I understand that you're focusing on ironing out bugs at the moment (which is needed and thank you for listening to feedback so closely), do you have plans for what's being added next in terms of content?
Content-wise, I need to start fleshing out the "sandbox" activities that will enable maya to upgrade her base-stats, and impede her competitor's training progress
* Garden meditation for increasing wisdom and locating cooking ingredients
* Cooking for increasing str and potentially slowing down her opponents with delectable chow
* Reading for learning ward skills, recipes and increasing int
* Bathhouse for increasing charisma and having distracting scenes with the competitors
I also need to create Harry's shop, decide what kind of cheats he'll sell, and figure out how the quid-pro-quo dynamic is going to work, as well as extending the currently stubbed out --ahem-- anti demon training mechanics and scenes.