Joshy92

Message Maven
Mar 25, 2021
12,213
27,931
My god imagine if Maya & Josy were real
I don't know how
But I would do whatever I had to to get their attention & impress them
 

Dr.Slime

Active Member
Nov 15, 2022
752
1,566
My god imagine if Maya & Josy were real
I don't know how
But I would do whatever I had to to get their attention & impress them
There is a picture of girl who looks like Maya Irl like 80% you could check just type Maya BaDIK irl it will show go ahead fly her to your place
 

Dr.Slime

Active Member
Nov 15, 2022
752
1,566
I think Maya is actually incapable of feeling hate
She is that much of a kind person
so The hall Quinn thingy is not true? and just piece of fiction and she is actully like her? and didn't even try to slap her or did slap her screams at her face? hate every sentence her name is mentioned? are you sure we play the same game joshy at this point i'm really worried
 

Joshy92

Message Maven
Mar 25, 2021
12,213
27,931
so The hall Quinn thingy is not true? and just piece of fiction and she is actully like her? and didn't even try to slap her or did slap her screams at her face? hate every sentence her name is mentioned? are you sure we play the same game joshy at this point i'm really worried
It may look like she is capable of hate
But she really isn't
That is just emotions getting the better of her at the time

Maya is one of the most purehearted girls in VN history
 

Ottoeight

Forum Fanatic
Mar 13, 2021
5,553
9,935
Bianca is going to have some incentive to fuck MC soon. As soon as her boyfriend's infidelity comes out, i'd guess.
It only happens if Jill is MC's girlfriend.


Can you please send the save on this path, both from this scene and end of ep. 9?
Follow her path until you have to choose fight for Jill/Don't fight for Jill at the end of ep.7 and make the WRONG choice. She won't invite you at the sushi dinner with her friends and therefore she will reject you.

Anyway, I don't think this path will lead MC into Bianca's pants. MC doesn't know who Matt and Olivia are unless he has dinner with them. If he knows them but Jill is not his girlfriends, he will react with a "who gives a damn".
 

dalli_x

Engaged Member
Jul 7, 2017
3,441
7,802
Dear dalli_x, it's still an AVN game and it's specific world.

DPC has even made things like special renders decent and not just pointlessly obscene like it usually done in most of games of AVN genre. There is some kind of hint everywhere, but not a literal one or a hint to something significant like a spoiler, it would just be stupid move. What happens to other characters in a real game using some ideas and templates from special renderers does not mean anything at all. I.e. it's great that you see the similarity of a particular scene or place of its action, but it doesn't really give anyone anything. The game takes place in a limited space and for the most part in college with rare exceptions. With such success, you can attract any crazy assumption and theory. Which is what you did with Riona and MC's cyberpunk setting. You pulled nerds, computers, and so on by the ears... It's strange that not the matrix and Neo with a Trinity. You seen Rio in lockers, then you get Maya's scene in that lockers... so, what? As well as most or all of other examples you mentioned regarding special renders.

I believe that the root of the problem is that you place TOO much hope and expectation on the DPC. In particular, by hints, hidden and secret meanings in almost EVERY render, scene and pixel. It's not true and never will be. He is not that kind of author and this is not that kind or type of the game. He put some clues and hints here and there from time to time, but it seems that you put sense in every part of the scene, render, etc, assuming that DPC put all that and had all this in mind.

You know that there is something like a proverb or saying - that the hardest thing to find or discover is what lies on the surface. You are so passionate about searching for secret meanings, hints, hidden clues or symbols that you often do not see the obvious or think that something hidden is more important than what the author openly shows or declares. This is an example of a tired police investigator who, desperate to solve a case, embarks on all sorts of crazy assumptions, although all he had to do was take a closer look at the facts that already exist and work with them better. Even if you really found a few moments, or something that the DPC really put some secret meaning into, you missed a bunch of simple and understandable moments, burying them under tons of far-fetched secret meanings and theories. You cannot think clearly and most importantly simple, you are constantly looking for secret meanings and hints everywhere, even where they simply do not exist.

BADIK is very decent, one of the best games in genre, but you are trying or hoping to find here that were never and will never exist. I have a feeling that you treat it so high, that it fuels and exagregates your expectations too much.

I may tell what I'm excited of in BADIK and what I really like, what catched me and still fuels my interest and affection to this game. Including writing all this stuff, replying to posts like this one and writing my own from time to time, sometimes as huge as fuck.

Do you ever got a feeling when reading book or watching movie or even playing some game that you "trust" to what you read, see or play with? When you feel a relation to something or almost anything of what's happening on the screen or given imagination? That you like some of the characters so much, that even develop with time some kind of feelings to them, start to care, etc about them? It's natural feeling and there is nothing to be ashamed of. Even if some people doesn't admit something like this, it works in the way I described it. When you like book, movie, tv series or game that much, you became a fan in some way. This may develop into different ways. Some starts to create fan-art, some writes essays regarding the "world" and characters they attracted to, etc.

I like this game, because it gives me a good nostalgia and vibes of my own student life. A half of MG LIs are similar to what I experienced in real life (J&M and Bella cases, while I never met something like Jill and Sage). I can't relate to a lot of things regarding frats, etc, because it's not practiced in my country, the maximum we have is a dorms, and even this is not casual and usual thing. Could you imagine the conjoined parties with your teachers and even administration of university? Or the ones, that took place in several meters and classes from each other? That's the parallel world to the BADIK and how it works and usually done in the USA, but I can understand and "trust" what I see and get a right feel and mood regarding what I see. I understand how it "works", I don't have a feeling that I can't trust to what I see and that all of this is some kind of fake or fantasy of author. That's very important.

I like most of the characters. Even the antagonists. Because their stories and characters are believable and plausible. Yes, there is a certain amount of humor or absolutization of some ideas or images, but where is it not?

I like humor in this game. I LOVE it. I laughed during playthroughs more than when I watched all those movies from the 2000s together.

I know that BADIK renders quality is not perfect. But, when some authors put so much effort and attention to the pure renders like textures, ideal posing, rendering quality, etc, but I catch myself thinking and understand what I like about this game and what distinguishes it from its competitors. It's DPC attention to details in absolutely another ways. To details which reflect game world details, something happening in backgrounds, reflecting and referring to some of the player previous choices, etc. Aaaand, I absolutely like DPCs work with characters facial expressions, emotions, etc. I really don't know who ever did or do it better. Each and absolutely every scene and dialogue have it's proper reflection in characters face expressions, emotions, etc. It helps you to "trust" to what you see and read a lot. Because it's very relative to a real life and real conversations with people. It helps a lot to immerse yourself in the world of the game, to believe what is happening and makes the characters plausible and that they seem to be real.

I like the music in this game and how perfectly tracks selected for each particular scene or moment in the game. This as well helps to set the proper mood and create particular atmosphere.

But, now seriously, what you expect from AVN? Even SO decent? Why you don't listen to it's author? That this game is mostly a comedy diluted with a college and teen drama. Yes, it's not completely lighthearted and goofy story like some teen movies of the early 2000s, but it's still based on them and that particular "spirit." BADIK raises questions and problems from real life, there're enough of drama and moments that can make you think or rethink of something, even about your own life. But... For example - AL was a thriller and drama with a comic moments, while the BADIK is the opposite.

To summarize what has been said... Don't raise your expectations SO high. It is normal when theories or assumptions about the course of the plot, the fate of the characters, possible endings or some plot points that have not yet been revealed collapse. But the worst thing that can happen to you is when your expectations are shattered by reality. When you expect something incredible, you've been looking for clues for years, and most of them are explained by a couple of phrases or a short scenes... or even worse, it is simply forgotten as an insignificant detail or because that detail never existed. Such scrupulous attention to details and the search for some secret meanings is simply incompatible with THIS game and genre in general, this "world" and this plot. That number of theories, questions and other things simply does not have the opportunity to be disclosed in any way, because there are only 7 episodes left and most of them will be devoted to the personal life of the main character, but not to the satisfaction and disclosure of some incredible theories, conspiracies and assumptions. Of course, we are expecting some huge plot twists, surprises, the complete reverse of some characters personalities and faith in them, bc DPC does it well. Leah in AL was impressive, as was the fake main villain Peter, that was a great red herring.

Have a nice day.
You just don't understand it because you can't see the patterns. The patterns are there because there are too many coincidences. This creates patterns.
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I can only repeat myself. Just because you've seen and read a scene in BaDIK, you shouldn't think that's it. So that everything is explained now. No, it's not, because there are further clues spread out like puzzle pieces from EP1 to EP9. You see one scene out of many and think that's all there is to it. But it is not.

What does it mean to have hopes and expectations in DPC? It's exactly what I would do if I were DPC. Leading the players around, especially after AL. I would design the story of BaDIK so that the player learns everything in secret. You make your own luck. Play like a mangy dog and you will get the mangy dog ending. The information for the players is there, but if BaDIK plays like a porn game, they don't get the hints. You yourself once wrote that DPC built several hints into AL, but you only recognized them after you had finished playing AL. I don't actually ask why that was the case.

Hahahahaha. Of course, the best hiding places are in plain sight. But many, not all, only believe in what they see and/or what they are shown. That's the other side of the coin. Example Stephen Burke and Mona. Of course Mona runs out of the room in front of Stephen Burke and screams so that other party guests could have heard it so she doesn't do that. The first question would be what Mona doesn't do. Mona says not in this scene so she doesn't want to be with old guys. Mona doesn't say that to Quinn until later and Quinn never told her so she has to fuck old guys. That's strange. What's even stranger? Stephen Burke wants to fuck a young college girl during a party with lots of party guests, including parents, in a room that has lots of windows and is on the ground floor. Please. If that was the case, then Stephen Burke is dumber than Arieth and Dawe combined. The point is so that we all don't know what happened in that room because we as players weren't in the room during it. I'm someone who doesn't jump to conclusions when there's an if that can't be ruled out. DPC himself wrote so that he had to watch out for word repetitions and so he was right. After we found out that Sage was the Burkes' adopted daughter, it occurred to me that there were already hints in EP2 that Sage was Tybalt's sister. The clue is just one word. Oddly enough, even DPC mentioned so that there are players who can make connections based on a word (or sentence). I've already written this word once in this thread. However, I don't remember whether I deleted this post. Which word? “Fancy.”

No idea. I'm not that familiar with this genre. A long time ago I was the first to try out a game in this genre, which I didn't like at all and then I didn't really want to try out another game in this genre. But I read about BaDIK in another one and it was rated well. So I tried BaDIK and I'm enjoying it.

First of all, something about me. I am fundamentally an honest person. I feel a lot of sympathy for Josy and Maya, but love goes a little too far. My problem could be, and you will immediately laugh, that the 19 year old CHICK MC has a very close physical and personality resemblance to me when I was that age. I once had a blonde girlfriend and this girlfriend had a father who reminded me a lot of Patrick. Not with the religious shit, but it took me half a year to convince her father to join me. But it doesn't stop there. We met very young. She was 16 years old and I was 18 years old. I was the first guy she had sex with. We were together for 2-3 years but we broke up. That's just the way it is. We lost touch for about 1-2 years. In the meantime I had another girlfriend. You can imagine that this girlfriend has a very strong physical resemblance to Quinn. Only externally and not in terms of personality. That's why I think Quinn's looks are really hot. But the thing with Zoey reminds me of how my ex girlfriend showed up again after that 1-2 year breakup and wanted to be with me. But I had a girlfriend at the time (Quinn Style). The strange thing is that there are still several parallels to my past. I'm not a DPC, but I can understand the story of BaDIK relatively well. There is another problem or talent of mine. The more I know about a person, the better I understand their thought patterns. If DPC ever thinks that I hacked his PC, then calm him down. But through its writing in BaDIK, status reports and the Q&A, you can get to know DPC relatively well and so thought patterns emerge. That's all.

You will have the same experiences as I did with BaDIK. Cool. Please don't misunderstand what I'm about to write in the spoiler.
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I'll get to your summary in a moment. My expectations for BaDIK are simple. It's supposed to entertain me. Visually and mentally. BaDIK does both. My expectations are met. As you've all probably noticed, I don't always write positive things about my MC's LIs. And there is a reason for that. Prepare for the worst and if it doesn't turn out that bad, everything will be great. But if things get that bad, I'm mentally prepared. This is also called mental training.

I'll use Stephen Burke as an example again. I have never categorically ruled out him being the bad guy of BaDIK. But there are just as many objective indications that he can be the good one from BaDIK. A coin with two sides. We players make decisions in BaDIK. So there are a lot of questions. What if?
 
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