test89

Member
Jun 25, 2017
107
99
It's when you're at that point in life when nothing really hurts you anymore. You've been so thoroughly fucked by life, had your heart destroyed so deeply, killed every single dream you ever had, made sure hope and trust are never to exist anymore in you, is so chronically depressed, you literally became the personification, the literal definition of apathy, that everything pretty muchs sums up to "ok".

Now listen here you little fuck, the horsecock better horsecock VERY horsecocky, you horsecock??! If he does another floppy bullshit like the one Tara can equip right now, I'll... I will... well, I won't do shit anyway, but what a fucking waste.
:LOL:
 

JazzyRey

Member
Aug 18, 2018
341
729
Making a build and then shipping it in less than 2 hours. Some real quality control there.

Man this thread has been fun to read for the last week. Animo keeps on giving timelines he can't keep, and people keep getting angrier (they were pretty angry to begin with).

If you don't wanna be gaslighted, don't commit, people.
 

Dax23

Newbie
Jul 11, 2023
31
55
Making a build and then shipping it in less than 2 hours. Some real quality control there.

Man this thread has been fun to read for the last week. Animo keeps on giving timelines he can't keep, and people keep getting angrier (they were pretty angry to begin with).

If you don't wanna be gaslighted, don't commit, people.
I have been miserably failing to understand the logic of people that seem to come back just to nag on this game. I mean, you don't HAVE to be in this thread and you don't HAVE to play the game. You can just spend your time doing something you actually enjoy.

"I dOn'T CaRe AbOuT tHe GaMe, I jUsT WaNt To ExPoSe AnImO's BuLlShIt."

Yeah, well, your parents must be proud you spend your free time exposing a porn dev to degenerates on the internet that are waiting on him to release the new update.

Get a life. And that's saying a lot coming from someone like me.
 
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Jan 10, 2023
60
46
Fights about the release date aside, anyone knows how long it usually takes until someone provides us a download link when the new version drops?
 

Astrel

Member
Jan 27, 2018
459
1,343
Fights about the release date aside, anyone knows how long it usually takes until someone provides us a download link when the new version drops?
Instantly, there are at least 5-6 direct supporters in this thread, me include, but it's nightime over here so i woulnd count on me, but someone else would upload it in 5-6 minutes after post
 

tessai.san

Member
Feb 2, 2019
197
750
is he going to release episode 2 or it's just another episode 1 update? i was not following the thread sorry for the dumb question
 

Trashy5112

Newbie
Nov 18, 2023
95
100
is he going to release episode 2 or it's just another episode 1 update? i was not following the thread sorry for the dumb question
not a dumb question no worries. The update releasing a bit is another episode 1 update but a rather large one. Ep 2 is going to take a while
 

Easy Pete

DYNAMITE <3 GIRL DICK<3 DOGS <3
Donor
Dec 6, 2016
313
1,136
BITS v8 RELEASE

Here's the long awaited update to V8 - a lot of new things added to the "base" game.
It's still an EP1, but we made a lot of progress on EP2 during last few months, so i include a little episode from the Minotaur statue in this update as well.

From now on - i will be posting some cool details about upcoming EP2 locations and events.



Changelog:
(Finally) fixed animated Tara body materials (visible mostly on sex scenes)
- Fixed "black camera-fade" bug, causing all active sounds to stop playing
- Fixed Tara's vertical position offset in cutscenes
- Fixed bugs with clothing body morphs, staying even after removing this cloth
- 1st person view is improved
- Fixed problem for "Red Vinyl" boots rig
- Fixed wrong voiceline on Horus entry cutscene
- You can now break Mirrors by shooting at them (also disables additional camera rendering, which improves perfomance a lot)
- You can ram enemies with your Horse
- It's possible to disable dynamic mirrors/foliage wind (to improve perfomance), by setting graphics "Effects" slider to "Medium" or "Low"
- Added 1 more secret to the main level
- Fixed "invert axis" option inside controls settings (works only after reloading the save/game for some reason)
- You can now change binds for "Zoom in\out" in control settings

- Extended ending of EP1, with Minotaur statue section
- Added Shooting Range mode with shooting challenges/bonuses/new restroom scenes. Shooting Range is dynamically saved, you can exit the level and return back with saved progress)
- Added Gallery mode - with 3 different Environments to choose from. You can only preview scenes that was unlocked during the main story (written in the savefile)
- Added new dynamic wet/dirt/sand system for body/clothes. Strenght of these effects can be configurated inside body settings
- Added an ability to change color for any active cloth you are wearing
- Added separate Inventory tab for Collectables - now all Comics, Puzzles, Cards will go into this group

- Greatly improved Guns - added new effects (barrel smoke, light effect when shooting, bullet tracers), removed bugs with offset pistol positions on switch, improved logic for automatic pistol reloading
- Added "critical" headshot feature to the enemies, including proper dismemberment effect
- You can light your Arrow on fire using fire torches. You can also set enemies on fire
- New dynamic fire system, which mostly will be used for puzzles/secrets. You can set wood objects on fire - with proper fire propagation

- Game should not start in VR mode now, if you have VR hardware connected

- 1 more comix added (15 pages) for the Shooting Range
- New set of 3 Cards (Maya)
- You can combine all Cards to one set, by clicking RMB on the card icon
 
Apr 22, 2020
33
20
BITS v8 RELEASE

Here's the long awaited update to V8 - a lot of new things added to the "base" game.
It's still an EP1, but we made a lot of progress on EP2 during last few months, so i include a little episode from the Minotaur statue in this update as well.

From now on - i will be posting some cool details about upcoming EP2 locations and events.



Changelog:
(Finally) fixed animated Tara body materials (visible mostly on sex scenes)
- Fixed "black camera-fade" bug, causing all active sounds to stop playing
- Fixed Tara's vertical position offset in cutscenes
- Fixed bugs with clothing body morphs, staying even after removing this cloth
- 1st person view is improved
- Fixed problem for "Red Vinyl" boots rig
- Fixed wrong voiceline on Horus entry cutscene
- You can now break Mirrors by shooting at them (also disables additional camera rendering, which improves perfomance a lot)
- You can ram enemies with your Horse
- It's possible to disable dynamic mirrors/foliage wind (to improve perfomance), by setting graphics "Effects" slider to "Medium" or "Low"
- Added 1 more secret to the main level
- Fixed "invert axis" option inside controls settings (works only after reloading the save/game for some reason)
- You can now change binds for "Zoom in\out" in control settings

- Extended ending of EP1, with Minotaur statue section
- Added Shooting Range mode with shooting challenges/bonuses/new restroom scenes. Shooting Range is dynamically saved, you can exit the level and return back with saved progress)
- Added Gallery mode - with 3 different Environments to choose from. You can only preview scenes that was unlocked during the main story (written in the savefile)
- Added new dynamic wet/dirt/sand system for body/clothes. Strenght of these effects can be configurated inside body settings
- Added an ability to change color for any active cloth you are wearing
- Added separate Inventory tab for Collectables - now all Comics, Puzzles, Cards will go into this group

- Greatly improved Guns - added new effects (barrel smoke, light effect when shooting, bullet tracers), removed bugs with offset pistol positions on switch, improved logic for automatic pistol reloading
- Added "critical" headshot feature to the enemies, including proper dismemberment effect
- You can light your Arrow on fire using fire torches. You can also set enemies on fire
- New dynamic fire system, which mostly will be used for puzzles/secrets. You can set wood objects on fire - with proper fire propagation

- Game should not start in VR mode now, if you have VR hardware connected

- 1 more comix added (15 pages) for the Shooting Range
- New set of 3 Cards (Maya)
- You can combine all Cards to one set, by clicking RMB on the card icon
Thank you so much
 
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Trashy5112

Newbie
Nov 18, 2023
95
100
BITS v8 RELEASE

Here's the long awaited update to V8 - a lot of new things added to the "base" game.
It's still an EP1, but we made a lot of progress on EP2 during last few months, so i include a little episode from the Minotaur statue in this update as well.

From now on - i will be posting some cool details about upcoming EP2 locations and events.



Changelog:
(Finally) fixed animated Tara body materials (visible mostly on sex scenes)
- Fixed "black camera-fade" bug, causing all active sounds to stop playing
- Fixed Tara's vertical position offset in cutscenes
- Fixed bugs with clothing body morphs, staying even after removing this cloth
- 1st person view is improved
- Fixed problem for "Red Vinyl" boots rig
- Fixed wrong voiceline on Horus entry cutscene
- You can now break Mirrors by shooting at them (also disables additional camera rendering, which improves perfomance a lot)
- You can ram enemies with your Horse
- It's possible to disable dynamic mirrors/foliage wind (to improve perfomance), by setting graphics "Effects" slider to "Medium" or "Low"
- Added 1 more secret to the main level
- Fixed "invert axis" option inside controls settings (works only after reloading the save/game for some reason)
- You can now change binds for "Zoom in\out" in control settings

- Extended ending of EP1, with Minotaur statue section
- Added Shooting Range mode with shooting challenges/bonuses/new restroom scenes. Shooting Range is dynamically saved, you can exit the level and return back with saved progress)
- Added Gallery mode - with 3 different Environments to choose from. You can only preview scenes that was unlocked during the main story (written in the savefile)
- Added new dynamic wet/dirt/sand system for body/clothes. Strenght of these effects can be configurated inside body settings
- Added an ability to change color for any active cloth you are wearing
- Added separate Inventory tab for Collectables - now all Comics, Puzzles, Cards will go into this group

- Greatly improved Guns - added new effects (barrel smoke, light effect when shooting, bullet tracers), removed bugs with offset pistol positions on switch, improved logic for automatic pistol reloading
- Added "critical" headshot feature to the enemies, including proper dismemberment effect
- You can light your Arrow on fire using fire torches. You can also set enemies on fire
- New dynamic fire system, which mostly will be used for puzzles/secrets. You can set wood objects on fire - with proper fire propagation

- Game should not start in VR mode now, if you have VR hardware connected

- 1 more comix added (15 pages) for the Shooting Range
- New set of 3 Cards (Maya)
- You can combine all Cards to one set, by clicking RMB on the card icon
Thank you so much for keeping all of us updated <3
 
Jan 10, 2023
60
46
BITS v8 RELEASE

Here's the long awaited update to V8 - a lot of new things added to the "base" game.
It's still an EP1, but we made a lot of progress on EP2 during last few months, so i include a little episode from the Minotaur statue in this update as well.

From now on - i will be posting some cool details about upcoming EP2 locations and events.



Changelog:
(Finally) fixed animated Tara body materials (visible mostly on sex scenes)
- Fixed "black camera-fade" bug, causing all active sounds to stop playing
- Fixed Tara's vertical position offset in cutscenes
- Fixed bugs with clothing body morphs, staying even after removing this cloth
- 1st person view is improved
- Fixed problem for "Red Vinyl" boots rig
- Fixed wrong voiceline on Horus entry cutscene
- You can now break Mirrors by shooting at them (also disables additional camera rendering, which improves perfomance a lot)
- You can ram enemies with your Horse
- It's possible to disable dynamic mirrors/foliage wind (to improve perfomance), by setting graphics "Effects" slider to "Medium" or "Low"
- Added 1 more secret to the main level
- Fixed "invert axis" option inside controls settings (works only after reloading the save/game for some reason)
- You can now change binds for "Zoom in\out" in control settings

- Extended ending of EP1, with Minotaur statue section
- Added Shooting Range mode with shooting challenges/bonuses/new restroom scenes. Shooting Range is dynamically saved, you can exit the level and return back with saved progress)
- Added Gallery mode - with 3 different Environments to choose from. You can only preview scenes that was unlocked during the main story (written in the savefile)
- Added new dynamic wet/dirt/sand system for body/clothes. Strenght of these effects can be configurated inside body settings
- Added an ability to change color for any active cloth you are wearing
- Added separate Inventory tab for Collectables - now all Comics, Puzzles, Cards will go into this group

- Greatly improved Guns - added new effects (barrel smoke, light effect when shooting, bullet tracers), removed bugs with offset pistol positions on switch, improved logic for automatic pistol reloading
- Added "critical" headshot feature to the enemies, including proper dismemberment effect
- You can light your Arrow on fire using fire torches. You can also set enemies on fire
- New dynamic fire system, which mostly will be used for puzzles/secrets. You can set wood objects on fire - with proper fire propagation

- Game should not start in VR mode now, if you have VR hardware connected

- 1 more comix added (15 pages) for the Shooting Range
- New set of 3 Cards (Maya)
- You can combine all Cards to one set, by clicking RMB on the card icon
praise be
 
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InsideHer

Member
Jun 26, 2023
142
278
Bro, read the entire post. I'm not comparing Animo to Hello Games / Beasts in the Sun to No Man's Sky. Comparisons typically comtain words like "like" or "similar to", which you won't find in my post. I'm using No Man's Sky as an example for how to absolutely ruin your game's/your own reputation and how to do things better.
Things will not improve with Animo or any of these developers as long as people (like you) defend them as if someone insulted them personally.
With a bad game I can get a refund, correct. But with crowdfunded games... that money is gone. Look at the shitshow that was Breeding Season. They just cancelled the entire project over something akin to a marital spat and told longtime supporters to get f*cked... and support their new game (Cloud Meadow), which definitely would never, ever have the same issues.
Im not defending animo, also I may have misunderstood your first post since you used a corporation as an example.

Which I still think is different since animo is an artist with a subscription like transaction. To use an example with no "similarities " to what you are trying to point an issue to is confusing.
 
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4.50 star(s) 67 Votes