- Feb 21, 2018
- 2,134
- 24,211
How long did the 4 character render take?If you do transparent backrounds you can later insert backrounds in programs as gimp/photoshop etc. or you could use a primitv with a low res texture behind them.Bella smiling always a plus4 characters and PC probably only handles it because there's literally no background/props at all XD (but it's still slow...)
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and a little LoF crossover:
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around 35-45 minutes if i remember correctly, probably has to do with the fact that i dont hide anything from the waist down despite only showing from the waist up. single characters and duos takes me around 30 mins for similar reasons.How long did the 4 character render take?If you do transparent backrounds you can later insert backrounds in programs as gimp/photoshop etc. or you could use a primitv with a low res texture behind them.Bella smiling always a plus
It's good to see you've joined. If your hardware struggles with multiple characters, try starting with one, best to practice with close-up portraits and posing. Plus, your hardware will be capable of handling the environment.4 characters and PC probably only handles it because there's literally no background/props at all XD (but it's still slow...)
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and a little LoF crossover:
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i know that since DAZ uses IRay and thus requiring an Nvidia gpu for rendering, and unfortunately me being stuck with one of those crappy chinese rx580's, which means i gotta do cpu rendering, and since mine's an 8th gen i5 8400 means i gotta start rendering and leave the pc alone for a while, can't even watch a video on it.It's good to see you've joined. If your hardware struggles with multiple characters, try starting with one, best to practice with close-up portraits and posing. Plus, your hardware will be capable of handling the environment.
I usually render 6-8 hours for high quality scenes, having 1060 GPU, without RT cores it's slow. But using CPU even worse, I knowi know that since DAZ uses IRay and thus requiring an Nvidia gpu for rendering, and unfortunately me being stuck with one of those crappy chinese rx580's, which means i gotta do cpu rendering, and since mine's an 8th gen i5 8400 means i gotta start rendering and leave the pc alone for a while, can't even watch a video on it.
luckly 30-40 min ain't much time to wait when you got other things to do in the meantime, but i'm hoping to go back to "Team Green" later this year so i can cut my poor CPU some slack.
so the rtx series makes that much of a difference over the gtx series in rendering? even the entry ones like 2060 or 3050? wow...then it probably gonna cost me an arm and a leg....I usually render 6-8 hours for high quality scenes, having 1060 GPU, without RT cores it's slow. But using CPU even worse, I know
I sent .duf to a friend with RTX3070ti a couple of times and it rendered 3-4 times faster, although the GPU itself does not have such a powerful advantage, so RT cores decide a lot, because DAZ uses path tracing and other proprietary Nvidia features.so the rtx series makes that much of a difference over the gtx series in rendering? even the entry ones like 2060 or 3050? wow...then it probably gonna cost me an arm and a leg....
btw i'm having some issues with the dik jacket, how do i change the colors to match the ingame one? rn mike looks either black and white or blue and white (alphas)
Josy looks great as a blonde
Very nice!Seductive Quinn!
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In this particular case, you can simply modify the colors of the jacket directly via the Surfaces pane of Daz Studio. That's what I did with my copy.btw i'm having some issues with the dik jacket, how do i change the colors to match the ingame one? rn mike looks either black and white or blue and white (alphas)
Thank you!Very nice!