- Jun 14, 2020
- 3,138
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I know this. I've studied capitalism, you know? Okay, it's called macro economics but you get what I mean. But we're talking about crowdfundig a dev and not buying a product in the market. I don't say it's wrong to be a Patreon from a big whale. I just don't get why this one is so much "overcrowdfunded".For example, when we buy goods from some multi-billion dollar corporation, we don't ask "Give it me for free, because they are already billionaires."
Well, that's exactly what I meant. All the devs have these costs and while the small devs can't implement many ideas as they could because they do not receive enough donations to afford large hardware, expensive assets and certainly not music licenses. We've many good devs out there who make really good AVN's with small budgets while DPC could cover all his costs for a whole update with just the money he get's in one month. What could we get for great AVN's if the small devs had more creative leeway because they could effort to do their work like they had in mind? The whole genre and we as players would profit.Either way, game development costs money. DAZ assets are very expensive, although many of them can be obtained for free, I doubt that he does this. Electricity costs, purchase and maintenance of computer hardware, developer labor costs...
Again, it's totally fine by me to donate DPC and it's up to everyone themself how much it's worth to them. I'm thinking more on a meta level here. Good games get abandoned because the devs can't pay the whole process and other good games get stuck in the "good" level and could get "great" if the dev had the money to do so. Imagine to have ten to twenty games on a quality level of BaDIK.