KaiserST

Member
Apr 5, 2017
311
3,293




Happy Friday, DIKs.

This week, I've continued to work on art.

I'm up to 6995 posed static renders - of which 308 are in the render queue.

I'm up to 389 posed animations - of which 66 animation files are in the render queue.

I also added Discord rich presence functionality for Episode 11 this week—I'm almost done with it.

I only have two scenes left to pose, and I estimate I need to pose a maximum of 150 renders before I'm done. I aim to complete this remaining art next week and continue working with Music/SFX and other coding tasks.

I can start polishing the episode within the next two weeks if all goes well.

Have a nice weekend
Dr PinkCake
Some great number finally.

But, that animation queue numbers, those fucking scare me.

That's a minimal 6 weeks of rendering by previous trends, plus another week for the statics.

All in all, we are probably looking at 8 weeks of rendering for the the remanining art.

Plus the time necessary for polishing & the Beta.

See you all in early march.
90% end of January
Poor Castiel, always the optimistic...

Hello March, here we come. Late February if we lucky. 66 animations, it's 7-8 weeks of render time and beta-test for two weeks at minimum.
Late February would only be possible if Beta doesn't last more than 2 weeks (unlikely) or if DPC PCs average more than 10 animations per week (even more unlikely)

So march 7th is the safest best right now.

That fucking escalated. Maybe I haven't been reading the updates properly, but they gave me the sense that there was fucking heaps left to do, and now he's talking polishing soon. :eek:
Don't forget the 2 months left of rendering buddy.

Plently of time to stay calm, update is months away.
 

TonyMurray

Engaged Member
Apr 8, 2024
2,771
4,728
What's "Discord rich presence functionality"?
According to Discord:
Rich Presence lets you display actionable data in a Discord user's profile about what they're up to in your game or app. The data you choose to display is up to you—whether it's a user's score, the duration they've been playing your game, what they're listening to on your platform, or something else.
So something else we all asked for...
 

Macky009

Engaged Member
Oct 29, 2020
2,099
2,246




Happy Friday, DIKs.

This week, I've continued to work on art.

I'm up to 6995 posed static renders - of which 308 are in the render queue.

I'm up to 389 posed animations - of which 66 animation files are in the render queue.

I also added Discord rich presence functionality for Episode 11 this week—I'm almost done with it.

I only have two scenes left to pose, and I estimate I need to pose a maximum of 150 renders before I'm done. I aim to complete this remaining art next week and continue working with Music/SFX and other coding tasks.

I can start polishing the episode within the next two weeks if all goes well.

Have a nice weekend
Dr PinkCake
January 90%
 

Atepomarus

Newbie
Dec 28, 2017
85
175
I have played many games, not just from this developer, but others as well. Is it becoming a norm to do 1 episode, chapter, version, etc. once a year? I do like it better when developers produce a little every 4 to 6 months. But the last time anything was put out for this one was December 8th of last year. I realize(as they say) that life happens, but if there life is that full or stressful or Chaotic then maybe game developing should be on the back burner for them. There is good stuff being put out, but by the time another episode is put out i forget what it was about and might have to start over. That not for me.
 

Lord Bradley

Well-Known Member
May 28, 2019
1,000
2,520




Happy Friday, DIKs.

This week, I've continued to work on art.

I'm up to 6995 posed static renders - of which 308 are in the render queue.

I'm up to 389 posed animations - of which 66 animation files are in the render queue.

I also added Discord rich presence functionality for Episode 11 this week—I'm almost done with it.

I only have two scenes left to pose, and I estimate I need to pose a maximum of 150 renders before I'm done. I aim to complete this remaining art next week and continue working with Music/SFX and other coding tasks.

I can start polishing the episode within the next two weeks if all goes well.

Have a nice weekend
Dr PinkCake
Year 2024 have 18 days left, polishing starts in 14 days at the latest leaving 4 days for the task in worst case scenario. Fueled up with holiday spirit and egg nogg it shall be done. The "testing" time of 2 weeks that's been rumored will be canceled as DPC himself have mentioned to play through game many times looking for things to insert along the way - game is already functional. The issue were only the ambitious visuals. It's happening, December 2024 release! :censored:
 

Geralt From Rivia

Conversation Conqueror
Jun 15, 2022
6,501
41,854
Rendering of animations does not affect the beginning of beta testing, it always happens in parallel
New here, right? :HideThePain:
Nope, Beta only starts after ALL rendering is done, check the previous years reports.

DPC does test on his own during the polishing phase, but the actual beta with other people only begins after everything is rendered.

Geralt is right (and probably happy with a certain game annoucement yesterday)
Happy, but have a grain of salt
Late February would only be possible if Beta doesn't last more than 2 weeks (unlikely) or if DPC PCs average more than 10 animations per week (even more unlikely)
Now it all depends on animations size, 66 this number is relative. If there are a couple of big animations then we are in deep trouble, if not - then it will be rendered in 6 weeks, the most important thing is that all PCs will be free to render animations. Same story as always, we are waiting for animations.
 
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Hahn1900

Well-Known Member
Jan 3, 2021
1,501
3,370
I have played many games, not just from this developer, but others as well. Is it becoming a norm to do 1 episode, chapter, version, etc. once a year? I do like it better when developers produce a little every 4 to 6 months. But the last time anything was put out for this one was December 8th of last year. I realize(as they say) that life happens, but if there life is that full or stressful or Chaotic then maybe game developing should be on the back burner for them. There is good stuff being put out, but by the time another episode is put out i forget what it was about and might have to start over. That not for me.

Well... for most, yep... and it goes most of the time like this... more time to delevop for LESS content.

DPC however does the opposit now... (and did so before)... it will take about 5-7 weeks more now to release the episode compared to the last one in total. But with 20% more renders and animations (so basically 20% more content). A tradeoff i can live with, though... i would prefer less animations so the episode could come out faster, but that would mean DPC has to work even faster and thats getting unheathly for him like it was during episode 8 DEV cycle.

Being a dik episodes get bigger with each update ... most other games? Less content for more time... so not like all the others.
 

Chalk boss

Member
Aug 31, 2024
226
1,616
Looks like we're in for a winter episode in the spring :love:


I'm up to 6995 posed static renders - of which 308 are in the render queue.
I only have two scenes left to pose, and I estimate I need to pose a maximum of 150 renders before I'm done
So the total number of static renders would be 7150.
I'm up to 389 posed animations - of which 66 animation files are in the render queue.
The good news is that there will be no more animations and this is the final figure. I'm guessing it's 7-8 weeks of rendering.
If it really is 8 weeks, the end of rendering is February 3.:love:

The game will only come out in February if there is a 2 week beta. But considering that beta testing won't start until February, I'm 90% sure that the announcement will happen in early March when patreon charges start.
My bet is March 7th. :love:

I can start polishing the episode within the next two weeks if all goes well.
It doesn't really matter if it has 8 weeks of rendering. He can leave now for the holidays and not start polishing until January.

I think a lot will depend on what those animations are, but judging by the fact that there are still 66 of them, it's not 50 or even 58, I'm guessing the animation rate is the same as before -10 animations per week.
P.S. I wonder if there will be a Q&A section in February?
Will his patreons revolt? Will he explain anything?
 

Mordreut

Member
Sep 8, 2020
276
656
I have the strong feeling he's trolling/teasing like he did with Vixens before. The scene looks set for that scope. I hope I'm wrong.

If you noticed, DPC's "perfectionism" always renders wet or sweaty skin as oiled. So when you see apparently oiled skin you have to guess if it is just wetness from water, sweat or real oil (for Madame we can agree it's oil). To be fair, wetness takes some effort to be rendered in a decent way and few developers are able or willing to achieve that. He doesn't really care about this kind of details.
DPC showing characters sweating can't be considered his worst work. his "perfectionism" died the first time he showed characters with black teeth :ROFLMAO: :ROFLMAO: (I still remember the first time I saw that thinking "Am I blind? Does she use bracers? No, her teeth are black)
And speaking of Sally, I have a theory that she might be the one who cheated on the midterms and that she might not be as smart as she's pretending to be. There are several hints that she's actually struggling.
It is an interesting theory but I still think the cheater is Lily... Hell I'm using one of the crazy theories I read here about Lily being a cop (I considered as possible the first time I played) and I will say Lily cheated because as an undercover cop she doesn't have time to study :ROFLMAO::ROFLMAO::ROFLMAO::ROFLMAO:
I'm assuming Anthony says he passes in both cases as well?
How the fuck did that dude pass. He is a troglodyte and people were going on and on about the test being very difficult iirc.
Ant, shown to be more smarter than dawe , it's the typical, Dawe had a bad influence on him, kind of a thing.
It does not mean he is not a piece of shit, but he probably better off without Dawe :ROFLMAO:
Dawe is a bad influence to Anthony. When Ashley introduced him to you in ep. 8 he is not a will answer properly unlike the other alphas. But that doesn't mean his not a cunt when he said to Ashley that it was FuckFace who leaked the photos of alpha
Anthony is the smartest guy in his fraternity. I know the level is very low, but at least he was to one who found out the photos were fake, and it's smart enough to pass match class (moving away from Dawe in the process)
I know a lot of uncultured guys dislike him, but i dunno, hes just the best bro in badik, look how genuinely proud and happy he is for tremolo

View attachment 4328170
Best bro in BaDIK? Tommy? This guy?
Tommy 02.png
Tommy 15.png Fight 09.png




Happy Friday, DIKs.

This week, I've continued to work on art.

I'm up to 6995 posed static renders - of which 308 are in the render queue.

I'm up to 389 posed animations - of which 66 animation files are in the render queue.

I also added Discord rich presence functionality for Episode 11 this week—I'm almost done with it.

I only have two scenes left to pose, and I estimate I need to pose a maximum of 150 renders before I'm done. I aim to complete this remaining art next week and continue working with Music/SFX and other coding tasks.

I can start polishing the episode within the next two weeks if all goes well.

Have a nice weekend
Dr PinkCake
January 90%
So 2 more weeks before polishing, plus finishing the render queue, the polishing and the Beta... My bet is still March
Macky009 Do you dare bet if episode is release before February 2025? ;)
 
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Hahn1900

Well-Known Member
Jan 3, 2021
1,501
3,370
90% end of January
difficult...

66 animations in render queue. Would be fucking fast in they would be done in january. Of course... depends on the animation itself, are they long ones or short ones? We dont know. But in average, he can render them at a speed of... hm 1,5 animation per day more or less. That would mean february. But iam optimistic too and will say january cause i think he can use all his PC power for the animations left now which will speed things up a litte. 308 still renders in the queue are done in a day.
 
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Macky009

Engaged Member
Oct 29, 2020
2,099
2,246
Anthony is the smartest guy in his fraternity. I know the level is very low, but at least he was to one who found out the photos were fake, and it's smart enough to pass match class (moving away from Dawe in the process)


So 2 more weeks before polishing, plus finishing the render queue, the polishing and the Beta... My bet is still March
Macky009 Do you dare bet if episode is release before February 2025? ;)
Can you refresh my memory about the photos. Is this when Chad been remove to be the president of tri alphas

Hmmm, late January 2025 is my best bet. But it can come out in February 13 or 15. Ok I stick to my guns January 2025 and yours is March 2025
 

Chalk boss

Member
Aug 31, 2024
226
1,616
Well... for most, yep... and it goes most of the time like this... more time to delevop for LESS content.

DPC however does the opposit now... (and did so before)... it will take about 5-7 weeks more now to release the episode compared to the last one in total. But with 20% more renders and animations (so basically 20% more content). A tradeoff i can live with, though... i would prefer less animations so the episode could come out faster, but that would mean DPC has to work even faster and thats getting unheathly for him like it was during episode 8 DEV cycle.

Being a dik episodes get bigger with each update ... most other games? Less content for more time... so not like all the others.
I actually have a contradictory attitude about it. 7000 renders is 7000 divided into a huge number of branches and sub branches, accounting for all sorts of possibilities and variables. You won't see them in one pass.
You used to be able to see 3-4k renders in one playthrough, but now you have to replay an episode 5-6 times just to see the difference in a few phrases and scenes.
 

Chalk boss

Member
Aug 31, 2024
226
1,616
60 fps were a stupid idea then, now and forever more.
I guess 60 fps is more of an excuse. While the animations are rendering he can be busy scripting, coding, creating art, drinking, hunting, fishing, buying trinkets on amazon....
The second thing I'm more interested in. Will he risk splitting ep12 into two parts. This episode has been in development for a year and a half, he said earlier he was thinking about it. Will he start planning the next episode with a 2-part split in mind or will he use polls as the best way to manipulate public opinion?
 
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19Castiel23

Well-Known Member
Jul 25, 2017
1,253
2,962
Not so fun fact, if you look at the data from the 13/09 report and today's report we can observe that DPC only rendered 56 animations in 90ish days.

Now sure, that number doesn't account for duration nor if any were merged, but that is still a depressing number considering his hardware.

60 fps were a stupid idea then, now and forever more.


Most animations should be on the shorter end being from lewd scenes.

The statics should be rendered in a week at worst, then it will be a full on struggle for the animations.

I really hope my march estimate is wrong and the EP comes out in Febreaury, but I don't think it will happen unfortunally.



Yeah, who doesn't want to share that you are playing a porn game with their friends lol


Beta took 2,5 weeks last time, it won't take less than 3 with a update this huge.


Even if all animations are quite short I doubt a January release would be possible considering thw Beta periodo.

DPC average is already quite lower than 1 animation per day considering he started EP 11 animation work while EP10 was still on Beta.

The render queue should only finish by very late january, anything faster would be a miracle.

Being a DIK fans don't get those...
You are so demoralizing :D
 
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xtraax

Member
Mar 9, 2020
111
223
Not so fun fact, if you look at the data from the 13/09 report and today's report we can observe that DPC only rendered 56 animations in 90ish days.

Now sure, that number doesn't account for duration nor if any were merged, but that is still a depressing number considering his hardware.
Note that not all his PCs are dedicated to animations as of today. Once he finished rendering still renders (which will be done rather quickly), he'll probably use mutliple PCs to render animations (let me cope ok?)
 
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