- Sep 27, 2020
- 27
- 12
Madame Rose en el camino Sage jajaja
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¿Tendrá algo que ver con Sage?
Madame Rose en el camino Sage jajaja
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¿Tendrá algo que ver con Sage?
I was exactly the same until yesterday, I manually played through every (or so I thought) combination and created saves for them. Then I encountered my Cathy issue - I’d played each Cathy outcome in the past, but found that the Cathy outcome that I needed was not saved in a path that I needed to trigger the scene in Episode 10. This left me with two choices - mod a path with the console or create a new save from starting afresh from Episode 1.Yeah... I never play with mods (this game, though I've remade some routes following PDF walkthroughs... I've played many other games with walkthrough mods -- and I'm not blaming anyone who does this for BaDIK; I just don't feel it's necessary for me in this game), but I've cheated to correct things I've done wrong in the past. Since I never did anything the game doesn't allow, I'm safe and my games never crashed.
Yeah for the single path, the episode 9 is a already a "potential soon to be branch" for side girls (Quinn, Nicole, Lily, Riona, Nora etc...), so we're gonna end up with like 15 differents play at the end of the game at this pace ^^'.I have been trying to play every route through properly and for the most part have managed it. But since episodes 9 and 10 the number of paths has been expanding.
For example there are a number of different HOTS paths. Also, as I found yesterday, there are other subtleties, like the MCs relationship with Cathy. I found that I had to resort to a console cheat to get the Cathy scenes because a long way back somewhere in episodes 1-8 I had neglected to leave my options with Cathy open in my HOTS path. I did have a Cathy relationship in some of my other paths but found that the MC would close that down in Episode 10 because he was in a steady relationship. I was faced with playing through every episode again or use the console to add the Cathy relationship to one of my HOTS paths.
Also, in episode 10 you have the option to take mushrooms or not - for the most part I chose not to but on one of my HOTS paths I took them and was surprised by how much it changed the party section of Episode 10 - not sure whether this will create additional sub-paths, maybe not, but, for example, the interaction with Sally is much more extensive if you take the mushrooms - will that make a difference in the future. And I never took the option to convince everyone not to take the mushrooms so no idea how that changes the party.
The point I am making is that the number of paths and sub-paths is expanding and may reach the point for some where there are too many to play through normally - especially when you find that you missed something way back in episode 5 that doesn’t have an impact until episode 10 (like I found with Cathy).
I don't think the choices mushrooms will be much more than anecdotic dialogues changes at the future.I was exactly the same until yesterday, I manually played through every (or so I thought) combination and created saves for them. Then I encountered my Cathy issue - I’d played each Cathy outcome in the past, but found that the Cathy outcome that I needed was not saved in a path that I needed to trigger the scene in Episode 10. This left me with two choices - mod a path with the console or create a new save from starting afresh from Episode 1.
And what of the future - taking mushrooms or not causes the party in episode 10 to play quite differently but is that just confined to episode 10 or will it have consequences in episode 13? For example, if you take the mushrooms there is a more extensive interaction with Sally - could it be in a later episode you have a chance of a scene with Sally depending on whether you took mushrooms or not back in Episodes 10.
The number of paths and sub-paths is fanning out (as you would expect) making it more and more difficult to cover every single permutation through normal play.
You are correct. He does not like it one bit. He constantly add pitfalls to cause issues for people who mod. But that being said its always people using scrappy's mod that have issues. As hard as DPC tries with his tricks He will not stop Sancho his mod works always. Unless you are like all the idiots who played season 1-2 with scrappy's mod and then come and try installing another mod for s3 and then wonder why it loops with jacob and in ep10 during the hellen scene. But yeah to each his own. For me I now have 27 saves with his mod installed and not one issue ever. No loops, No crashingI wouldn't recommend this, knowing DPC's dislike of people who mod the game it's very possible that if he does insert an RP check on a girl in the future it would probably have a less than as well as greater than rule meaning anyone who has set the RP to be higher than possible in the game would find the game break at that point.
In Episode 9 the single HOTS path splits into at least 3 pathsIndeed. I did some cheat with Josy because I told Derek I didn't have feelings for her -- no idea why... maybe I didn't want to step out of my DIK character... Then I fixed with the console in this episode. But since the end of episode 9 I decided to wait to create new routes. I though about doing one for Lily, one for Quinn, and one for Sarah, but I'll wait to see if there'll be any difference. And I won't do any variation of the main girls' routes either... Unless it has a huge difference, I'll just use the console to jump to scenes I've missed and check 'em. Right now, I'm only keeping 5 routes. I'll split them when time comes.
You mean Nicole and Lily.HOTS: Simone and Lily
There's no pathetic drama here.
This is a script move that shows the character's double bottom. Most of the time we see Derek, a cheerful and reckless guy, such a typical Stifler from teenage school comedies. Derek is a comedic relief and his task is to amuse the player.
But here strange things begin, it seems like we see that he is a complete idiot, but at other moments suddenly reasonable thinking awakens in Derek - dude is cunning, pulling off various schemes with his studies, and behaves consciously about Throuple relationships, stops following the image of a chatterbox. Something doesn't add up.
This is described quite cleverly in Ep. 10 - we can find the answer in Sage/MC's (Sage route) dialogue at the party when they discuss Maya's family: “I don’t know about Maya, but Derek seems to dull the pain with jokes and stupid things. I joke about it too, and it helps me.”
Derek is not a stupid idiot. This is his mind's defense mechanism. He found how to distract himself from the nightmare in which he lives, so as not to burn out. People are always trying to distract themselves from the bad things. Some people can’t stand it and fall into drug addiction and alcoholism, some find a hobby that helps them distance themselves, some behave unusually, Derek protects his mind with humor and stupid antics. Quite humanly and everything fell into place.
I don't see any problem here. MC being on Quinn's route is not going to harm Maya in any way, just like Quinn, who was the object of trolling on her part, but real harm? No. And Quinn is now completely neutral towards Maya, they act towards each other as if they don't exist, which is good.
And secondly, how does Derek know about this? MC didn't tell Derek that he and Quinn have become close, well, I see a problem here out of nowhere.
Yes I do - corrected.You mean Nicole and Lily.
Exactly but you know people don't listen the gazillion posts about looping and crashing is proof of that.That's because Sancho doesn't allow for changing options for multiple paths open at the same time, or allow changes to take variables out of range of the game. If you change an option on Sancho's mod it will automatically close the options that clash with it, rather than just open that particular option.
See what you mean but I'd counter that withNora was a later addition to the game than other girls (though not as late as Zoey) and Cathy was missing for a large portion of the game. It does make sense that they'd have less time to develop the checkpoints that give the 2d art.
It was a pain in the neck, but I created a separate path for Cathy...from the beginning...no other influence. It was a lot of skipping. But, done now so I can process that path in future episodes.Hi, need some help.
Working my way through the different paths in Episode 10 and I am stuck getting two of the scenes (and associated 2D art) - Lily and Cathy. I think I know what the problems are - I have created saves for all the paths, or so I thought, but here are my situations
CATHY
Of all the paths I played though in Episodes 1-8 there is only one where the MC told Cathy that he didn't want it to end - unfortunately that is my SAGE path so when I agree to go with Cathy it ends with the MC saying that he is now in a relationship (with SAGE) so it doesn't go any further. Think I need a HOTS path where I have previously said that I want to continue with Cathy.
LILY
I have a save called Nicole and Lily. I thought, in Episode 9 then they ended as a pair in the options, but when I start in Episode 10, although they are both with me it is clear that MC is attached to Nicole only and this proves true as I play through Episode 10 - the MC gets with Nicole but not Lily.
Any ideas how to get round this - suspect I could sort out the LILY one buy replaying Episode 9 and making sure there was only Lily in the picture. But not sure about the Cathy one - I don't want to have to go back and do a complete play through of Episodes 1-9.
Any thoughts or ideas?
As I did with Cathy, I am in the process of creating a Josy only path from the beginning (80pc done) no other influence so I can take advantage of this path in future episodes. Like you stated, friends at throuple decision, minimize Maya to the max and tell Josy those things you mention. (no other side influence for this path).Episode 4 breakup is better for future solo Josy path, episode 8 breakup stops you getting the potential solo path hints in ep 9 (telling her you think about her all the time) and ep 10 (pillow fort scene).
I have just realised that I have greatly jeopardised the recovery of the documents.The updated official guide for episode 10 was released
I love her. Zoey's a classic second chance girl - even more so than Nicole or Rio. She made a big mistake and now life's maybe giving her a second chance to fix it.What are your thoughts about Zoey?
It is fairly clear that story is moving towards the opportunity to bring the MC and Zoey back together.
But for me, and I accept that we are all different, Zoey is my least favourite of all the girls.
I think this analysis of her character is why you dislike her, and I also think it's dead wrong. She didn't bugger off because she suddenly came into money, she did it to honor her grandmother.I don't particularly like her character, she was fine as a childhood sweetheart, but then as soon as she came into a bit of money she ditched the MC and buggered off. Then when she found that she wasn't really into surfing and had spent her inheritance she came skulking back expecting to pick up where she left off.
Fair points.Now suddenly Grandma's dead. So how do you honor Grandma? By following the advice she's given you all your life. Chase your dreams.