let me get this right ep 10 gonna be shorter than 9?
i guess, thats what DPC is aiming for... but as i said, "shorter" dont have to mean anything regarding playtime when we are talking about DPC as a DEV...
DPC is throwing only around his render numbers in comparsion of being a "shorter" or "longer" episode. So he stated episode 9 was the longest so far, but it wasnt the case. If you make a scene out of a few renders, but put many lines from the characters in it, the scene is way longer than a scene with few lines and more renders. A bit clearer... in a visual novel you can use 1 single render to create a long conversation... the mc and another character could easily sit there and talk... a scene like that can be VERY long. Many many devs around here work like that.
DPC not that much. During a dialogue he changes the renders nearly every new line. Mostly only in a slight way... just chageing expressions, or a bit of background action here and there... but if you "click" forward, a new render is mostly shown with a new line. While most other games/DEVs doesnt use a new render, just showing a new line of dialogue. So.... in playtime, DPC is on the shorter end here but doing more work. The reading is what takes the most time to play a VN (if you read it that is).
And DPC was increasing the number in renders for a dialogue scene very much with each episode... if you play the game, you will notice that in the first episode, where there is a dialogue between two characters, the renders doesnt change that much...
It would be a better way to show how big a episode really is, if we and he would count the lines and words written, instead of posting just the renders numbers. But of course... counting each word is annoying as fuck, while the renders count is counted automatically by the render-queue in his PCs itself.
And to make it very clear, iam not complaining about the lenght of any episode on being a dik. Lets be for real... nearly every single episode is longer than any other episodes or even complete games out here. There are maybe only two other games around here that can get even close to the lenght of playtime compared to this game per update.
BUT this last episode took very long in development... way longer than before... and the pure playtime wasnt really longer than episode 7 or 8. It cant be the goal and right approach to just boost animations and render counts to the moon, without "telling" a story and progressing the game itself.... to be frank, most of episode 9 felt like a waste of time to me in comparsion to every other episode before. And the numbers of meaningful dialogues were very short in comparsion too. So... bottom line... episode 9 felt and indeed was a little shorter than episode 8, and the huge amount of renders and animations were not worth the long wait.
Hopefully the next episode maybe get "less" animations and renders, but more meaningful lines and dialogues.