Hello, thanks for the feedback
About the third city, you should be able to find the quest that unlocks it every 3rd modulo 8 in game day at Morya's guild, once you've ended the herb collection quest (which is your case).
For example: day 3, 11, 19, 27, 35, 43...
If you are indeed promoted, you will be able to accept it.
Sadly there is no quest. The day is 440 so it's divisible by 8. Morya's guilds mission board offers 2 F rank quests, wolf and cave dungeon. I believe I did both of those before.
Hello!
Thanks for that report. I've searched through the whole code to find any random function that could have an variable wrongly set up. But I didn't find any.
To help me find it, in which context did you get that issue?
Hi just came across this game and haven't had a chance to play it yet, but When I was scrolling trough the image files, I noticed that all the pictures where the main character is pregnant, they have blonde hair...
But in the character creator you can select your characters hair color, so I am simply asking are there alternatives for these images for each hair color option, and I just can't find them.
Or does this mean, that if my character has red hair for example, if they get pregnant later in the game, all portraits of my character will have blonde hair ?
And if that is the case, may I ask why, I saw someone complain in the comments about using AI pictures in this game, and while I personally don't care if its AI or not, wouldn't it be a simple 2 second prompt to ask the AI to make different hair color alternatives for each image featuring the main character ?
Otherwise I hope the development goes smoothly, and I am interested to see where this game will continue to go.
Hi just came across this game and haven't had a chance to play it yet, but When I was scrolling trough the image files, I noticed that all the pictures where the main character is pregnant, they have blonde hair...
But in the character creator you can select your characters hair color, so I am simply asking are there alternatives for these images for each hair color option, and I just can't find them.
Or does this mean, that if my character has red hair for example, if they get pregnant later in the game, all portraits of my character will have blonde hair ?
And if that is the case, may I ask why, I saw someone complain in the comments about using AI pictures in this game, and while I personally don't care if its AI or not, wouldn't it be a simple 2 second prompt to ask the AI to make different hair color alternatives for each image featuring the main character ?
Otherwise I hope the development goes smoothly, and I am interested to see where this game will continue to go.
The MC display in the sidebar takes into consideration your choices when you customize your character (race and hair color at the moment).
The images in the pregnancy folder are not used for that. But along few other artwork that are not done by Diealot, they are to be replaced in the long run with proper drawn artwork, which will indeed take into account all customisation.
In the meanwhile, those few AI images indeed do not reflect your customisation, but will be replaced soon.
FI, most of the scenes are using the drawn artwork (for example with the centaur companion, the werewolf, the minotaur, incoming with the octopog companion, etc...) which take into consideration your choices on your character, and even your choices about some of your companion (girth, size, ...).
As an artist is helping me, I stopped working with AI to put more time into development and story writing which are my main skills. With the game incomes, I'm soon planning to do more commission to my artist and might ask help from other artists.
I hope all the current AI artwork in the game will be replaced by better artwork by the end of the year. The second goal is to have at least one artwork per scenes.
The MC display in the sidebar takes into consideration your choices when you customize your character (race and hair color at the moment).
The images in the pregnancy folder are not used for that. But along few other artwork that are not done by Diealot, they are to be replaced in the long run with proper drawn artwork, which will indeed take into account all customisation.
In the meanwhile, those few AI images indeed do not reflect your customisation, but will be replaced soon.
FI, most of the scenes are using the drawn artwork (for example with the centaur companion, the werewolf, the minotaur, incoming with the octopog companion, etc...) which take into consideration your choices on your character, and even your choices about some of your companion (girth, size, ...).
As an artist is helping me, I stopped working with AI to put more time into development and story writing which are my main skills. With the game incomes, I'm soon planning to do more commission to my artist and might ask help from other artists.
I hope all the current AI artwork in the game will be replaced by better artwork by the end of the year. The second goal is to have at least one artwork per scenes.
Hello!
Thanks for that report. I've searched through the whole code to find any random function that could have an variable wrongly set up. But I didn't find any.
To help me find it, in which context did you get that issue?
I think it might be due because you have not progressed enough to have the quest to unlock those places. What was the last quest you've done and the quest(s) available at the guilds?
If on the other hand you've already finished Morya's quest up to the one asking you to defend the farm, it is indeed a bug, but from my first investigations I don't see how it could happen, even by using the cheats to fast forward the first parts of the game (I will continue to investigate while waiting for information about your progression).
Thanks!
I've found the issue: the Fertility variable is badly initialized when initializing your character. If you never used fertility potion nor opened the stat menu, it would indeed bug during the impregnation process. The fix is ready for version 1.12.
In the meanwhile, you sgould be able to debug it by just opening the stat menu (and not rollbacking, but clicking on the "Go back" button).
I think it might be due because you have not progressed enough to have the quest to unlock those places. What was the last quest you've done and the quest(s) available at the guilds?
If on the other hand you've already finished Morya's quest up to the one asking you to defend the farm, it is indeed a bug, but from my first investigations I don't see how it could happen, even by using the cheats to fast forward the first parts of the game (I will continue to investigate while waiting for information about your progression).
Thanks!
I've found the issue: the Fertility variable is badly initialized when initializing your character. If you never used fertility potion nor opened the stat menu, it would indeed bug during the impregnation process. The fix is ready for version 1.12.
In the meanwhile, you sgould be able to debug it by just opening the stat menu (and not rollbacking, but clicking on the "Go back" button).
At that point I had done some of the generic, kill goblin camp, kill wolves, clear cave dungeon, and naturally anything that was required to reach Morya ofcourse, besides that I have no more info to give I'm afraid.
At that point I had done some of the generic, kill goblin camp, kill wolves, clear cave dungeon, and naturally anything that was required to reach Morya ofcourse, besides that I have no more info to give I'm afraid.
Last question: was that after trying the fast forward option in the cheat menu? Or did you play without using any cheats?
If it was with the cheats, it might be due to the "goto" function that executes before all variables have been properly loaded (but that would be weird)
Last question: was that after trying the fast forward option in the cheat menu? Or did you play without using any cheats?
If it was with the cheats, it might be due to the "goto" function that executes before all variables have been properly loaded (but that would be weird)
No cheats, didn't even know game has em. Sorry if I can't give much more info, I didn't expect to have to take notes during my gameplay.
But on other news I found 2 bugs.
1 Having a child with the Werewolf companion can result in a goblin child (game even says the father is the werewolf not a goblin) So you might wanna check whatever racial pool runs the childs race.
2 if you name your kids, all previous kids copy the most recent name given to a child. Or at the very least, the first child named ''Child 1'' had their name Changed to ''Child 2'' when I named the 2nd kid.
Also, I assume this is something that comes in the future, but I sure hope that sex scenes get a variant if your character is pregnant, because currently its kind of jarring to be supposedly pregnant and 1-2 days away from giving birth but meanwhile your character model on the left never gets visual changes, nor do sex scene.
Nor does the game have any sort of debuff like - agility when pregnant, but that is something I can live without, point being that currently the pregnancy system seems to be something that in dialogue is significant, but in actual gameplay is not at all.
easiest way is to buy the cave map from the shop in monbourg, but ignoring that, the simple path is (S=south, N=north, W=west, E= east,) S,S,E,E,S,E,E,N,E,S,S,S.
After a year of working on this game, and thanks to your support through Patreon and SubscribeStar, I am now able to commission different artists to help elevate the game to the next level. Work has already begun, and I hope to be soon able to offer you what was the game lacking the most up to now. In the end, the game will offer a choice of three distinct art styles:
The current art style
A new art style, 100% without AI, with numerous illustrations for each scenes, done by 2 to 3 talented artists
A third art style, 100% AI, with even more really good illustrations and even animations
The target is to allow the player to choose between those styles depending of his own preferences, and to be able to change at any time through the options.
I don't think it will be delivered for version 1.12.0, but I hope to be able to deliver that this summer.
I'll be sharing updates on my social media channels, so feel free to follow along there!
PS: in the meanwhile, please find below a draft for the illustration of the centaur companion by one of the artist working on it
On another note, I've just updated the main thread with last version: update 1.11.0. It mainly comes with the new scenes between the MC and the dragon companion. There is also a new female companion (the slime girl), new quests, new content, new artwork (by Diealot, during the quest in the Elf village), and few fixes.
After a year of working on this game, and thanks to your support through Patreon and SubscribeStar, I am now able to commission different artists to help elevate the game to the next level. Work has already begun, and I hope to be soon able to offer you what was the game lacking the most up to now. In the end, the game will offer a choice of three distinct art styles:
The current art style
A new art style, 100% without AI, with numerous illustrations for each scenes, done by 2 to 3 talented artists
A third art style, 100% AI, with even more really good illustrations and even animations
The target is to allow the player to choose between those styles depending of his own preferences, and to be able to change at any time through the options.
I don't think it will be delivered for version 1.12.0, but I hope to be able to deliver that this summer.
I'll be sharing updates on my social media channels, so feel free to follow along there!
PS: in the meanwhile, please find below a draft for the illustration of the centaur companion by one of the artist working on it
On another note, I've just updated the main thread with last version: update 1.11.0. It mainly comes with the new scenes between the MC and the dragon companion. There is also a new female companion (the slime girl), new quests, new content, new artwork (by Diealot, during the quest in the Elf village), and few fixes.
So I was super excited for this one... and then the dragan laid an egg through his penis. I'm not exactly a fan of male oviposition. Do you have plans to add an option to disable that?