Geralt From Rivia

Conversation Conqueror
Jun 15, 2022
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He shouldn't ask the fans about it, he should know it himself. Empty scenes are the problem with all aspiring writers who think these scenes create atmosphere or deepen characters, but they're just boring and uninteresting. Did episode 9 need a scene with Becky and Jacob? Did it say something new about Becky, Jacob that we didn't know? No. Did it need a boring scene where MC dragged a beer keg down to the basement? No. DPC is lucky to have a loyal audience and to be given complete freedom of action. Ubisoft has its own business model and it works( or did). They have beautiful open worlds that are fun to explore. Especially if you're into ancient history.
But that's not what we're talking about right now. It's about the fact that DPC is chasing quantity. I preferred a shorter and more colorful scene to several long and boring ones. For example, I still remember short and memorable scenes from season 1 that I want to quote and have a hard time remembering MC's boring dialogues with other characters in episode 9. But that's the business model DPC deliberately chose. It's working so far.
It looks like he's going to create a big and interconnected, living world by making the characters feel more alive and not just occasional extras that just exist.
Looking at his Patreon - it works, subscribers do not leave him. Personally, I prefer big episodes, I don't like short games. It pissed me off back in 2017-18 when I got a miserable 300-500 renders, albeit often.

The plain and simple answer is: It just takes too damn long.

The game may hold an interest to me in the next year and a half. But by the time it is finished my kids will be going to freaking collage!

Waiting until 2032 for the last episode is not realistic. Nor will DPC actually finish it by that time.

Either he learns to trim, trim, trim. Or this game never gets finished.

My prediction is another 2 or max 3 episodes like this, then he is caput. If he doesn't burn out, his audience will. Then he'll fast wrap the story in any way he can and arrivederci amigos, he'll be of to Dubai or Monaco, or someplace like that to enjoy his millions.

:illuminati:
I don't see any prerequisites for DPC to burn out, or for his audience.
In addition, the game is very famous. If someone leaves, new subscribers come - the number of his subscribers is now on a stable plateau.
This guy has been working like this for 5 years, and the only break he took was a two-week vacation. Of course this guy is a big snowflake, but he does a good job, this is his muse and he is simply obsessed with his creativity. I see no reason for anything bad other than a potential accident or illness.
 
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Oct 18, 2021
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The plain and simple answer is: It just takes too damn long.

The game may hold an interest to me in the next year and a half. But by the time it is finished my kids will be going to freaking collage!

Waiting until 2032 for the last episode is not realistic. Nor will DPC actually finish it by that time.

Either he learns to trim, trim, trim. Or this game never gets finished.
It takes long, it will most definitely be completed though
My prediction is another 2 or max 3 episodes like this, then he is caput. If he doesn't burn out, his audience will. Then he'll fast wrap the story in any way he can and arrivederci amigos, he'll be of to Dubai or Monaco, or someplace like that to enjoy his millions.
I thought Ep. 10 was supposed to be the last one?
You forgot to switch between your accounts, Arigon

Peace!
 

VaderExMachina

Brazilian Sith Lord
Donor
Nov 21, 2022
1,040
4,582
I thought Ep. 10 was supposed to be the last one?
DPC already said he planned 4 seasons with 16-17 episodes in total, that means we're barely past the halfway mark and at this pace, we'll be lucky to have a finished game before the end of the 2020's
S1 = EPs 1-4
S2 = EPs 5-8
S3 = Interlude + EPs 9-12
S4 = EPs 13-16 (17 if there's an Epilogue)
 
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Xisorr

Newbie
Apr 29, 2023
39
52
ok, so November release it is. little disappointing, but at least we know DPC will deliver the goods. time to try something else.
 
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BorgiaBou

Well-Known Member
Jul 24, 2021
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View attachment 2806916

I focused on and completed three scenes this week, two of which were big, and the last one was a short free-roam event.

I wrote dialogue, carried out environment design, and prepared 18 characters for the scenes to be able to pose renders. I posed roughly 270 static renders and some ambitious SFW animations.

At the moment, I've just started working on a lewd scene. So, there will be a mix of animations and static renders on the schedule for next week.

The animation queue has 18 animations and is chugging on at a good pace. If all goes as planned, I can replace another render station next week with an upgrade. So, there is likely some PC maintenance on the schedule too.

I have 15 events left to create on my episode flowchart. To explain what I mean by that, an event is the equivalent of a scene or a complete free-roam event (including all its sub-scenes). It's rather vague and the events can vary a lot in size.

I've estimated that one of the shorter scenes needs 35 renders for the writing, whereas the remaining biggest one needs ~350-400 renders. I've completed the writing for 8 of those 15 scenes and done partial writing and art for several. This is the best estimate I can give you at the moment.

Have a nice weekend.

Dr PinkCake
Christmas present release...:love:
 
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aykarin

Member
Aug 3, 2019
314
661
For a long time I thought we will be able to enjoy the new chapter in September or maybe even in late August if we are lucky. But after reading the latest status update, I think we have no chance of getting it before October. Realistically speaking, probably late October or maybe even early November :(
I have no issue with DPC making each update bigger and pushing constantly for even higher quality, I don't even mind the huge free roams so much. But what bugs me is that he seemingly fell into an obsession with creating SFW animations. They are completely unneeded, especially the long ones (which often look weird), they take lots of time to pose and computing power to render while not making a significant difference in production value... :/ Unfortunately, DPC will probably keep escalating them to absurd amount and length, slowing down the development process even more.
 

Jumbi

With my good eye closed
Donor
Feb 17, 2020
1,633
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Christ, I really wish DPC hadn't done that stupid Interlude and set development back three months.
The interlude only took 3 months and thirteen days to be produced. Had it not existed, the only difference would have been that episode 10 would already be out most likely.

As for development cycles as short as 3 months, excluding the interlude, which is rather small, we haven't seen the doc taking as little time as that to produce an episode since episode 2's development cycle. And with the new branching system, he already warned us that we should be ready for both of these: larger episodes, but at the same time the probable subjective impression of these being shorter than before, unless you play all the different routes, of course.
 

Geralt From Rivia

Conversation Conqueror
Jun 15, 2022
6,271
40,034
I think the useless SFW animations are a rare consensus... Not 100%, but, if it's 80%, it's already a massive consensus statistically speaking. They're even bad for the overall look of the game because the game is one whole and not a separate bunch of episodes, so, the game will start with one aesthetics and will end with another... But I'll stop talking about that to not give him ideas about reworking the earlier episodes...
Unfortunately, you cannot change this. Cinematic animation is a new trend for top AVN creators and I see them everywhere these days. For this, we must say thanks to the new top-end video cards, which are not inferior to professional solutions like Quadro and Ada. They certainly enliven the game world more, but in DAZ it is very bad for animations, very slow rendering.
Blender can do it faster... but imagine porting the entire BaDIK asset library to Blender.
 
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Hahn1900

Well-Known Member
Jan 3, 2021
1,494
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You know we would be on to episode 11 if it wasn't for the Interlude.
If he didnt made the interlude the game would be on hold for a year now. Thats for sure.

DPC said it pretty blunt himself... he NEEDED to write something else out of a different perspective with some other changes oo cause he was kinda "sick" of being a dik... which is no surprise after 3 years of the development. And besides, the interlude was just about 20% of an regualr episode. Sooo well, we lost about 3 months because of that, but DPC gained the motivation again to get back into development for the main-course. So seeing it like that... iam grateful for the interlude, but yeah overall i could live without it.

And hope he doesnt do something like that again. If he needs a "change of scenery" its pretty easy to get during a regual episode of being a dik. I mena, we saw so much in episode 9 already "outside" of the MC, way too much... he can easily do that again. And we already saw it in the past too, DPC loves to creates distractions, mini games, unnecessary other stuff, and most of the time its more like a benefit for himself just to create something "different" i guess.

If he would not do all the unnecessary stuff, the game could be completed by now. But its more likely that he would have dropped the project because he gets bored or burned out. He admited at one point during development of episode 8 that he was near a burn out, and told us there already that he need to do something else before doing ep 9... this something else was the interlude. So it might not be necessary for us or most from us... but for him it was essential to go on with the project.

and to be honest, most of the kinda "unnecessary" stuff makes this game so special, cause everything feels so "alive" like he creates it... well, it would feel that way too if he would cut out most of the animations. But the minigames and other things going on during an episode, creates so much depths, no other AVN can deliver that.
 

felicemastronzo

Devoted Member
May 17, 2020
11,754
22,685
DPC said it pretty blunt himself... he NEEDED to write something else out of a different perspective with some other changes oo cause he was kinda "sick" of being a dik... which is no surprise after 3 years of the development. And besides, the interlude was just about 20% of an regualr episode. Sooo well, we lost about 3 months because of that, but DPC gained the motivation again to get back into development for the main-course. So seeing it like that... iam grateful for the interlude, but yeah overall i could live without it.
seems to me a rather forced deduction.

DPC only said that it had been nice to change during the interlude (what's the difference anyway? same story, same atmosphere...). but DPC always tells us how much he loved what he had just done (a minigame, an animation, a new setting, costumes...).
 

abcde

Member
Apr 30, 2017
175
309

View attachment 2806916

I focused on and completed three scenes this week, two of which were big, and the last one was a short free-roam event.

I wrote dialogue, carried out environment design, and prepared 18 characters for the scenes to be able to pose renders. I posed roughly 270 static renders and some ambitious SFW animations.

At the moment, I've just started working on a lewd scene. So, there will be a mix of animations and static renders on the schedule for next week.

The animation queue has 18 animations and is chugging on at a good pace. If all goes as planned, I can replace another render station next week with an upgrade. So, there is likely some PC maintenance on the schedule too.

I have 15 events left to create on my episode flowchart. To explain what I mean by that, an event is the equivalent of a scene or a complete free-roam event (including all its sub-scenes). It's rather vague and the events can vary a lot in size.

I've estimated that one of the shorter scenes needs 35 renders for the writing, whereas the remaining biggest one needs ~350-400 renders. I've completed the writing for 8 of those 15 scenes and done partial writing and art for several. This is the best estimate I can give you at the moment.

Have a nice weekend.

Dr PinkCake
It's so crazy that now we are only gonna get 1 update per year i still remember when this game used to take 2 to 3 months for an update then 3 to 4 then 5 to 6 then 9 months and now we only get one update a year with 3 updates in 2019,then 3 in 2020,2 in 2021 and only one in 2021 two if you count the waste of time that was the interlude we just have been getting less and less while DPC get's more money, better equipment and don't forget he also used to have an IRL job before and was still faster doing updates before and nobody ever complained the earlier updates were small with 1709 renders or with 3723 and now with the last episode with 5037 it felt like the smallest update of all definitly quantity over quality filled with useless cinematics and renders plus the fact that you now have to play updates 5 times to get everything at this rate it's gonna be one year and half next for a single update and then 2 years for an update.
 

Crusader of Romance

Well-Known Member
Dec 14, 2019
1,376
1,462
Christ, I really wish DPC hadn't done that stupid Interlude and set development back three months.
He's said over and over again that Interlude didn't set development back much. Development for Episode 9 would always be long because he switched to a new launcher and needed to test it out. He made Interlude so we wouldn't have to wait a year for the next gameplay.
 

SomboSteel

Active Member
May 8, 2017
575
3,439
The problem is that everyone has their own subjective opinion about what should be removed. I think there isn't much content in the game that needs to be removed that the majority of the fanbase will reach a consensus on. And this creates a dangerous precedent: as soon as DPC agrees with the opinion of a group of people and removes some content, "screamers" will immediately crawl in from all the cracks and demand from the devto remove everything they don't like. So I probably agree that let him do everything with his vision.

Yes, management is a tough thing. People have been teaching this in college for years, no wonder. DPC can be incredibly talented at creating interesting and exciting stories, can work well with DAZ, be a good programmer... but a bad manager. It is not for nothing that separate specialists are engaged in management in companies.

In the last part, you did a great job of describing the Ubisoft-type issue of open worlds. In Ep.9 there were objective problems, free-roams were somewhat...overloaded. It was ok for me, but some didn't like it. Free roams like HOTs party Ep.7 with no more than 1000 renders, I consider the golden mean.
i get what you are saying, but when it comes to DPC we can all pretty much agree that he already caters to a certain type of player since developing BaDIK (this is a psuedo-harem game where are the girls always like you even if you "dump" them, with nothing even like tangentially related to NTR, and Jill being added last minute for reasons that are speculative but ultimately i think its obvious he wanted to get a virgin character in there to cover all his bases for his target demographic).

AL was a very different beast where he wasnt making real money from it and just had a story he wanted to tell, with flaws and left field endings and all. he used to feel more like he had stuff he wanted to get out and share with others; experiences/emotions/trauma/whatever. there was some strange stuff in that story, but it was his strange stuff. and because of that i would have agreed with you 100% on BaDIK if it was made with similar zeal and principle where he was clearly sticking to his own vision.

but BaDIK has already been compromised by the lowest common denominator and i dont think thats debatable. AL was distinctively DPC, whereas BaDIK is distinctively vanilla and non-challenging content by comparison. and thats not shitting on the quality because BaDIK is quite good. if DPC's goal was to make the very best bog standard Animal House/American Pie/every other teen sex movie that has been made, then congrats to him because i think its likely mission accomplished. but after AL i had higher hopes for him as a creator/storyteller than to kinda just sell out and make the most wide reaching and non threatening AVN possible

thats just my two cents
 
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