- May 8, 2017
- 575
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i get what you are saying, but when it comes to DPC we can all pretty much agree that he already caters to a certain type of player since developing BaDIK (this is a psuedo-harem game where are the girls always like you even if you "dump" them, with nothing even like tangentially related to NTR, and Jill being added last minute for reasons that are speculative but ultimately i think its obvious he wanted to get a virgin character in there to cover all his bases for his target demographic).The problem is that everyone has their own subjective opinion about what should be removed. I think there isn't much content in the game that needs to be removed that the majority of the fanbase will reach a consensus on. And this creates a dangerous precedent: as soon as DPC agrees with the opinion of a group of people and removes some content, "screamers" will immediately crawl in from all the cracks and demand from the devto remove everything they don't like. So I probably agree that let him do everything with his vision.
Yes, management is a tough thing. People have been teaching this in college for years, no wonder. DPC can be incredibly talented at creating interesting and exciting stories, can work well with DAZ, be a good programmer... but a bad manager. It is not for nothing that separate specialists are engaged in management in companies.
In the last part, you did a great job of describing the Ubisoft-type issue of open worlds. In Ep.9 there were objective problems, free-roams were somewhat...overloaded. It was ok for me, but some didn't like it. Free roams like HOTs party Ep.7 with no more than 1000 renders, I consider the golden mean.
AL was a very different beast where he wasnt making real money from it and just had a story he wanted to tell, with flaws and left field endings and all. he used to feel more like he had stuff he wanted to get out and share with others; experiences/emotions/trauma/whatever. there was some strange stuff in that story, but it was his strange stuff. and because of that i would have agreed with you 100% on BaDIK if it was made with similar zeal and principle where he was clearly sticking to his own vision.
but BaDIK has already been compromised by the lowest common denominator and i dont think thats debatable. AL was distinctively DPC, whereas BaDIK is distinctively vanilla and non-challenging content by comparison. and thats not shitting on the quality because BaDIK is quite good. if DPC's goal was to make the very best bog standard Animal House/American Pie/every other teen sex movie that has been made, then congrats to him because i think its likely mission accomplished. but after AL i had higher hopes for him as a creator/storyteller than to kinda just sell out and make the most wide reaching and non threatening AVN possible
thats just my two cents