Kpyna

Active Member
Dec 16, 2022
666
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In reality most variables change some dialogue, the game doesn't forget but rarely makes a difference, of course until now.

A scenario in which Maya and Josy, without the trouple, can stay together or split up would involve a lot of extra work for DPC, quite unnecessary extra work given that inherent 'discarded' LIs
I could agree that a lot of variables will be used just for dialogues and changing some of the lines in them, while there is no point to do so for MC who taking girls side here and there, especially sooo far away, starting from EP6. It have more sense than just dialogues. And doing all such huge work, RP changings, variables and so on just to show us some different dialogues in a future, at least when we are talking about J&M sounds like a nonsense to me. It's the same as "feelings for Josy/Maya" choice in EP5. It's important and have to be played out with some significant outcomes. That's why we are getting so different scenes with girl we picked feelings for, if we stayed friends with them. To nullify all this, reducing it to a difference in dialogues would be a nightmare for DPC and players too, it would become a huge fake choice, behind which there is nothing and does not mean anything.

I can accept and understand some choices which are only emulates choices, making the immersion from fake importance, but it's different when we talk about J&M or other MG branches. Each of them have linked and related important choices, while the J&M have the biggest number and potential permutations and outcomes.

Speaking of game complexity and sub-branching of established branchings - well, DPC probably fully knew what he is going for and what to expect in a future. At least such choices should be in his main(core) plot plans he came with originally, because it's important and allows the game to remain decent and consistent. Knowing DPC he will ratherly do more episodes or will increase their size, than he will cut content and simplify things, nullify work he done before and so on, even if work will become TOO complex closer to the game end.
 

felicemastronzo

Devoted Member
May 17, 2020
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I could agree that a lot of variables will be used just for dialogues and changing some of the lines in them, while there is no point to do so for MC who taking girls side here and there, especially sooo far away, starting from EP6. It have more sense than just dialogues. And doing all such huge work, RP changings, variables and so on just to show us some different dialogues in a future, at least when we are talking about J&M sounds like a nonsense to me. It's the same as "feelings for Josy/Maya" choice in EP5. It's important and have to be played out with some significant outcomes. That's why we are getting so different scenes with girl we picked feelings for, if we stayed friends with them. To nullify all this, reducing it to a difference in dialogues would be a nightmare for DPC and players too, it would become a huge fake choice, behind which there is nothing and does not mean anything.

I can accept and understand some choices which are only emulates choices, making the immersion from fake importance, but it's different when we talk about J&M or other MG branches. Each of them have linked and related important choices, while the J&M have the biggest number and potential permutations and outcomes.

Speaking of game complexity and sub-branching of established branchings - well, DPC probably fully knew what he is going for and what to expect in a future. At least such choices should be in his main(core) plot plans he came with originally, because it's important and allows the game to remain decent and consistent. Knowing DPC he will ratherly do more episodes or will increase their size, than he will cut content and simplify things, nullify work he done before and so on, even if work will become TOO complex closer to the game end.
there was a choice about whether or not to warn Maya about Quinn, and the consequences of this theoretically important choice are to date very minimal (change Maya's initial team at the scavenger hunt and a few RPs after Patrick's arrival)

if such a seemingly important choice has such weak consequences I don't see why having a slightly more empathetic approach to the girls' fight should have who knows what consequence.

but the larger point remains that once MC is not involved the extra workload in dealing with Maya and Josy both as a couple and as individuals is completely superfluous. if DPC wants to break up the couple why should it also provide a path whereby the couple remains together but still disconnected from MC?
 
Jun 29, 2018
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Many of you are right and justified in your criticism of the developpment time from what I've read but I don't share the doomer energy from recently.
I too would have wanted two releases this year but if you take into account all factors, the dev time is really not that bad for the best game on the platform.

There was the minigame overall that took like around 2 months (yes I know some of you don't care about mini-games but some do, including DPC apparently), the 2 weeks vacation which was very much deserved after so many years of developpment without ever taking time to rest and finally the PCs upgrades which took about 2-3 weeks of dev time if I remember correctly.


All in all, that's about 3 months of developpment that we won't be seeing allocated in the following updates. Furthermore, we've seen noticable progress of the time taken for the animations since the hardware upgrades !

Try to take into account those 3 months, the fact that all his side content is now streamlined with an established process and the fact that his computers are more powerful and finally calibrated as he needs them to be.

If you do so, you end up with an estimated 7 months of actual dev time for episode 10 instead of more or less 10 months without thinking about these factors.
It could be very much possible that we do go back to the 6-7 months dev time between updates if all goes well !

Of course it's also possible that I am very VERY much wrong and nothing changes or worse, dev time keeps on increasing with every episode...

Time will tell.
Dev time between updates tends to take longer not get shorter for these games. I think people are just worn out and annoyed with how long these games take to make especially if they like the game. When I first joined this site out of the first three games I played two are still not finished 5 years later :LOL:. The scammers that release a trickle to milk, go radio silent or abandon because they're 6 grandmas and gerbil tragically died don't help people's patience.

Which is why any delay or effort into stuff seen as superfluous is like nails on a chalkboard.

There's going to be 15-16 episodes if I'm remembering correctly? At 1-2 updates a year this won't be finished until 2026-28 it's a long time to wait and that's without any delays happening.
 

Darkwen

Forum Fanatic
Nov 10, 2020
5,435
11,654
Many of you are right and justified in your criticism of the developpment time from what I've read but I don't share the doomer energy from recently.
I too would have wanted two releases this year but if you take into account all factors, the dev time is really not that bad for the best game on the platform.

There was the minigame overall that took like around 2 months (yes I know some of you don't care about mini-games but some do, including DPC apparently), the 2 weeks vacation which was very much deserved after so many years of developpment without ever taking time to rest and finally the PCs upgrades which took about 2-3 weeks of dev time if I remember correctly.


All in all, that's about 3 months of developpment that we won't be seeing allocated in the following updates. Furthermore, we've seen noticable progress of the time taken for the animations since the hardware upgrades !

Try to take into account those 3 months, the fact that all his side content is now streamlined with an established process and the fact that his computers are more powerful and finally calibrated as he needs them to be.

If you do so, you end up with an estimated 7 months of actual dev time for episode 10 instead of more or less 10 months without thinking about these factors.
It could be very much possible that we do go back to the 6-7 months dev time between updates if all goes well !

Of course it's also possible that I am very VERY much wrong and nothing changes or worse, dev time keeps on increasing with every episode...

Time will tell.
While I don't like the long development time we now have it doesn't take away anything for me unless we start getting shitty updates. At this point DPC is who he is and apart from something massive happening won't change. Could I be wrong sure but we at least we near the end. There is another side to it if DPC made smaller episode people would have less time to bitch and come up with crazy ideas that will never happen and that would be a truly awful thing to happen :ROFLMAO:
 
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robrize2169

Well-Known Member
Oct 8, 2022
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i have said this a few times before whether on this thread or that of another game that has a long time between updates. at least with those games, there are several hours of gameplay after a long update cycle. and since i play all LI's and the others route (many times each) i get more than satisfied with a game i play for free. people really need to stop complaining about a games development time here, especially since most of us here are playing for free. well that's my comment..now i'm done.
 

exer

Member
Game Developer
Aug 16, 2017
168
458
Many of you are right and justified in your criticism of the developpment time from what I've read but I don't share the doomer energy from recently.
I too would have wanted two releases this year but if you take into account all factors, the dev time is really not that bad for the best game on the platform.

There was the minigame overall that took like around 2 months (yes I know some of you don't care about mini-games but some do, including DPC apparently), the 2 weeks vacation which was very much deserved after so many years of developpment without ever taking time to rest and finally the PCs upgrades which took about 2-3 weeks of dev time if I remember correctly.


All in all, that's about 3 months of developpment that we won't be seeing allocated in the following updates. Furthermore, we've seen noticable progress of the time taken for the animations since the hardware upgrades !

Try to take into account those 3 months, the fact that all his side content is now streamlined with an established process and the fact that his computers are more powerful and finally calibrated as he needs them to be.

If you do so, you end up with an estimated 7 months of actual dev time for episode 10 instead of more or less 10 months without thinking about these factors.
It could be very much possible that we do go back to the 6-7 months dev time between updates if all goes well !

Of course it's also possible that I am very VERY much wrong and nothing changes or worse, dev time keeps on increasing with every episode...

Time will tell.
This would be a completely reasonable and rational argument, if it wasn't a team making tens of thousands of dollars a month. Assuming the average amount they make per person on their patreon is just $5 per person, with the current 12,639 patrons, that's $63,195, minus 5% for fees, that's still $60,035 a month they get. Or $720,420 per year. That's pretty close to a real game's yearly budget (most of those $10+ mil budgets are mostly just marketing and publishing costs), and more than a lot of indie dev budgets, and this is just a mostly linear visual novel that uses Ren'Py and DAZ. So the game isn't particularly difficult to code and the renders and animations aren't super complicated to make. So much of the work is done for you, or in the case of DAZ, you can just buy an asset instead of doing any of the work. It's overall significantly less work than a real game. Being this many years into development, they should also know what they're doing at this point. They shouldn't be spending a lot of time experimenting and trying to figure basic things out. They're experienced enough and making more than enough money to be working more efficiently, rather than less. If they're really falling behind, they have the money to bring on more people. Or if there's certain people dragging them down, they should be replacing them. They simply choose not to.

There's also the fact that there's plenty of other games without these same issues. My favorite example are games from the team over at NLT Media. They've put out two full games with better animations and incredibly high quality gameplay and renders in the time this game has been in development, and they're almost done with a third. They put out substantial updates significantly more often too. NLT has about 1.5k more patrons, but don't have the higher tiers that this game does, so they likely make roughly the same amount too. When they start getting to the end of one game, they even start on another and are able to put out regular updates on both. That way when one game is done, the next one has a decent amount of content in it and has had time for people to find it and get invested in it.

This is a professional team, and from what I've seen, one of the biggest earners in the adult game industry. They need to be held to a higher standard than maybe one update a year that only has maybe a few hours of content. It's one thing when it's one person or a game without much support, but this isn't that kind of game.
So many of these older games seem to be slowing down development as they get closer to the end, seemingly to milk their fanbases as long as possible. I imagine it's out of fear that once the project is done, people wont be interested in another. Or worse, out of laziness and greed. They're just trying to make as much as possible while working as little as possible. It's a real problem that people should really start calling these big devs out for. And more importantly, stop supporting. Because no matter what's going on, you can be it would get sorted out very quickly once people start jumping ship.
 

felicemastronzo

Devoted Member
May 17, 2020
11,824
22,813
While I don't like the long development time we now have it doesn't take away anything for me unless we start getting shitty updates. At this point DPC is who he is and apart from something massive happening won't change. Could I be wrong sure but we at least we near the end. There is another side to it if DPC made smaller episode people would have less time to bitch and come up with crazy ideas that will never happen and that would be a truly awful thing to happen :ROFLMAO:
in fact that's for sure: such long development times (combined with slow plot advancement anyway) have greatly killed the desire to talk about what might happen in the future of the story, because suddenly that future has become so distant

how long can it be interesting to talk about the fate of Bella's husband? or who ravaged the DIKs' mansion? or any other loose ends?

the season 3 finale will be there in about 2 years, by then something important will have happened, but is it worth talking about?
 

Orgitas

Engaged Member
Jan 5, 2023
2,031
6,780
in fact that's for sure: such long development times (combined with slow plot advancement anyway) have greatly killed the desire to talk about what might happen in the future of the story, because suddenly that future has become so distant

how long can it be interesting to talk about the fate of Bella's husband? or who ravaged the DIKs' mansion? or any other loose ends?

the season 3 finale will be there in about 2 years, by then something important will have happened, but is it worth talking about?
We have Dalli and Kpyna for the speculating. Especially once they have snorted some redbull. Then we, vultures, swoop in and pile on stuff if we agree or not. POretty good system, no? :p
 

felicemastronzo

Devoted Member
May 17, 2020
11,824
22,813
We have Dalli and Kpyna for the speculating. Especially once they have snorted some redbull. Then we, vultures, swoop in and pile on stuff if we agree or not. POretty good system, no? :p
no, I would say not at all

Dailix himself doesn't believe in his theories, they are food for thought, let's say so...

Kpyna is relatively new, it is right that he still has some enthusiasm, his approach is quite analytical

considering how internete works I doubt that a post above 10 lines is read by more than 1% of the users, and replies also seem to me to be quite rare
 

Darkwen

Forum Fanatic
Nov 10, 2020
5,435
11,654
in fact that's for sure: such long development times (combined with slow plot advancement anyway) have greatly killed the desire to talk about what might happen in the future of the story, because suddenly that future has become so distant

how long can it be interesting to talk about the fate of Bella's husband? or who ravaged the DIKs' mansion? or any other loose ends?

the season 3 finale will be there in about 2 years, by then something important will have happened, but is it worth talking about?
For me anyway it hasn't kill anything and honestly there hasn't been a shortage in speculating not with Dalli and Kpyna who I thank for my daily reading :ROFLMAO:. The thing is 9 didn't really give a lot to talk of course there was good stuff to talk about but it was more setup for whats coming
 

lipe2410

Forum Fanatic
Dec 23, 2018
5,247
20,296
Many of you are right and justified in your criticism of the developpment time from what I've read but I don't share the doomer energy from recently.
I too would have wanted two releases this year but if you take into account all factors, the dev time is really not that bad for the best game on the platform.

There was the minigame overall that took like around 2 months (yes I know some of you don't care about mini-games but some do, including DPC apparently), the 2 weeks vacation which was very much deserved after so many years of developpment without ever taking time to rest and finally the PCs upgrades which took about 2-3 weeks of dev time if I remember correctly.


All in all, that's about 3 months of developpment that we won't be seeing allocated in the following updates. Furthermore, we've seen noticable progress of the time taken for the animations since the hardware upgrades !

Try to take into account those 3 months, the fact that all his side content is now streamlined with an established process and the fact that his computers are more powerful and finally calibrated as he needs them to be.

If you do so, you end up with an estimated 7 months of actual dev time for episode 10 instead of more or less 10 months without thinking about these factors.
It could be very much possible that we do go back to the 6-7 months dev time between updates if all goes well !

Of course it's also possible that I am very VERY much wrong and nothing changes or worse, dev time keeps on increasing with every episode...

Time will tell.
This is simply NOT how DPC works.
If he doesn't have to spend time with minigames anymore for the next episodes, he'll just use this gain on time to make more renders. More and longer SFW animations. He'll NOT use this gain in time to release faster. He already made very clear he doesn't give a fuck in improve development time.
And think this game will be finished by around 2028 is already be unrealistic naive. Because this will be assume the 1 update/year pace will be kept until game is finished. But we are already in the 1 update per year phase and development time keep increasing every new update so you can be sure that future episodes will take more than a year to make. By the end of season 3, he'll already be taken a full whole year to make a update, and all episodes of season 4 will probably take more than year to make.

The way things are going and DPC is, this game won't be finished in this decade at all, if ever.
 

felicemastronzo

Devoted Member
May 17, 2020
11,824
22,813
For me anyway it hasn't kill anything and honestly there hasn't been a shortage in speculating not with Dalli and Kpyna who I thank for my daily reading :ROFLMAO:. The thing is 9 didn't really give a lot to talk of course there was good stuff to talk about but it was more setup for whats coming
you read Dallix's posts entirely? heck... :eek: :eek: :eek:


after the seventh and eighth chapters the situation was very similar. that the ninth chapter was particularly empty is an illusion due to the overall disappointment of the chapter, but more or less the same things happened that had happened in the last chapters: little but nothing
 
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Darkwen

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Nov 10, 2020
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This is simply NOT how DPC works.
If he doesn't have to spend time with minigames anymore for the next episodes, he'll just use this gain on time to make more renders. More and longer SFW animations. He'll NOT use this gain in time to release faster. He already made very clear he doesn't give a fuck in improve development time.
And think this game will be finished by around 2028 is already be unrealistic naive. Because this will be assume the 1 update/year pace will be kept until game is finished. But we are already in the 1 update per year phase and development time keep increasing every new update so you can be sure that future episodes will take more than a year to make. By the end of season 3, he'll already be taken a full whole year to make a update, and all episodes of season 4 will probably take more than year to make.

The way things are going and DPC is, this game won't be finished in this decade at all, if ever.
Keep in mind we getting in another interlude for the forth season which DPC will probably make bigger then the last one. That said I don't think things are as bad as some act but maybe I'm the foolish one. People wait longer for buggy AAA games so there are worse spots to be
 
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Darkwen

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Nov 10, 2020
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you read Dallix's posts entirely? heck... :eek: :eek: :eek:


after the seventh and eighth chapters the situation was very similar. that the ninth chapter was particularly empty is an illusion due to the overall disappointment of the chapter, but more or less the same things happened that had happened in the last chapters: little but nothing
While in the wait for 9 I said it would be the best yet I was wrong but still enjoyed it a lot and love the Josy scenes and of course the 3some . If there any disappointment I blame that on unrealistic expectations there are worse episodes such as 4 and worse free roam evetns like the one at Bella's house after prep party
 

felicemastronzo

Devoted Member
May 17, 2020
11,824
22,813
This is simply NOT how DPC works.
If he doesn't have to spend time with minigames anymore for the next episodes, he'll just use this gain on time to make more renders. More and longer SFW animations. He'll NOT use this gain in time to release faster. He already made very clear he doesn't give a fuck in improve development time.
And think this game will be finished by around 2028 is already be unrealistic naive. Because this will be assume the 1 update/year pace will be kept until game is finished. But we are already in the 1 update per year phase and development time keep increasing every new update so you can be sure that future episodes will take more than a year to make. By the end of season 3, he'll already be taken a full whole year to make a update, and all episodes of season 4 will probably take more than year to make.

The way things are going and DPC is, this game won't be finished in this decade at all, if ever.
I agree with the idea of your post but not about minigames. DPC loves to create new ones, if he couldn't do that he would have a much harder time working on badik, with all the consequences of that
 

Orgitas

Engaged Member
Jan 5, 2023
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While in the wait for 9 I said it would be the best yet I was wrong but still enjoyed it a lot and love the Josy scenes and of course the 3some . If there any disappointment I blame that on unrealistic expectations there are worse episodes such as 4 and worse free roam evetns like the one at Bella's house after prep party
There is a lot of transference and misplaced blame on these forums, it seems, at times. Shooting one's self in the foot. Just an observation, naturally. Hype builds and with that expectations also become greater. It is, some times, a hard train to not be seduced by when so many others are on the track. That is one thing about humans... We do love, subconsciously, to be part of a herd - a crowd. Even the most fiercely independent person can often be found going with a large group, mentally, at times. Just part of being human, I guess.

Unlike many other Devs DPC is consistent with his Dev updates. You start to feel a sense of ... Hmm as Frank-N-Furter from the Rocky Horror Picture Show would say "Antissssss...............................ipation.". So on and so forth. But, an old friend of mine, gave me some great advice when it comes to watching films. Especially those in a franchise where the hypeis all around the place (Like a Star Wars films for example) - When you go to watch it do not think you know what will happen. Just see it as its own thing. Not connected with anything else as if you never watched any other film in the series before.Just a silly Sci Fi film.

Quite simple advice, really, but it has greatly improved my viewing, and gaming, experience. Going into things as a blank slate. Less likely to be disappointed. Regardless, that was a semi serious post by me. Guess I will have shit post on this site some to repent for that particular sin!
 
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Kpyna

Active Member
Dec 16, 2022
666
2,361
there was a choice about whether or not to warn Maya about Quinn, and the consequences of this theoretically important choice are to date very minimal (change Maya's initial team at the scavenger hunt and a few RPs after Patrick's arrival)

if such a seemingly important choice has such weak consequences I don't see why having a slightly more empathetic approach to the girls' fight should have who knows what consequence.

but the larger point remains that once MC is not involved the extra workload in dealing with Maya and Josy both as a couple and as individuals is completely superfluous. if DPC wants to break up the couple why should it also provide a path whereby the couple remains together but still disconnected from MC?
We can't explain why it's so and that variable (told Maya about Quinn) is saved and transferred to S3 (ep2_recommendedSage). So, it's not discarded, even since it was already used at least once. And since Quinn business and dark things are still not revealed and only a few persons are involved and know about her activities at the campus, this choice probably wait for a proper moment to play it's role, especially on a Throuple branch and Maya's "path" I think. We still haven't saw consequences for almost all of major choices we had made, only a few of them played their role partially (Jade, choice between nursing home and pink rose, punching Tybalt), while the rest are still in a wait state.
 
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Hateitfuckit

Member
May 18, 2019
167
537
le another day of the development time rant. "Dpc Should just hire someone at this point." "This game never gonna be finished. Blah blah". "He is milking the hell of mah mothar". These people are supposed to be an adult. Personally, I think for a game with complex mechanics as this one deserve as much as it needs. There is already minigames, free roams and some phone shits. Half of the lazy dev here doesn't even bother with them. While it true many people might not enjoy these minigames, hell I don't even like pack quest but I don't mind them since I enjoy the heck outta the phone contents and the free roam. (Ep9 was a drag of course). With this game amounts of branching and where every choices provide some sort of different dialogues and interactions. That would take some people actually some years to make. I understand the frustration that Dpc earn alot and could quickly and easily hire someone but I think some people work better alone, otherwise why would he even make a porn game lmfao. With his skills and talents he can just work in some gaming company and earn quick bucks. It really shitty things how people act ungrateful and unappreciated. I still haven't never played any adult AvN games that provides these amounts of contents and shits. I guess some people are just jealous of the support lol, tho it mostly deserved he actually finished acting lesson and damn it also pretty good despite ending in horror.
 
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