Hello guys;
My game is broken down here. Any for help?
This is log;
Tue Dec 20 00:33:00 2022
Windows-10-10.0.22621
Ren'Py 7.4.10.2178
Bootstrap to the start of init.init took 0.07s
Early init took 0.00s
Loader init took 0.11s
Loading error handling took 0.08s
Loading script took 0.90s
Loading save slot metadata. took 0.34s
Loading persistent took 0.00s
Imported steam.
Failed to initialize steam.
Imported steam.
Failed to initialize steam.
Set script version to: (7, 4, 10)
Running init code took 0.48s
Loading analysis data took 0.14s
Analyze and compile ATL took 0.04s
Index archives took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.11s
DPI scale factor: 1.000000
nvdrs: Loaded, about to disable thread optimizations.
nvdrs: Disabled thread optimizations.
Creating interface object took 0.28s
Cleaning stores took 0.00s
Init translation took 0.15s
Build styles took 0.01s
Load screen analysis took 0.11s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.37s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Performance test:
Interface start took 0.20s
Initializing gl2 renderer:
primary display bounds: (0, 0, 2560, 1440)
swap interval: 1 frames
Windowed mode.
Vendor: 'NVIDIA Corporation'
Renderer: 'NVIDIA GeForce RTX 3080/PCIe/SSE2'
Version: '4.6.0 NVIDIA 527.56'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(2379, 1338) drawable=(2379, 1338)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096