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Fan Art Being A DIK: Fan Art

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Night Hacker

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Jul 3, 2021
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Yeah. I think DPC fine-tunes most if not all of his characters. Getting the basic assets is just the beginning. But I don't think he does anything radical (except for Camila who has a face that looks like totally customized to me). I think he has a pattern of taking one or two characters, adding the skin of another (sometimes... sometimes he uses the same skin, like in the cases of Quinn and Jill), and then he does his customizations with morphs. As for the bodies, I think he quite customizes their tits and asses, at least of the main ones, because, whenever he does a lot of morphs, it's quite noticeable.

B.t.w., I think there's a missing ingredient with Lily because she's clearly not pure Raine.
I done up a new render using neutral expressions in my own poses and I found a better one from the game. This one from the game is definitely neutral as she has an annoyed look and a happy look in the same scene, this was the neutral one.

I rendered my own model up with zero expressions and 100% Caitlin, then i changed her to your settings, rendered them both out then put together this comparison image. The 100% Caitlin image is on the left, yours is on the right. All with zero expressions.
Clipboard.jpg

As for the other characters, I honestly haven't done much work on them. Mainly Heather, Bella, the MC and a couple random others. I really should do more work.
 

Night Hacker

Forum Fanatic
Jul 3, 2021
4,588
22,360
Yeah, dude. I think you're right. I rendered a Heather with 100% Cailin and no morphs and I think she barely needs any adjustment. Since Cailin looks quite different with her textures, I thought we needed something else, but we don't. But my Heather looks cuter anyway :p
Yeah, I DO like what you made, she looks quite nice. But I also like Heather's sultry look (for lack of a better description). It's too bad she isn't a love interest in the game.
 
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JiiEf

Active Member
Aug 1, 2019
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Yeah. I got these hints from that post, but I think Camila uses only the skin. That Francesca character has too angular features.

I think that pic from the game got Heather ugly because of the expression. But thanks anyway for calling my Heather pretty, hehe.

And do you have any tips about Elena? I suspect it's an FW/SA character (skin... I think the morphs are basic Genesis 8), but I couldn't find which one... [EDIT: now I'm almost certain it's the basic G8F, even its skin (same moles in the body)... just finishing the tests...]

B.t.w., I think this tip of using Aurore body is quite wrong (I know it's not yours, but the one listed on the compilation of assets, so it's just a comment)... Aurore body is not curvy (no wasp wais), her ass is quite flat, and her tits a li'l flaccid. I don't think even Quinn uses the Aurore body. I think DPC's bodies are quite customized (look at Sage, for instance, with her huge boobs and butt that, IMHO, looks like it got a job.

For comparison -- Aurore:

View attachment 2138748

And Quinn:

View attachment 2138751
Prolly this or just vicky 8 with fitness dialed. Quinn mixes Aurore and Tara 2 on the head morph to get the slightly sharper-than-Aurore features.

Yeah. I think DPC fine-tunes most if not all of his characters. Getting the basic assets is just the beginning. But I don't think he does anything radical (except for Camila who has a face that looks like totally customized to me). I think he has a pattern of taking one or two characters, adding the skin of another (sometimes... sometimes he uses the same skin, like in the cases of Quinn and Jill), and then he does his customizations with morphs. As for the bodies, I think he quite customizes their tits and asses, at least of the main ones, because, whenever he does a lot of morphs, it's quite noticeable.

B.t.w., I think there's a missing ingredient with Lily because she's clearly not pure Raine.
Pretty sure Lily is 0 Raine. Unfortunately most of the assets in the asset post are wrong.
 
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5.00 star(s) 2 Votes