I'm thinking about "caricature villains". This is partly true - some characters are indeed parodies of certain social classes, although now it’s the 2020s and such people can be seen in reality. Tybalt is a caricatured rich elitist, a mama's boy from a rich family who was never told no, the jocks are a typical caricature of school bullies, feminists... kind of like a caricature too, but just open Twitter and it becomes reality. But is it really that bad? Some of the characters are a sociable overview of unhealthy social trends and are presented as clowns, this fits the comedic tone of BaDIK. It reminds me of what Rockstar Games do in their games - making fun of everyone.
But is it all so caricatured? Let's take a look at the local Wanstein - Mr. Burke. Far from being a "cartoon villain", this guy is a serious threat and can ruin MC's life with just a snap of his fingers. His actions have already ruined Mona life, forcing her to leave college, and also destroyed Maya’s hopes (damn Maya, who pulled your tongue with HOTs free tuition!), leaving the problem unresolved. Although he could issue this damn grant in a few clicks of the mouse and was ready to do it. Well, the bastard is trying to protect himself.
Or Vinny, who put a gun to MC’s head. A drug-dealing street gangster fits the description of a serious threat. Moreover, a gangster who was scammed. In the world of street gangs, people kill for less.
What about Patrick? As much as some may not want it, it is part of the main storyline that is built around Maya/Josy.
That is, in this game there are both caricatured clowns and real villains. It seems that DPC is trying to balance between comedy and darker dramatic elements, but I have a feeling that the game is becoming more serious with each season. In Season 2, the biggest challenge was the mansion being trashed, and now we have a gun to our head. Will DPC be able to keep the game from turning into a thriller? Time will show. I've been hearing a lot of criticism towards BaDIK lately, but for me it's still the most emotional experience in the AVN genre.