flashgames of old where you got cash at the end of each day that allowed you to buy more outfits and upgrade your sex stats so you could make more money the next day.
 

Redmoon82

Member
Feb 1, 2018
320
187
This is considered a victory, somewhere in the 5th attempt everything worked out. What I would like to add and correct: somehow decorate the final message, that this is exactly a successful outcome, and add a hint to the message about the loss. Since the game mixes several genres (e.g. Extreme Facials, Blowbangs) depending on the style of passing (completely ignore the members around you and work in wet clothes or immediately undress and not dress at work something like that), you can add counters and achievements . Add traces of sperm on the face, legs, clothes. Towards the end of the game, there should be a small puddle of cum near her.
win.jpg
 
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0gnad

New Member
Apr 20, 2020
13
46
Really cool concept, excited to see this game in a more finished state! The conversations are already super hot.
 
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allenandarth

Active Member
May 30, 2017
607
551
i really liked this game, i would love an expanded version of it, it took only 2 attempts to win(it was pretty intense i finished it with less than 10 seconds remaining), but that's fine it's a short game, i would love to see a bigger game
 
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RoughlySpecific

Active Member
May 27, 2020
668
852
I like simple graphics, so even just cleaned up line art would be great in my opinion. Concept is simple but works well. Engaging enough for 10 minutes at a time, though I’d appreciate calmer sections in between if it’s supposed to go on for a longer time. Variety of scenes likewise fine for a short game, with plenty of room for improvement.

Could see this becoming quite fun with a multi-day story and some general variety in scenes every day.

Is it made to be just unwinnable? Tried multiple times and ran out of time at exactly 99% every single time.
Got it on the third attempt with ~10 seconds left and room to improve.

Instead of spending time reading every message I just clicked them away quickly.
Noticed that changing clothes took significantly longer with people there, so I tried to remove them just before they arrived.
For single people, I’d spend some time working at slightly lesser efficiency, only switching to fucking later on or if there is a whole group.
 

F4C430

Active Member
Dec 4, 2018
649
744
Honestly, I figured I'd get in trouble if I did that or something. Just sticking to f95zone-only downloads.
I highly recommend just playing in your browser. It's a very small game.
You can and should put your itch.io developer page link in the OP. Speaking of which, you should write a post on itch.io when you push an update so that anyone watching your game gets a notification on their feed. Otherwise i had no idea you updated it until i saw the thread created here.
 

Revotur

Member
Sep 25, 2018
129
160
A very interesting game. Original idea. If I can suggest something, an RPG system would be an interesting solution. Any sex that ends with a finale would give an exp, but only when the main task was done. The girl's parameters could be improved, other types of outfits, more effective sex, more concentration of attention, etc.
Of course, the boss may assign a different task each time, colleagues from work will make it difficult as much as they can and our protagonist will have to find a golden mean each time.
 
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Mar 11, 2021
305
163
Pretty sure I beat it at the literal last second, close call but honestly kinda fun for a prototype. wasn't until after I beat it I realized "oh shit you're the queen's brothel dev" which in hindsight kinda explains why the artstyle feels familiar. Good luck going forwards, it looks like a solid start so far!
 
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Joe Steel

Engaged Member
Jan 10, 2018
2,432
3,264
It's a bit deeper than it looks at first, but I still felt like my decisions were 90% random. I would call this game "interesting" but not really "fun." Others, clearly, feel differently, so keep making the game they like.

I'll just wish the dev good luck and thanks for a brief bit of amusement, though I probably have played as much of the game as I ever will.
 
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Beggarman

Member
Jan 14, 2018
409
747
To be honest, Freeuse isn't usually my thing, but I found this really entertaining from a subby perspective - y'know, thinking ahead to try and prepare for all the dudes coming to fuck Candace while having the slight panic over meeting your deadline. I'd really like to see the idea develop a bit further; This is clearly a very early prototype and a quick glance at QB tells me you're not new to this, so to try and pick out a few suggestions that aren't obvious or already stated (feel free to ignore if way outside scope though):
  • Some more complex tasks/scheduling could make juggling deadlines interesting. For example, the one colleague who wants to book time with you tomorrow or books more later if you refuse - could be interesting having to weigh up if you have time to see them now or could risk pushing them back to during a different project but that might be quieter.
  • Having to memorize certain colleague's fetishes or routines could add a bit more complication to think about.
  • Some reward for being more prepared/punishment for not being prepared. I feel like anything too hard probably isn't going to fly here, but the latter could just be stuff that's vaguely humiliating or distracting - stealing clothes, wearing panties on your head, putting up with vibrators, light bondage. Stuff that could also play into someone else's fetish and may even be a strat at times.
  • Some start-of-day preparation where you decide what items to bring in could lay on top of the planning/scheduling stuff: Remembering to grab that dress for the colleague who books time with you, spare panties for if someone likes to take them as a conquest afterwards, equipment to enable/disable certain content (e.g. Webcam for video chats). Likely obviously requiring a reward system/currency/store/etc.
  • Maybe not just dudes coming for a fuck?
As an aside - this weirdly reminds me of playing This Is The Police's early levels. Similar sort of time management and working out when to send your pawn out/strip down for the coming colleague, assessing what someone wants/needs and how much effort to put in with each one.

(also FWIW I completed it first time but just within time limit - tried to prepare for colleagues in advance every time and fucked as soon as they arrived)
 
4.00 star(s) 42 Votes