So you will deprive yourself from seeing all potential endings? That's why we have different saves, nobody will die or nothing bad will happen to you. Treat it as watching interactive movie.
Believe you or not, but I paid attention to the unfulfilled task at my first playthrough, I didn't need Leon or his glance along the right line to understand what was not completed. Just reading of the words and remembering some things were enough. It's pity if you require Leon "hint" to point out what task you missed on a board.
You mentioned some time ago that some dude found the evidence of Chad & Troy relationship in red sneakers, which was in Troy's room and which Chad was weared too. Other good hint to player is if MC mock Alphas after his confrontation with Chad in cafeteria (MC need to intervene and help Sage, otherwise it lead to alternate dialogue, but it also hints to some Chad "problems"):
Code:
ch "You do know that campus security can't always be around to save your pretty little ass?"
"Mock him" if True:
$ dk(1)
$ RPjocks -= 1
mc "Do you think I have a pretty little ass? How gay are you?"
an "Hehe. That sounded pretty gay to me."
Anthony said that it sounded pretty gay to him, while Chad immediately punched him into a gut for saying such a thing. Anthony give us a hint.
Code:
jcs "Hahaha!"
mc "Hey, what the hell!?"
ch "You got a problem there, Prince Charming?"
an "Hehe. Yeah! We got a fucking Romeo or something over here."
ch "Shut up, Anthony!"
"Mock him" if True:
$ dk(1)
$ RPjocks -= 1
mc "Did I charm your panties off?"
an "Chad doesn't wear panties."
ch "..."
Anthony give us a hint again.
The above are a good examples of hints and really some valuable clues which probably would able to help with reveal of Chad-Troy gay couple in the EP1 of the game, while otherwise it's being revealed only at the end of EP7.
There're much less moments and alternate scenes with Maya in this case, but they are present. I won't find all of them now, but here are some of them. And while I searched for "feelings for Maya" moments, I also find one extra thing for Throuple and Maya, lol.
EP6 library & study scene:
mc "Thanks, Maya."
if pathMayaJosy and ep6_like_maya:
my "You're welcome."
View attachment 2777650
View attachment 2777654
View attachment 2777656
elif True:
my "You're welcome."
View attachment 2777658
Just a little moment. But it shows how Maya carefully and gently shows her sympathy and feelings. While Josy always and anyway devours MC with her eyes
So even in Throuple Maya shows her own specific signs of affection and attention.
But let's back to the "ep5_feelingsForMaya" variable.
EP6 cafeteria scene (when MC sits with J&M and Becky is comming):
my "*Whispers* Haha! Anyway... She's a popular girl."
my "*Whispers* We also met at the DIKs' party last weekend."
my "*Whispers* Guess I'm not worthy of being memorable."
if pathMayaJosy or ep5_feelingsForMaya:
$ RPmaya += 1
mc "*Whispers* You're memorable to me."
View attachment 2777692
EP6 ending scene after J&M leaved the HOTs ceremony and Patrick is going to Maya's dorm room:
my "There isn't anymore. Help me. What do I do?"
mc "We'll figure this out. We have to."
js "Let's go back to our dorm. Ok?"
my "Ok."
if pathMayaJosy or ep5_feelingsForMaya:
View attachment 2777703
elif True:
View attachment 2777707
I don't have much free time right now to search the whole game script from EP6 till EP9, but if you interested just search for ep5_feelingsForMaya var, you'll find a few more moments as well as differences in dialogues here and there.
Sometimes it gives you renders from the Throuple path (example with cafeteria & Becky scene), sometimes it's something unique, like the scene above.
Just from memory: in EP7 HOTs party you're able to text Maya if you are in Throuple or if you have feelings for her. Oherwise you can't text her.
Etc, etc.