- Jul 25, 2020
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I've been one of DPC's staunchest defenders in the past (especially in the build up to ep 9), however this cycle has clearly had DPC extending the wait. Back in August/September he spent a week doing nothing except polishing a playthrough he had just tested. That's something he usually leaves to the end of development as he waits for animations to complete (which is exactly what he is doing now), so there was absolutely no reason to take a week out of development to polish that playthrough that early (he made no mention of rendering, coding or posing happening that week). And of course there's the switch to 60 FPS which offers a minimal improvement to the game, but could actually cause a lot of people with poor equipment to be unable to play the animations properly.While that's true, the same goes for the amount of content provided. Every update has more renders, animations etc. compared to the previous one. Just yesterday I tried explaining to some dude who accused DPC of milking in another game's thread that people can't expect a 5-6 month development cycle as for example in Episode 5, when he's more than doubled the amount of renders&animations, dialogue, coding...and so on.
Don't get me wrong, I would much prefer updates the size of Episode 5, and DPC going back to 5-6 month cycles instead of the current monstrosities, but some people in this thread are actually failing to use their heads. That's not aimed at you, I'm just saying.