- Apr 14, 2021
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When I thought I saw everything, I stumbled upon this gem xD
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Is Sage like that movie "Split"? Each episode is a different Sage, is that it? I don't like that kind of character, a well-made character has to have coherence. If Sage keeps switching personalities from one episode to the next, what can players expect from her? Also, Sage complained about Chad being unfaithful, but I don't think she's the faithful type either. What was that scene with her and Maya in the room where people were watching movies? Sage was flirting heavily with Maya, if it was the MC instead of Sage I'm sure that same flirting would count TC points. Maya has already proven herself to be unfaithful so I won't call her out. Do you really think Sage's writing was done well in Ep.9?Okay, let's see what's missing here and why Sage's writing isn't inconsistent writing.
I think Jamie has already figured out that Leon likes him a little too much, but since Leon doesn't say anything, he doesn't say anything either, leave it at that.When I thought I saw everything, I stumbled upon this gem xD
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There are a lot of hints that he's gay, yeah. Like planning the Halloween party, he was the only one who wanted more guys at the party.I think Jamie has already figured out that Leon likes him a little too much, but since Leon doesn't say anything, he doesn't say anything either, leave it at that.
Since he brings girls to spend the night with him at the mansion it is most likely that he is bisexual. However, I don't think the DPC will explore that... it's probably just comic relief, like Dawe being jealous of Anthony with Ashley.There are a lot of hints that he's gay, yeah. Like planning the Halloween party, he was the only one who wanted more guys at the party.
Most likely, yeah. Maybe at the end of the game? I'm hoping for a flash forward at the end where we get to see where everybody ends up a few years later.Since he brings girls to spend the night with him at the mansion it is most likely that he is bisexual. However, I don't think the DPC will explore that... it's probably just comic relief, like Dawe being jealous of Anthony with Ashley.
Shit, is this how DPC games end? I don't think there will be a happy ending for everyone, so I'd rather not see how the other characters ended up.Most likely, yeah. Maybe at the end of the game? I'm hoping for a flash forward at the end where we get to see where everybody ends up a few years later.
Exactly. I said the same thing a couple updates ago to people thinking the new hardware will speed up the release of this episode. Now we're 6 months in and he says he's 70% done, which means the development will have taken over 8 months since release to get to 100% content. And then he still has to do weeks of testing and debugging. This is gonna take just as long as last episode, as will every episode after it. No more than 2 weeks shorter than the last.It won't happen. Any increase in speed/time he get he will use to make the episodes bigger in quantity and "quality".
Man, you're right on the money. The past 3 episodes he's said he tried to make it shorter than the last one, and then we get 4 months into development and he's bragging about how many 10 minute long animations he's made lol (obvious exaggeration). More power to him, it's his game, if that's what he likes to do then that's what's gonna happen, but he's always gonna push the envelope on how much he can stuff into a single episode and waste time on.In the first devlog of ep. 10 he said he will make the episode shorter. Now he say the episode will be the biggest episode yet. Again.
Since DPC dedicated an entire episode to Zoey and an entire episode just to a Halloween party, we can safely say that he's in no rush to finish the game. He's targeting 16 episodes apparently, but he threw an entire episode in the trash (Ep.9). I have doubts if this game will only have 16 episodes. If he doesn't create insanely long episodes, the plot won't fit into 16 episodes, neither in this life nor in another.More power to him, it's his game, if that's what he likes to do then that's what's gonna happen, but he's always gonna push the envelope on how much he can stuff into a single episode and waste time on.
"So tragic that everybody but us two died in that horrible fire at the DIKs Summer Party."Shit, is this how DPC games end? I don't think there will be a happy ending for everyone, so I'd rather not see how the other characters ended up.
Since the game is from the MC's perspective I thought the game would only show what happened to him - it's going to be sad to see Tommy die of an overdose or Quinn commit suicide in jail. If I can't help Quinn or Tommy I would rather not even know what happens to them."So tragic that everybody but us two died in that horrible fire at the DIKs Summer Party."
Love the avatar[!] For the funny ones out there:
○ STOP DM/tagging me in NTR content involving Isabella. I'm still around, though I don't post often, which means I'm aware of all yours shenanigans. I'll admit, it was funny the first few times, but... enough is enough.
• Seriously guys I can't afford another psychological treatment right now let alone explain to my psychologist that I'm having trouble sleeping at night because I'm being haunted by images of my favorite waifu being fucked by black guys.
We can't get into his head. There are the reasons preventing this to happen and dev cycle staying at the current 8-9 months per ep then. And there are the reasons that it would happen. IF next episode (11) would be the same in size as 10, then it could out faster. It may happen or may not. He may make the EP12 much bigger after that, etc, just to please fans with a quicker release of EP11.It won't happen. Any increase in speed/time he get he will use to make the episodes bigger in quantity and "quality". I don't know why people keep deluding themselfs with that expectation of the return to the 2 eps per year/6 months cycle. In the first devlog of ep. 10 he said he will make the episode shorter. Now he say the episode will be the biggest episode yet. Again.
The only possibility of him at least think in decrease development time for real is IF season 3 perform really bad when release on Steam exactly because took to much time to got release there that steam costumers simply forget/stop care about the game.
You mean the best episode in the game so far? The one that escalated the storyline and gave the MC his first encounter with Vinny? That Episode 9?he threw an entire episode in the trash (Ep.9)
Exactly, the only relevant thing was a meeting between the MC and Vinny. What else happened to the plot in Ep.9 that's worth mentioning? I'm all ears.You mean the best episode in the game so far? The one that escalated the storyline and gave the MC his first encounter with Vinny? That Episode 9?
Development will take longer each time, not because he wants it that way or does it on purpose, but because he has to make equal content for all branches because of branching. In addition, because of the great variation, as in the best traditions of Japanese eroge, he has to pay a lot of attention to some very minor branches that have essentially no effect on anything. All this increases the replayability and apparently this is what he's betting on. I can't even imagine how he'll end up putting it all together in the ending. Either way, no matter what you write here or on reddit, nothing will change. He's more likely to quit the game himself than change his development policy.We can't get into his head. There are the reasons preventing this to happen and dev cycle staying at the current 8-9 months per ep then. And there are the reasons that it would happen. IF next episode (11) would be the same in size as 10, then it could out faster. It may happen or may not. He may make the EP12 much bigger after that, etc, just to please fans with a quicker release of EP11.
He can't consider anything about how season performed until releasing it on Steam.
I suppose he clearly understand that primary audience of his game is a young people 16-25yo. It's the time when young man turns into a mature one, it's a college/university, it's a first job, probably marriage and first family, etc.
The rest of audience maybe even as large as half, and this one is much more patient one as well. We don't have a statistics of donations per age, etc, but more mature audience implies more generous donations and a long subscription plans. Steam gives less $ per game copy, but much wider access to the game, marketing, etc.
For some reason, it seems to me that he himself did not expect that the development of the game could take so much time. He mentioned that he had the whole idea and the whole plot of the new game when he was just finishing the development of Acting Lessons. But having a script or the whole idea of the game on hand does not mean the routine implementation of this whole idea into game code, dialogues, scenes and branching of the plot. Certain subtleties of the plot, the elaboration of details, including the smallest ones, incredibly increase the volume of the originally planned project. There can be no other way, otherwise he would automatically follow the goal. But his desire to constantly add something, improve, and the growing hardware capabilities further stretch the development. I think that he will eventually define a framework for himself and keep himself in it, otherwise his dream of releasing the game and implementing the idea in a finished product may not come true.
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He wants to embody and realize his idea, he wants to tell us his invented story, but if he drag it out too long, it will be like invitation to a concert taking place in a hall for 10,000 people, in which only 100 are came to. Imagine thecontent creatorperformer feelings and emotions after this. Even if the music is wonderful, and the performer's voice is magical it can't help if the tickets have no date on them or it barely visible.
The joy from realisation and seeing of people listening/viewing/playing your performance/music/game/etc are very important thing. Money part is not actual for him anymore. He got enough already to never work again and live his life how he want to it. But he continues to spend time and working on his project. It's a huge bummer and blow for creator to realise nobody want it or interested in it anymore. That's my point.
No matter how wonderful BADIK is, no matter how much we love it, it's an indie game and a one-man project. The more time (years) pass, the more difficult it will be to come to terms with this and the more challenges there will be for the developer.
He can't help but understand that. Better than anyone.
He's targeting 16 episodes apparently, but he threw an entire episode in the trash (Ep.9).
To me it's not the best episode so far, because it is basically centered on the Halloween party. I prefer more variety and less free roam time. But I wouldn't say that it is trash either. I didn't like it much the first time I played it. But I've grown to like it the more I've played it. Playing all the different branches definitely helps making it more attractive.You mean the best episode in the game so far? The one that escalated the storyline and gave the MC his first encounter with Vinny? That Episode 9?
I'll tell you what happened in Ep.9... shit didn't happen. Apart from the MC and Vinny's meeting, the plot didn't have any progression at all. The fact that not a day has passed is enough to prove what I am saying. Ep.9 only served to announce what will happen in Ep.10, am I lying?To me it's not the best episode so far, because it is basically centered on the Halloween party. I prefer more variety and less free roam time. But I wouldn't say that it is trash either. I didn't like it much the first time I played it. But I've grown to like it the more I've played it. Playing all the different branches definitely helps making it more attractive.
We started with day-to-day in first episodes, and we finished with 1st semester in B&R at the Season 2 end. There are 1 month gap to cover between EP9 and EP10 already and DPC himself said before that game ends in late spring, when MC ends his 1 year in B&R. Everything is accelerating, events will develop more rapidly. We are at the point, where It is not necessary to show us every single day of the MC's life there for development of the plot, characters and relationships. And we need to accelerate to be able to see all this developments. It won't be possible if one episode will cover 1 week of MCs life as before. So, prepare for a ride. I won't be surprised if the whole Season 4 or at least half of it will look like the last 2 episodes of AL. Where MC tells us about past events in his life through flashbacks and deals with the present time challenges. Then it all this leads us to dozens of different endings.Since DPC dedicated an entire episode to Zoey and an entire episode just to a Halloween party, we can safely say that he's in no rush to finish the game. He's targeting 16 episodes apparently, but he threw an entire episode in the trash (Ep.9). I have doubts if this game will only have 16 episodes. If he doesn't create insanely long episodes, the plot won't fit into 16 episodes, neither in this life nor in another.