- Nov 1, 2017
- 4,701
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Yet the complaints about both are largely the same. Something along the lines of "Why is this two-hour-long toy commercial trying to sell me girl's toys! I want my boy toys back!"You'd almost think it was the Rise of Skywalker by how badly people have taken it. The main difference being that the interlude actually had a script.
All jokes aside any interlude is supposed to represent a break in the action. For those that are invested in the story moving forward, it is natural that they will be discouraged and disgruntled. Myself, I wasn't particularly invested. I had an idle curiosity to see what would happen in the next part but I was hardly on pins and needles about it. I'm sure that Fuckface is covered in enough lube to slip his way out of this pickle he finds himself in just fine. So I found the trip to San Diego a welcome change of pace. Knowing not everybody was going to feel that way, I tried to just take Zoey's little story on its own merits and came to the conclusion that the interlude was more about setting up the ways she needed to grow and change as a person than actually demonstrating any growth or change. You know, so her story arc wouldn't be finished and she had something to do for the rest of the game. Yet this admittedly does have the effect of making the interlude anticlimactic and therefore unsatisfying. So it doesn't hurt my feelings that posters are not exactly being effusive in their praise of it. Like I said, before I was curious but now I am attentive so the interlude must have served some useful purpose.