4.20 star(s) 62 Votes

achnor

Newbie
Aug 1, 2017
56
50
191
4.0 Changelog


Thanks to our new workflow, many of the quality-of-life fixes and feature requests you guys have been making on our canny page are being met. This build contains many visual improvements and fixes some annoying bugs that have popped up here and there.

Additions
  • Added heart refill functionality and audio
  • Added stars to the game scene
  • Added new achievement images
  • Added Dawna's images to the gallery
  • Added in-game sound variations (Currently only on Zoe and Claire)
  • Added hands-free requirement label on difficulties
  • Added support for loading WEBP images


Deletions
  • Removed unused .xmp files from game data
  • Removed mipmap generation from gallery images for performance
  • Removed sound from scene viewer temporarily (Caused Crash)


Fixes
  • Fixed null reference error that caused crashing on levels with hold notes
  • Fixed preview timestamp for non-mod levels
  • Fixed level editor preview feature soft-locking the game
  • Fixed create mod button not appearing
  • Fixed console crashing on close
  • Fixed muffled audio after falling a level
  • Fixed mod browser overlapping prompt text
  • Fixed glitchiness when entering the level editor
  • Fixed note visuals in hands-free mode
  • Fixed effects layer functionality


Changes
  • Updated Tank Top subtitle in Shop scene
  • Updated In-Game UI
  • Updated mouse mode in-game to hidden
  • Updated achievement scene
  • Updated Zoe and Claire's Level SFX
  • Updated default image weights on Main Menu
  • Jasmine's Piercing outfit is now unlockable
 

0nymous

Well-Known Member
Nov 16, 2016
1,027
2,370
487
4.0 Changelog


Thanks to our new workflow, many of the quality-of-life fixes and feature requests you guys have been making on our canny page are being met. This build contains many visual improvements and fixes some annoying bugs that have popped up here and there.

Additions
  • Added heart refill functionality and audio
  • Added stars to the game scene
  • Added new achievement images
  • Added Dawna's images to the gallery
  • Added in-game sound variations (Currently only on Zoe and Claire)
  • Added hands-free requirement label on difficulties
  • Added support for loading WEBP images


Deletions
  • Removed unused .xmp files from game data
  • Removed mipmap generation from gallery images for performance
  • Removed sound from scene viewer temporarily (Caused Crash)


Fixes
  • Fixed null reference error that caused crashing on levels with hold notes
  • Fixed preview timestamp for non-mod levels
  • Fixed level editor preview feature soft-locking the game
  • Fixed create mod button not appearing
  • Fixed console crashing on close
  • Fixed muffled audio after falling a level
  • Fixed mod browser overlapping prompt text
  • Fixed glitchiness when entering the level editor
  • Fixed note visuals in hands-free mode
  • Fixed effects layer functionality


Changes
  • Updated Tank Top subtitle in Shop scene
  • Updated In-Game UI
  • Updated mouse mode in-game to hidden
  • Updated achievement scene
  • Updated Zoe and Claire's Level SFX
  • Updated default image weights on Main Menu
  • Jasmine's Piercing outfit is now unlockable
Thanks for the changelog which confirms the "4.0" update is another fucking nothingburger and I wasted bandwidth downloading it.
Should really be some policy on including a mandatory changelog when updating the thread, the "N/A" thing is pissing everyone off.
 

achnor

Newbie
Aug 1, 2017
56
50
191
Thanks for the changelog which confirms the "4.0" update is another fucking nothingburger and I wasted bandwidth downloading it.
Should really be some policy on including a mandatory changelog when updating the thread, the "N/A" thing is pissing everyone off.
Fell into the same trap, downloaded, played realised nothing had changed and went hunting for the changelog, thought i'd save people the hassle.
 
Oct 18, 2018
353
299
216
For a Rhythm game, it is surreal how few songs it has and how rarely they add them. If I was a patron and every update was "We basically added nothing" I would be pissed.
For the last while, a lot of updates have been mostly tweaks to the existing things, expanding functionality in aspects of the game that aren't as much ado with the main gameplay, or working on making things work smoothly for the community for the sake of modding. The list of things like this that can be done don't look infinite right now, so I suspect more actual playable content is inevitable. They've just been doing horizontal work instead of vertical work, in terms of adding new levels, fleshing out the intended features.
 
  • Like
Reactions: Karmacc

Zeeig

Newbie
Nov 22, 2017
28
20
122
I think these small updates is more of a "We're still here working on it" as it seems better to give small updates than to stay quiet for months. The tweaks and fixes are nice I guess but if they want to reassure us that they are working on more content, they should show a few sketchs of an animation, showing progress without saying too much.
 

jrbnw2

Newbie
Jun 8, 2018
18
14
157
I really need an accessibility mode that turns off the holds. I literally can't do them and it hurts my fingers.
 

Sinxflavio2

Well-Known Member
Jul 14, 2017
1,054
1,616
376
Man idk what to say... this game is goddamn perfect what hell, that bass when you open the extra made me have goosebumps, i'm really anxious to see the rest of the content, as a FNF fan this really get to me

Ps:The girls are hot asf, and Zoey tits were delicious(gale's too but Zoey tits>)
 

Eepy Poss

Active Member
Jul 6, 2017
672
1,486
374
I bought the outfit at the shop, how do I equip it?
I don't remember the default keys but they added 2 additional keys (button 5 and 6) specifically for menus to change pages. In the shop you can press those to access the gacha machine, which doesn't work, as well as the outfits for Jasmine. If you want to unlock the topless and pierced nipples outfit you need to get Jasmine's picture, go into the extras and then the gallery, select her image, and then use button 6 to zoom in all the way on her tits, it should unlock automatically. It changes her dialogue to reflect her topless nature by saying shit like "No, you cant feel the "merchandise" and such.
 
  • Like
Reactions: CordeliaGoddess

BlackBeepyBoy

Newbie
Dec 13, 2020
28
106
104
(dead)

Deletions
  • Removed top border in level editor
Fixes
  • Fixed unlock condition labels for Dawna's gallery images
  • Fixed typo in Legacy Dinosaur title
  • Fixed double note in Gale's expert chart
  • Fixed persistent level editor preview timestamp bug
Changes
  • Updated Dawna's animations
 
Last edited:

Axis3123

Active Member
Apr 1, 2020
979
816
267
For a Rhythm game, it is surreal how few songs it has and how rarely they add them. If I was a patron and every update was "We basically added nothing" I would be pissed.
I'm still baffled they straight up removed the songs they had from the Demo/Legacy builds since, well, someone must have made them, why toss them out entirely? There's a possibility they'll reuse them by adding said levels back one way or the other, but why not even include them in the shop to buy them?? Even more confusingly, you can even download those 4 songs on the BunFan bandcamp, so it's not like they're hiding or obfuscating them (i wish I knew who even made those tracks, but oh well).
I think these small updates is more of a "We're still here working on it" as it seems better to give small updates than to stay quiet for months. The tweaks and fixes are nice I guess but if they want to reassure us that they are working on more content, they should show a few sketchs of an animation, showing progress without saying too much.
They have shown bits and pieces of animations...that needed to be started over from some reason. What that reason is, I dunno, but we're basically retreading ground for (potentially) a more polished product. They're not shy on showing what they plan to do, but the way they do the work is not the best.

I mean, for fucks sake, we got some stupid acrylic standees, stickers and a fucking T-SHIRT on their merch store before the last level of the first act could be finished. The roadmap a few pages back must have turned into ash or something, because they really didn't keep up with said expectations they set out to do.

The least they could say is "sorry, our expectations we set were too high, we're sorry, we'll do better." That kills two stones with one bird; it acknowledges their mistake and the faulty roadmap. To have constant updates is a blessing, but it's better to have a big, substantial one (even if it only shows sketches or WIP materials/features) than smaller, chopped up, worthless changelog bullet points no one will bother with, except the same people that reported the issue.

At this point, it's Valve's "updated localization files" all over again like in TF2 lol.
 

Eepy Poss

Active Member
Jul 6, 2017
672
1,486
374
They have shown bits and pieces of animations...that needed to be started over from some reason. What that reason is, I dunno, but we're basically retreading ground for (potentially) a more polished product. They're not shy on showing what they plan to do, but the way they do the work is not the best.
To be fair the project really did go from one guy, just kom by himself, as a hobby project to trying to bring up an official company and a fully fledged moddable product. I don't imagine it's simple or easy to organize 7 other people all online only as separate content creators also all doing their own things on the side while chipping away at beat banger. Not to mention the upgrade from I think it was godot 3 to godot 4, or maybe it was 4 to 5? The decisions being made have been pretty sketchy but I imagine theres other stuff going on underneath the hood that people aren't seeing. I bought it on steam so they got my 10 bucks and I'm not supporting them on patreon so im just along for the ride at this point just hoping for the best.

I mean, for fucks sake, we got some stupid acrylic standees, stickers and a fucking T-SHIRT on their merch store before the last level of the first act could be finished. The roadmap a few pages back must have turned into ash or something, because they really didn't keep up with said expectations they set out to do.
They've got over 1,000 reviews on steam so who knows how many actual purchases they've had there. Plus if you add up the patrons who might be going off of the patreon builds and havent bought it on steam or are doing both, it would be pretty stupid not to make merch at some point when people like these characters as much as they do. They're all different in designs and personality so its pretty easy to see why there's something for everyone if you like the whole vibe the game has going for it. Wont lie, I love claire and I've been on the fence about getting her standee just as a loyalty buy. Although they're all sold out anyway so it worked out for them either way.

Also road maps are always shit, lets be honest, just about every project that makes a roadmap would LOVE to be able to follow it but I've yet to see a single project actually do that. If anything I've learned to never trust a road map ever. Forest of love, as an example, was meant to be finished like 4 or 5 years ago, and it's still nowhere near completion. Another one being Backpack hero where they wanted a full release in april of 2023 and then it was pushed back to may and then ultimately came out in like, november, and even then the game wasn't even completed and to this day it still isn't to my knowledge.

The least they could say is "sorry, our expectations we set were too high, we're sorry, we'll do better." That kills two stones with one bird; it acknowledges their mistake and the faulty roadmap. To have constant updates is a blessing, but it's better to have a big, substantial one (even if it only shows sketches or WIP materials/features) than smaller, chopped up, worthless changelog bullet points no one will bother with, except the same people that reported the issue.
100% agree with this though, it would probably ease a bit of the hate if they just made a statement about their own progress being so slow. The updates on the foundations of the game are slowly adding up to a more polished experience but the complete fucking halt on the actual levels themselves is a migraine and a half for everyone waiting. I've been waiting for zoe's second level because that song slaps in my opinion and there's no doubt in my mind that the earliest we'll probably see it is sometime next year if not further at the pace we're going.
 
4.20 star(s) 62 Votes