I can be quoted somewhere on these pages saying I probably wouldn't bother playing the Interlude ever again, unlike episodes 1 - 8 which have immense replayability.
That said, I totally started the entire BaDIK game from scratch months ago, unlocking all renders etc., and I played the Interlude again, I enjoyed it more the second time around.
The first time I didn't know what to expect and I was underwhelmed, but the second time it was quite ok. It's fairly short, so it's not a slog to get through, and I enjoyed it more.
I doubt I'll play it again though. It's not hilarious, nor does it have scenes that I just thoroughly enjoy reading, but that's possibly because I do find it hard to take a female perspective in these kinds of games (I don't play female protagonist games, they just don't interest me, but I obviously had no choice in this case if I'm to progress to episode 9).
But I do like Zoey more now that we kind of "know" her. Which was the point of the Interlude; to help us get to know Zoey. Could it have been done in a 5 minute prologue built into episode 9? Possibly. We didn't need an hour long prologue showing us the trial and tribulations of Maya and Josy's relationship. We got their quick camping scene and the rest of the gaps were filled in during the main game, and that worked fine.
But the way I look at it, DPC did it for himself. He took a bit of a break from BaDIK, and changed his style (the cartoon bubbles etc.) but I hope episode 9 goes back to the look and feel of the previous episodes and doesn't take anything particularly from the techniques used in the Interlude.
And hopefully Jenna comes to visit at some point.