4.20 star(s) 55 Votes

achnor

Newbie
Aug 1, 2017
46
40
4.0 Changelog


Thanks to our new workflow, many of the quality-of-life fixes and feature requests you guys have been making on our canny page are being met. This build contains many visual improvements and fixes some annoying bugs that have popped up here and there.

Additions
  • Added heart refill functionality and audio
  • Added stars to the game scene
  • Added new achievement images
  • Added Dawna's images to the gallery
  • Added in-game sound variations (Currently only on Zoe and Claire)
  • Added hands-free requirement label on difficulties
  • Added support for loading WEBP images


Deletions
  • Removed unused .xmp files from game data
  • Removed mipmap generation from gallery images for performance
  • Removed sound from scene viewer temporarily (Caused Crash)


Fixes
  • Fixed null reference error that caused crashing on levels with hold notes
  • Fixed preview timestamp for non-mod levels
  • Fixed level editor preview feature soft-locking the game
  • Fixed create mod button not appearing
  • Fixed console crashing on close
  • Fixed muffled audio after falling a level
  • Fixed mod browser overlapping prompt text
  • Fixed glitchiness when entering the level editor
  • Fixed note visuals in hands-free mode
  • Fixed effects layer functionality


Changes
  • Updated Tank Top subtitle in Shop scene
  • Updated In-Game UI
  • Updated mouse mode in-game to hidden
  • Updated achievement scene
  • Updated Zoe and Claire's Level SFX
  • Updated default image weights on Main Menu
  • Jasmine's Piercing outfit is now unlockable
 

0nymous

Active Member
Nov 16, 2016
969
2,166
4.0 Changelog


Thanks to our new workflow, many of the quality-of-life fixes and feature requests you guys have been making on our canny page are being met. This build contains many visual improvements and fixes some annoying bugs that have popped up here and there.

Additions
  • Added heart refill functionality and audio
  • Added stars to the game scene
  • Added new achievement images
  • Added Dawna's images to the gallery
  • Added in-game sound variations (Currently only on Zoe and Claire)
  • Added hands-free requirement label on difficulties
  • Added support for loading WEBP images


Deletions
  • Removed unused .xmp files from game data
  • Removed mipmap generation from gallery images for performance
  • Removed sound from scene viewer temporarily (Caused Crash)


Fixes
  • Fixed null reference error that caused crashing on levels with hold notes
  • Fixed preview timestamp for non-mod levels
  • Fixed level editor preview feature soft-locking the game
  • Fixed create mod button not appearing
  • Fixed console crashing on close
  • Fixed muffled audio after falling a level
  • Fixed mod browser overlapping prompt text
  • Fixed glitchiness when entering the level editor
  • Fixed note visuals in hands-free mode
  • Fixed effects layer functionality


Changes
  • Updated Tank Top subtitle in Shop scene
  • Updated In-Game UI
  • Updated mouse mode in-game to hidden
  • Updated achievement scene
  • Updated Zoe and Claire's Level SFX
  • Updated default image weights on Main Menu
  • Jasmine's Piercing outfit is now unlockable
Thanks for the changelog which confirms the "4.0" update is another fucking nothingburger and I wasted bandwidth downloading it.
Should really be some policy on including a mandatory changelog when updating the thread, the "N/A" thing is pissing everyone off.
 

achnor

Newbie
Aug 1, 2017
46
40
Thanks for the changelog which confirms the "4.0" update is another fucking nothingburger and I wasted bandwidth downloading it.
Should really be some policy on including a mandatory changelog when updating the thread, the "N/A" thing is pissing everyone off.
Fell into the same trap, downloaded, played realised nothing had changed and went hunting for the changelog, thought i'd save people the hassle.
 
Oct 18, 2018
293
242
For a Rhythm game, it is surreal how few songs it has and how rarely they add them. If I was a patron and every update was "We basically added nothing" I would be pissed.
For the last while, a lot of updates have been mostly tweaks to the existing things, expanding functionality in aspects of the game that aren't as much ado with the main gameplay, or working on making things work smoothly for the community for the sake of modding. The list of things like this that can be done don't look infinite right now, so I suspect more actual playable content is inevitable. They've just been doing horizontal work instead of vertical work, in terms of adding new levels, fleshing out the intended features.
 
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Zeeig

Newbie
Nov 22, 2017
24
17
I think these small updates is more of a "We're still here working on it" as it seems better to give small updates than to stay quiet for months. The tweaks and fixes are nice I guess but if they want to reassure us that they are working on more content, they should show a few sketchs of an animation, showing progress without saying too much.
 

jrbnw2

Newbie
Jun 8, 2018
17
14
I really need an accessibility mode that turns off the holds. I literally can't do them and it hurts my fingers.
 

Sinxflavio2

Active Member
Jul 14, 2017
901
1,178
Man idk what to say... this game is goddamn perfect what hell, that bass when you open the extra made me have goosebumps, i'm really anxious to see the rest of the content, as a FNF fan this really get to me

Ps:The girls are hot asf, and Zoey tits were delicious(gale's too but Zoey tits>)
 

Eepy Poss

Active Member
Jul 6, 2017
623
1,348
I bought the outfit at the shop, how do I equip it?
I don't remember the default keys but they added 2 additional keys (button 5 and 6) specifically for menus to change pages. In the shop you can press those to access the gacha machine, which doesn't work, as well as the outfits for Jasmine. If you want to unlock the topless and pierced nipples outfit you need to get Jasmine's picture, go into the extras and then the gallery, select her image, and then use button 6 to zoom in all the way on her tits, it should unlock automatically. It changes her dialogue to reflect her topless nature by saying shit like "No, you cant feel the "merchandise" and such.
 
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BlackBeepyBoy

Newbie
Dec 13, 2020
18
74
(dead)

Deletions
  • Removed top border in level editor
Fixes
  • Fixed unlock condition labels for Dawna's gallery images
  • Fixed typo in Legacy Dinosaur title
  • Fixed double note in Gale's expert chart
  • Fixed persistent level editor preview timestamp bug
Changes
  • Updated Dawna's animations
 
Last edited:

Axis3123

Active Member
Apr 1, 2020
724
605
For a Rhythm game, it is surreal how few songs it has and how rarely they add them. If I was a patron and every update was "We basically added nothing" I would be pissed.
I'm still baffled they straight up removed the songs they had from the Demo/Legacy builds since, well, someone must have made them, why toss them out entirely? There's a possibility they'll reuse them by adding said levels back one way or the other, but why not even include them in the shop to buy them?? Even more confusingly, you can even download those 4 songs on the BunFan bandcamp, so it's not like they're hiding or obfuscating them (i wish I knew who even made those tracks, but oh well).
I think these small updates is more of a "We're still here working on it" as it seems better to give small updates than to stay quiet for months. The tweaks and fixes are nice I guess but if they want to reassure us that they are working on more content, they should show a few sketchs of an animation, showing progress without saying too much.
They have shown bits and pieces of animations...that needed to be started over from some reason. What that reason is, I dunno, but we're basically retreading ground for (potentially) a more polished product. They're not shy on showing what they plan to do, but the way they do the work is not the best.

I mean, for fucks sake, we got some stupid acrylic standees, stickers and a fucking T-SHIRT on their merch store before the last level of the first act could be finished. The roadmap a few pages back must have turned into ash or something, because they really didn't keep up with said expectations they set out to do.

The least they could say is "sorry, our expectations we set were too high, we're sorry, we'll do better." That kills two stones with one bird; it acknowledges their mistake and the faulty roadmap. To have constant updates is a blessing, but it's better to have a big, substantial one (even if it only shows sketches or WIP materials/features) than smaller, chopped up, worthless changelog bullet points no one will bother with, except the same people that reported the issue.

At this point, it's Valve's "updated localization files" all over again like in TF2 lol.
 
4.20 star(s) 55 Votes