Vln_

Well-Known Member
Game Developer
Dec 28, 2018
1,260
1,625
368
This game is getting huge. It would be best if you honestly started making a new one. this is way too big and I and probably most of the players do not want to play it anymore. It was done a long time ago, this is just milking it.
We are getting the opposite feedback to be honest. We have been adding more content to make the game more complete and offer more options to players and we are always listening to the community. When we asked them if they wanted us to create a new project the poll received a 90% no.
 

Vln_

Well-Known Member
Game Developer
Dec 28, 2018
1,260
1,625
368
First, I appreciate the option to play the game online instead of strictly downloading it, definitely allows me to enjoy the game since I don't have the space to download it. With that being said, upon loading up my saved file I've noticed when it comes to the Influencer Help or any of the new character tabs on my character's phone, the background and font are both white and therefore unreadable unless you highlight the text so it is readable. I hope this will be fixed. It's not a major issue thanks to being able to highlight the text but either way, I hope this gets fixed.
Oh indeed, just tested it, it's the cache of cloudflare that's causing our css to not get updated. I'm going to purge it for the css files. Thanks for letting me know.
 
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dabboy

New Member
Mar 14, 2021
11
2
13
We are getting the opposite feedback to be honest. We have been adding more content to make the game more complete and offer more options to players and we are always listening to the community. When we asked them if they wanted us to create a new project the poll received a 90% no.

I guess you should put in a new poll
 

DeeluxeOwnu

Newbie
Mar 2, 2021
45
15
108
This game is getting huge. It would be best if you honestly started making a new one. this is way too big and I and probably most of the players do not want to play it anymore. It was done a long time ago, this is just milking it.
That's just what you think for yourself. Personally i love it because it is huge.
 
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Senor Smut

Member
Aug 11, 2020
398
1,366
267
Oh indeed, just tested it, it's the cache of cloudflare that's causing our css to not get updated. I'm going to purge it for the css files. Thanks for letting me know.
I'd prefer a new game too, but you can't fault a dev for responding to what they're told by their audience.

I don't know your situation or your numbers, but there is an old story from my young gaming days that I always remember. Back in the late 1970s-early 1980s, wargames (board games of course) were a huge market. Many companies put out simple games (relatively, since even the simple games tended to be very complicated by today's standards).

There was a company called SPI that made huge, sprawling, complicated games and they wanted to know what people thought, so they innovated and started including customer feedback cards in all their games. Consistently, a vast majority of the people who bought the games and sent back the cards told them that they wanted games that were bigger, took longer to play, had more rules and more complicated rules, more pieces, all that. SPI responded with bigger, longer, more complicated games until eventually they went broke.

Why did they go broke when they were giving their customers exactly what they asked for? Because they relied on the most motivated section of their market to tell them what to do. Only hardcore wargame fans were buying their stuff, and only the most hardcore section of those fans mailed back the card. If someone bought a game and it was too big, too complicated, took too many weeks complete, they didn't mail the card back -- they just stopped buying SPI games. SPI unintentionally created an echo chamber effect and allowed themselves to be driven by the few people who were most fanatical, thus alienating literally everyone else.

I bring this up as a caution -- I enjoyed the game up through what I thought was the end, with the city conquered and the MC the mayor with a mansion for his harem. I never bothered to try anything after that because, to me, the story was done.

Again, I don't know what your financials and your membership and your downloads tell you. I am certainly not claiming I speak for a silent majority or any of that nonsense. I am certain I'm not a voice of one, but whether I'm a voice of 1% or 5% or more, I have no clue. And I'm not telling you to change what you're doing, only advising you to be aware of other possibilities.

tl;dr: Sometimes listening to their most diehard fans is the worst thing a creator can do.
 
Last edited:

Vln_

Well-Known Member
Game Developer
Dec 28, 2018
1,260
1,625
368
I'd prefer a new game too, but you can't fault a dev for responding to what they're told by their audience.

I don't know your situation or your numbers, but there is an old story from my young gaming days that I always remember. Back in the late 1970s-early 1980s, wargames (board games of course) were a huge market. Many companies put out simple games (relatively, since even the simple games tended to be very complicated by today's standards).

There was a company called SPI that made huge, sprawling, complicated games and they wanted to know what people thought, so they innovated and started including customer feedback cards in all their games. Consistently, a vast majority of the people who bought the games and sent back the cards told them that they wanted games that were more bigger, took longer to play, had more rules and more complicated rules, more pieces, all that. SPI responded with bigger, longer, more complicated games until eventually they went broke.

Why did they go broke when they were giving their customers exactly what they asked for? Because they relied on the most motivated section of their market to tell them what to do. Only hardcover wargame fans were buying their stuff, and only the most hardcore section of those fans mailed back the card. If someone bought a game and it was too big, too complicated, took too many weeks complete, they didn't mail the card back -- they just stopped buying SPI games. SPI unintentionally created an echo chamber effect and allowed themselves to be driven by the few people who were most fanatical, thus alienating literally everyone else.

I bring this up as a caution -- I enjoyed the game up through what I thought was the end, with the city conquered and the MC the mayor with a mansion for his harem. I never bothered to try anything after that because, to me, the story was done.

Again, I don't know what your financials and your membership and your downloads tell you. I am certainly not claiming I speak for a silent majority or any of that nonsense. I am certain I'm not a voice of one, but whether I'm a voice of 1% or 5% or more, I have no clue. And I'm not telling you to change what you're doing, only advising you to be aware of other possibilities.

tl;dr: Sometimes listening to their most diehard fans is the worst thing a creator can do.
33% yearly growth, 6% this month (audience). Money wise, it's very difficult to account for it, due to patreon ban. But we are on a light growth.
 

omnifill

Member
Jun 3, 2017
317
193
255
I'd prefer a new game too, but you can't fault a dev for responding to what they're told by their audience.

I don't know your situation or your numbers, but there is an old story from my young gaming days that I always remember. Back in the late 1970s-early 1980s, wargames (board games of course) were a huge market. Many companies put out simple games (relatively, since even the simple games tended to be very complicated by today's standards).

There was a company called SPI that made huge, sprawling, complicated games and they wanted to know what people thought, so they innovated and started including customer feedback cards in all their games. Consistently, a vast majority of the people who bought the games and sent back the cards told them that they wanted games that were bigger, took longer to play, had more rules and more complicated rules, more pieces, all that. SPI responded with bigger, longer, more complicated games until eventually they went broke.

Why did they go broke when they were giving their customers exactly what they asked for? Because they relied on the most motivated section of their market to tell them what to do. Only hardcore wargame fans were buying their stuff, and only the most hardcore section of those fans mailed back the card. If someone bought a game and it was too big, too complicated, took too many weeks complete, they didn't mail the card back -- they just stopped buying SPI games. SPI unintentionally created an echo chamber effect and allowed themselves to be driven by the few people who were most fanatical, thus alienating literally everyone else.

I bring this up as a caution -- I enjoyed the game up through what I thought was the end, with the city conquered and the MC the mayor with a mansion for his harem. I never bothered to try anything after that because, to me, the story was done.

Again, I don't know what your financials and your membership and your downloads tell you. I am certainly not claiming I speak for a silent majority or any of that nonsense. I am certain I'm not a voice of one, but whether I'm a voice of 1% or 5% or more, I have no clue. And I'm not telling you to change what you're doing, only advising you to be aware of other possibilities.

tl;dr: Sometimes listening to their most diehard fans is the worst thing a creator can do.
as of right now sadly that worning is just the reality porn games in general and its none of their faults for it. unless your a japonese porn maker you have no market besides f95 and f95 is a forum not a marketplace. they are only payed by their dedicated fans, nobody else.

yes some games have made it to steam and made more lagitimit money from a wider audiance but that is vary few and far inbetween. also none of them are real porn and took years to make only surviving off their hardcore fans as well.

western porn games is a new market barely touched by even the wider porn industry. yes it has become more excessible over the last few years but its not truly profitable yet. porn devs are on their own and sometimes the safe aproach is the best options even if it hurts their freedom to create more and different things.
 

TFurguson69

Well-Known Member
Sep 9, 2019
1,151
1,425
347
I really wish the dev would start adding more scenes with what he has. Give me more piper or Bridgette B
 

Ryofu888

Member
Jun 3, 2017
322
97
222
I would like to say wow, this game is really good. I spent the whole of last night until 3 am completing the current content lol.

Hopefully you get to enslave more of the current unenslavable girls in the future :p Gotta catch them all
 

jonk999

Member
Aug 14, 2017
180
69
174
HTML is looking in wrong folders for some images, etc.

Eg: become someone/ressources/scene/influencer/weviu/gaming/1.webp is actually in become someone/ressources/scenes/influencer/weviu/gaming/1.mp4
File in the folder is also mp4 whereas it's referenced as webp

Tried both the update only as well as downloading entire game and same thing. There's a bunch of other folders in scenes as well. Not sure if all of those are correctly referenced.

Looks to be broken in online version too.
 
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Tommy7358

Member
Jul 25, 2022
397
737
208
33% yearly growth, 6% this month (audience). Money wise, it's very difficult to account for it, due to patreon ban. But we are on a light growth.
Got a question guys, is there anyway to update saves from an older version to the newest one? I just got done grinding all my stats in version 1.49 before really diving into the content and then BAM, large new update.

When I load the save I get a bunch of scary looking errors and when I continue clicking it says 'updating save file...' but it doesn't seem to do anything. It would really suck if players need to start over every time an update comes out especially given the frequent updates.
Hi, sorry to bother you directly but could you please help me with this issue or at least clarify if it's at least possible? It would majorly suck if I found out after grinding ANOTHER save before diving into the juicy parts that I could have actually converted my old save. And to be honest, it seems to be too big of an oversight to not have compatible saves for at least a couple of versions as the updates are frequent enough to warrant it.
 
3.60 star(s) 49 Votes