- Oct 18, 2016
- 414
- 875
I would appreciate if everything didn't had that annoying "fade into" effect, stuff already takes enough to load I still have to wait for the buttons to show up.
Are you playing offline version from first post? If so - play online version for now where the loading time is much shorter, and tomorrow I'll upload a big release that fixes a lot of other issues people were having in the game (it should run much smoothly, take much less space on disk, and saves should be quicker).I would appreciate if everything didn't had that annoying "fade into" effect, stuff already takes enough to load I still have to wait for the buttons to show up.
I know, I'm so sorry guys, I'm trying do put out 0.22 and unify all the versions, but it's just sooo much workFun game, bookmarked, but download is a mess. OP is .20, the latest online is .213, and the latest one on the previous page is .212. :S
Yup, and I guess I wrote 9 pages of posts too Come on dude, I don't control who rates. There's also a bad review by the way.I'm constantly amazed by this sites review non-system.
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well im stuck cuz theres no going back buttom theres no energy and no going back buttom hhahahah what a trapAre you playing offline version from first post? If so - play online version for now where the loading time is much shorter, and tomorrow I'll upload a big release that fixes a lot of other issues people were having in the game (it should run much smoothly, take much less space on disk, and saves should be quicker).
I know, I'm so sorry guys, I'm trying do put out 0.22 and unify all the versions, but it's just sooo much work
Oh damn, will fix it in today's release.well im stuck cuz theres no going back buttom theres no energy and no going back buttom hhahahah what a trap
curPas: areaCity; curTags: area; curLoc: areaCity; curLocParent: areaCity; prevLoc: areaNeighbourhood; curLocDoor: open; curLocChars: ; prevLocChars: ; curLocCharsNew: ; curLocWhile: nothing; permission: null; today: Tuesday; now: Morning; sleepReset: null; delayer: null; hideDesc: null; minRand: 6; curRand: 0; char: daphne; sexChar: null; Chunks: chunk1,
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The performance issues are my main concern, and they should be much better in today's release (I was hoping to publish it yesterday but I fell asleep, and probably late night today is possible).After playing it for like 6-7 days in-game, the saves tab loading time became unbareable for me. I'm seeing 10 second loading times every time I want to open up the saves. I understand it being a first version, and as such have quite a couple bugs in it. This makes saving really vital to playing the game in this state. As such, I really hope you will address performance in one of your upcoming releases.
Also, I don't know if anybody mentioned it, but whenever the dice roll would end up in a 'no' response, the game stopped working. Chrome just gives an error message and you have to load back.
Besides that, if you could at least lower the time of the mandatory pauses before each line/gif appears, that'd be great. It would really speed up the grindy part of the game.
It always happens whenever the outcome is going to be 'no'. The affirmative roll is fine. Whenever it's supposed to be a no, Chrome gives a pop-up error message.The performance issues are my main concern, and they should be much better in today's release (I was hoping to publish it yesterday but I fell asleep, and probably late night today is possible).
BUT I've never heard the bug with roll the dice. Does it happen always? Like on every roll the dice, or just one particular?
Keep up the good work, the game is amazing for its earl stage. dont get demotivated and take the critics not too serious.The performance issues are my main concern, and they should be much better in today's release (I was hoping to publish it yesterday but I fell asleep, and probably late night today is possible).
BUT I've never heard the bug with roll the dice. Does it happen always? Like on every roll the dice, or just one particular?
I have so many questions... Sorry, but it's gonna be slightly technical.It always happens whenever the outcome is going to be 'no'. The affirmative roll is fine. Whenever it's supposed to be a no, Chrome gives a pop-up error message.
When I say it stops working, I mean that the automatic lines no longer appear, so I can't continue out of the sequence. That's why I have to load it back to before the roll.
I can't recreate it now to show you the error message, because I set my Chrome to delete everything when I close it (hence I use Firefox to play most HTML games). As such, I have no saves and I don't want to play through it again. When I maybe play it later this week and if it happens with the next release, I'll screenshot it.
Thank you! I'm working all around the clock to make it even better. And it's fun too, writing for others is much better than doing it for yourself it turns out, lolKeep up the good work, the game is amazing for its earl stage. dont get demotivated and take the critics not too serious.
Would like to see more of it in the future.
1. offlineI have so many questions... Sorry, but it's gonna be slightly technical.
1. Offline or online?
2. How do you even know if it's a negative result, if nothing shows up?
3. Are you using an adblocker (if so - what version and settings, if you changed them from default) or some custom expansions to your browser?
4. Do you actually mean "no" as a general negative result, or as a specific css id "#no"? I ask that because there is no difference between a positive and negative result from the perspective of logic, it just leads you to a different path, so i wonder if maybe your adblocker for some reason doesn't allow to display the "#no" css id.
Ok, thank you!As I said, I'll try it again and be more specific when trying out your upcoming release. If I'm the first one to report it, it's probably a very specific problem and won't have an impact on the majority of players.
your game is so good that i got angry when i got stuck hahahahah if it was a bad game i would just close and never say i had a problemOh damn, will fix it in today's release.
There's a big one coming in, with a lot fixes and a bunch of new stuff.
This is fixed in the new version which I'm just uploadingFound a bug.
If you successfully sleep fuck Daphne to blowing a load on her tits, there is no progression.
Where the button 'next' might show up, nothing appears.
Haha, hopefully I got rid of getting stuck in the 0.22, or at least minimize it... We'll see in an hour.your game is so good that i got angry when i got stuck hahahahah if it was a bad game i would just close and never say i had a problem