- Jan 16, 2023
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that'd be the Clergy. They'd be the pimps.I wonder what the 0.01% represent ?
that'd be the Clergy. They'd be the pimps.I wonder what the 0.01% represent ?
As I always say, F95's average user is a gentleman and a poet.Is there any recent update about a release date for the next chapter? I tried to look myself but couldn't find any relevant info amongst the pages of people arguing what constitutes prostitution, though I was amused to see that based on some people's opinions, approximately 99.99% of monogamous relationships in human history count as prostitution.
He's probably correct. But as I mentioned, I'd rather expect it at a later date so that when it finally sees the light of day, it would feel like an unexpected surprise.Hey, what about September? I'm expecting it in September. Geralt said that the chances are high. A person with such a name will not mislead people.
Clients, most likely.that'd be the Clergy. They'd be the pimps.
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Nah, they keep children locked up in their private rooms for that.Clients, most likely.
I would concur that in terms of the writing Quinn is one of the best (written) if not the best written character in the game, but the paragraph about "self honesty" completely misses the mark in my opinion.I'm reposting this one, once again, to make it clear about the best female character in Being A DIK.
Personally, I'm hesitating between Sage and Jill, I don't know which one to choose...I'm reposting this one, once again, to make it clear about the best female character in Being A DIK.
I agree with you on Quinn being one of the best well-written characters in the game. This game has a few antagonist characters, and Quinn is one of them. Actually, in well-written stories, antagonist characters make the story go forward and make it interesting. Without any challenges for the protagonist, the story would be boring. So, Quinn along with other antagonist characters serves this purpose in the game.I would concur that in terms of the writing Quinn is one of the best (written) if not the best written character in the game, but the paragraph about "self honesty" completely misses the mark in my opinion.
As the psychopathic narcissist that she is, she is absolutely not "self honest". Quite the contrary she is lying to herself and others ALL the time, to deflect her own failures and mistakes away from herself.
Don't take this the wrong way, but that speaks more about you than the game.4 years since episode 1 and I still don't know the name of almost anyone from the male cast.
The female cast I can only remember the main ones LOL
Her tits are just the right size and shape, and natural. Just yummy.To be honest, I like her tits, too. I've always been a fan of smaller.
I don't agree with this. The man could love his daughter (she surely seems to believe it), I won't argue that point. But we still haven't seen enough flashbacks of Quinn's past to actually support the point you are trying to make in the part I've marked in bold.Quinn is not honest. For example, she lies to Sage and Tommy. She betrays Sage and Riona, actually she betrays most of the HOTs. No, she's just evil.
Where's Quinn's past, hardcore? Yes, she grew up on drugs, but Rox seems to have taken good care of his daughter. He didn't suppress or control her like other fathers in the game.
It's not the first time I state this. But WTF does "being inherently evil" mean anyway? You actually believe that kind of cheap bs? There's no such thing. Or do you actually believe that when we are born into this world our future deeds and our fate are already written and set for us? Come on, dalli, don't say that kind of nonsense.That's exactly what I wrote. She had a better past when it came to her father and still turned into such a cunt. Ergo, Quinn actively chose to be like that. So she's inherently evil.
Absolutely. Isn't it attractive? The challenge, the idea of bringing down the walls that they (the tsundere LIs) put between themselves and you.It's just Quinn is a tsundere, and everyone likes tsundere.![]()
The game is under active development. And you can follow its updates here. In the OP, you'll find links to download the game and play it.hello guys .. i just want ask >> i heard from some one that this game is no longer in this website .. is it true or maybe i miss understand ??
is this game has the latest update in this web .. or its already stopped continuing here & transferred to a another new website ?
Considering she is basedYou can say it about any character, doesn't make it true. Quinn's face is objectively unattractive to each their own though.
November doesn't seem so bad now.You must be registered to see the links
View attachment 2788331
This week I started by working on some time-consuming art I had postponed but wanted to complete soon.
I updated my planning and flowcharts, played and polished parts of the episode, and wrote much of the missing content.
I have a handful of scenes left to write and a handful of lewd scenes that need animations. 20 scenes of varying length, including two free-roam events, need static renders. The range per scene is likely 20-200 static renders, so it's hard to tell how many renders are left to make. In my mind, it's at least 1000 more.
I have some important scenes left to create, and they will get the attention they deserve. There are other tasks I won't list left too. I'm considering making a checklist of what's left when we get closer.
The static render count is at 4267, and next week I will focus on it again - hopefully giving it a good bump. I'll have another preview ready for you soon. The animation queue is solid enough to last at least another week before I need to work on animations again.
I have a good flow, work very methodically, feel motivated, and am making good progress daily.
Have a nice weekend.
Dr PinkCake
At least 1000 renders, see ya'll in last September days if we lucky.You must be registered to see the links
View attachment 2788331
This week I started by working on some time-consuming art I had postponed but wanted to complete soon.
I updated my planning and flowcharts, played and polished parts of the episode, and wrote much of the missing content.
I have a handful of scenes left to write and a handful of lewd scenes that need animations. 20 scenes of varying length, including two free-roam events, need static renders. The range per scene is likely 20-200 static renders, so it's hard to tell how many renders are left to make. In my mind, it's at least 1000 more.
I have some important scenes left to create, and they will get the attention they deserve. There are other tasks I won't list left too. I'm considering making a checklist of what's left when we get closer.
The static render count is at 4267, and next week I will focus on it again - hopefully giving it a good bump. I'll have another preview ready for you soon. The animation queue is solid enough to last at least another week before I need to work on animations again.
I have a good flow, work very methodically, feel motivated, and am making good progress daily.
Have a nice weekend.
Dr PinkCake
spoke like a True Lazy Milker MotherFuckerYou must be registered to see the links
View attachment 2788331
This week I started by working on some time-consuming art I had postponed but wanted to complete soon.
I updated my planning and flowcharts, played and polished parts of the episode, and wrote much of the missing content.
I have a handful of scenes left to write and a handful of lewd scenes that need animations. 20 scenes of varying length, including two free-roam events, need static renders. The range per scene is likely 20-200 static renders, so it's hard to tell how many renders are left to make. In my mind, it's at least 1000 more.
I have some important scenes left to create, and they will get the attention they deserve. There are other tasks I won't list left too. I'm considering making a checklist of what's left when we get closer.
The static render count is at 4267, and next week I will focus on it again - hopefully giving it a good bump. I'll have another preview ready for you soon. The animation queue is solid enough to last at least another week before I need to work on animations again.
I have a good flow, work very methodically, feel motivated, and am making good progress daily.
Have a nice weekend.
Dr PinkCake
Could be done by the end August and with beta testing we would get it early September. Provided there isn't more scenes to add after this and how many more animation there areYou must be registered to see the links
View attachment 2788331
This week I started by working on some time-consuming art I had postponed but wanted to complete soon.
I updated my planning and flowcharts, played and polished parts of the episode, and wrote much of the missing content.
I have a handful of scenes left to write and a handful of lewd scenes that need animations. 20 scenes of varying length, including two free-roam events, need static renders. The range per scene is likely 20-200 static renders, so it's hard to tell how many renders are left to make. In my mind, it's at least 1000 more.
I have some important scenes left to create, and they will get the attention they deserve. There are other tasks I won't list left too. I'm considering making a checklist of what's left when we get closer.
The static render count is at 4267, and next week I will focus on it again - hopefully giving it a good bump. I'll have another preview ready for you soon. The animation queue is solid enough to last at least another week before I need to work on animations again.
I have a good flow, work very methodically, feel motivated, and am making good progress daily.
Have a nice weekend.
Dr PinkCake
Well, it's definitely September. 1,000 renders of it will be all of August. I don't know when exactly, but I think closer to mid September.You must be registered to see the links
View attachment 2788331
This week I started by working on some time-consuming art I had postponed but wanted to complete soon.
I updated my planning and flowcharts, played and polished parts of the episode, and wrote much of the missing content.
I have a handful of scenes left to write and a handful of lewd scenes that need animations. 20 scenes of varying length, including two free-roam events, need static renders. The range per scene is likely 20-200 static renders, so it's hard to tell how many renders are left to make. In my mind, it's at least 1000 more.
I have some important scenes left to create, and they will get the attention they deserve. There are other tasks I won't list left too. I'm considering making a checklist of what's left when we get closer.
The static render count is at 4267, and next week I will focus on it again - hopefully giving it a good bump. I'll have another preview ready for you soon. The animation queue is solid enough to last at least another week before I need to work on animations again.
I have a good flow, work very methodically, feel motivated, and am making good progress daily.
Have a nice weekend.
Dr PinkCake
higher chance of you winning the lotteryCould be done by the end August and with beta testing we would get it early September. Provided there isn't more scenes to add after this and how many more animation there are