Joshy92

Message Maven
Mar 25, 2021
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Are Josy & Sage going to have a threesome or something? Sorry guys I don't really keep an eye on this thread much now but damn that would be cheating on Maya!!!
 

jd8097619

Member
Aug 27, 2019
336
534
Everytime I see people genuinely suggest a threesome with Jill and Bella I can only once again decry the cuts to public mental health services.

I'd rather see an episode that is nothing but Madame scenes than see BADIK go down the "these two women who have a deep platonic, almost familial friendship suddenly fuck" cringe cliche.
 

always86

Active Member
Mar 19, 2020
941
2,632
This gives one a trend of what it takes to produce one of the best AVNs out there.


2019 3x updates
2020 3x updates
2021 2x updates
2022 2x updates (1 of arguable value)
2023 1x updates
2024 no updates

View attachment 4265241
Just to add a bit of context to this...

2019 - 5348 still renders and 226 animations (Episode 1 February, 2 May, 3 August)
2020 - 8318 still renders and 453 animations (Episode 4 January, 5 May, 6 November)
2021- 7881 still renders and 608 animations (Episode 7 April, Episode 8 November)
2022 - 5829 still renders and 339 animations (Interlude March, Episode 9 December)
2023 - 5868 still renders and 335 animations (Episode 10 December)
2024 - Last confirmed numbers 6000+ still renders and around 300 hundred animations.

So 2020 is a bit of an outlier, a lot of the work would have been done the previous year. 2021 appears to have loads more animations but he changed the way he counted after episode 8 so that different angles were counted as 1 rather than multiple. I think once 11 hits it will probably be around 7000 still renders and 380 anaimations.
 
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MiltonPowers

Twins Basil! Twins!
Donor
Jul 26, 2023
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Are Josy & Sage going to have a threesome or something? Sorry guys I don't really keep an eye on this thread much now but damn that would be cheating on Maya!!!
No, people are just getting excited and speculating. You know, Same old, same old.

There hasn't been an Arieth Cluck either, I will 100% let you know if there is one.
 

Znar26

Active Member
Jul 8, 2024
643
1,210
Just to add a bit of context to this...

2019 - 5348 still renders and 226 animations (Episode 1 February, 2 May, 3 August)
2020 - 8318 still renders and 453 animations (Episode 4 January, 5 May, 6 November)
2021- 7881 still renders and 608 animations (Episode 7 April, Episode 8 November)
2022 - 5829 still renders and 339 animations (Interlude February, Episode 9 December)
2023 - 5868 still renders and 335 animations (Episode 10 December)
2024 - Last confirmed numbers 6000+ still renders and around 300 hundred animations.

So 2020 is a bit of an outlier, a lot of the work would have been done the previous year. 2021 appears to have loads more animations but he changed the way he counted after episode 8 so that different angles were counted as 1 rather than multiple. I think once 11 hits it will probably be around 7000 still renders and 380 anaimations.
I assumed the viewer knew the context: that there was a heck of a lot more work involved. So much so that we have a full calendar year empty.
 
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Blob the Blob

Member
Feb 9, 2020
270
136
Worked fine for me, had zero crashes. And Season 3 port was better optimised, S1-2 lagging even on a good phone.
Dude u replied to the wrong guy or wut. I was just discussing outfit choices in the game, not crashes lol
And as for crashes and lags it works smoothly on my old device. I'm using a Poco X3 as a secondary.
 

Znar26

Active Member
Jul 8, 2024
643
1,210
Jill path EP10..... I am guessing on this path, that you would have also had to earlier in the game had some kind of action with Sage?
On the Sage (similar grab Jill for girl talk in EP10) path I don't think it matters. Sage would be able to convince Jill that MC should be her first time cock. Fast forward to EP11 Cluck preview with Sage and Jill.
 
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Geralt From Rivia

Conversation Conqueror
Jun 15, 2022
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Dude u replied to the wrong guy or wut. I was just discussing outfit choices in the game, not crashes lol
And as for crashes and lags it works smoothly on my old device. I'm using a Poco X3 as a secondary.
Yeah, sorry about that. It should be for the dude asked about bugs, F95 phone version experience :HideThePain: Thanks for correcting.
 
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Geralt From Rivia

Conversation Conqueror
Jun 15, 2022
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Yes, it's so basic that even a noob like me can do it.

But very often unofficial Android ports that are released here are defined by the porter themselves as "not thoroughly tested", so they might have missed to find out that DPC put anti-Scrappy-mod checks in the code.

Particularly if they never used Scrappy mod, so the game would not quit unexpectedly for them even without bypassing the checks.
Worked fine for me, had zero crashes. And Season 3 port was better optimised, S1-2 lagging even on a good phone
 

funkymonkeyjedi

Well-Known Member
Jan 16, 2023
1,853
3,365
Just to add a bit of context to this...

2019 - 5348 still renders and 226 animations (Episode 1 February, 2 May, 3 August)
2020 - 8318 still renders and 453 animations (Episode 4 January, 5 May, 6 November)
2021- 7881 still renders and 608 animations (Episode 7 April, Episode 8 November)
2022 - 5829 still renders and 339 animations (Interlude February, Episode 9 December)
2023 - 5868 still renders and 335 animations (Episode 10 December)
2024 - Last confirmed numbers 6000+ still renders and around 300 hundred animations.

So 2020 is a bit of an outlier, a lot of the work would have been done the previous year. 2021 appears to have loads more animations but he changed the way he counted after episode 8 so that different angles were counted as 1 rather than multiple. I think once 11 hits it will probably be around 7000 still renders and 380 anaimations.
I realize that the interlude was a separate work squeezed in between 8&9, but it was never released as a solo update. it was released as part of episode 9's update. So I really don't get why it factors into the update cycle. That's misleading. And like it or not it *is* part of the story. So in the end that list should be rectified to "2022 - 5829 still renders and 339 animations (Interlude + Episode 9 December)" We did NOT get 2 updates in 2022.
 

Better Cock Spock

Half Vulcan, Half Simp
Donor
Jul 29, 2017
7,260
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Everytime I see people genuinely suggest a threesome with Jill and Bella I can only once again decry the cuts to public mental health services.

I'd rather see an episode that is nothing but Madame scenes than see BADIK go down the "these two women who have a deep platonic, almost familial friendship suddenly fuck" cringe cliche.
1732454420239.gif

But being real, I would've considered a Bella/Jill threesome totally out of the question if it weren't for the bench scene in Episode 9, and Jill not destroying her pic of MC. Still very unlikely, I won't pretend otherwise.
1313465(1).gif
 
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ZenoMod

Well-Known Member
Nov 12, 2022
1,252
1,557
Worked fine for me, had zero crashes. And Season 3 port was better optimised, S1-2 lagging even on a good phone
But did you use the Scrappy mod?

The checks I'm talking about are specifically targeted to a couple of objects that the Scrappy mod creates in the persistent namespace (and thus I guess, but I'm not sure, saves in the persistent file).

If you never used Scrappy mod, you don't have those objects and therefore those checks let you pass without forcing a quit.
 
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sorco2003

Engaged Member
Donor
Sep 3, 2020
2,055
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I realize that the interlude was a separate work squeezed in between 8&9, but it was never released as a solo update. it was released as part of episode 9's update. So I really don't get why it factors into the update cycle. That's misleading. And like it or not it *is* part of the story. So in the end that list should be rectified to "2022 - 5829 still renders and 339 animations (Interlude + Episode 9 December)" We did NOT get 2 updates in 2022.
No, the interlude came out separately in February of that year.
 
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VaderExMachina

Brazilian Sith Lord
Donor
Nov 21, 2022
1,215
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Glad that Geralt From Rivia 's suggestion fixed your problem, but if you have used Scrappy mod i think your game will automatically quit at some point.

DPC put some anti-Scrappy-mod checkpoints in latest episodes.

I don't know if the Scrappy mod has been updated to bypass those checks.

If you experience the game quitting unexpectedly, let me know. I'll try to help.
when ep10 came out and ppl who used his mod started noticing the game was quitting, he quickly came up with a save fixer so they could play the game before the mod was updated.
 
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