- Nov 22, 2021
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- 5,509
Stop panicking about those 60 fps.I'd say 7 actually.
DPC has recently announced some of the animations from the upcoming episode will be 60fps, meaning they will take twice as much time to render.
He also implied that in future updates even more animations will be have 60 fps.
That combined with the growing scope of the game with several paths getting content at once, several minigames, extra art for rewards and the time needed to ensure all of that is up to quality means that the time between updates will only grow.
I already made a post saying more about this, but a simple solution would be increasing the number of PCs.
But I dont expect this to happen, DPC has no rush to complete this game, not when he is pulling more than 50K dollars per month (thats after the patreon fee and his taxes).
So yeah, lets be careful with our health, wouldnt want do die before playing this game to the end lol.
TL;DR - the animation is prepared by posing the first, last and several intermediate renders.
For 30 fps (so for 1 second of animation), on average 6 or 8 renders are enough. The rest of the frames are made by software and the DPC's task is sometimes to correct the posing in this or that render.
For 60 fps nothing changes. You still need to make the same number of renders and possibly some corrections.
When the effect is satisfactory, you render the animation in the target quality, which, as we know, is done in the background on a separate workstation.
It also doesn't take twice as long because the software needs more time the more the individual frames differ from each other. And at 60 fps they differ less because the motion is divided into more intermediate states.
We also know that animation rendering has no impact on the episode's production time because DPC himself said a few updates ago that the queue was empty because the new workstation is faster than him.
However, taking into account the possible need for more corrections, it can be assumed that the animation production time may increase by approximately 20%. But this is only one element of the entire EP preparation process.
What threatens us is the growing weakness of DPC to increase the number of animations and thus the larger size (GB) of the next EPs.
So...see you on NETFLIX for EP14