ZenoMod

Well-Known Member
Nov 12, 2022
1,252
1,557
Are these inside views from the developer's head or is this just a theory on your part, or is it the same thing? ;-) No honestly sounds very idealistic

It's how each one of us would be like to be allowed to work. At our own pace, with our own priorities, having our monthly check no matter how slow we are. Being our own only boss.

Wouldn't you like to work like that? I certainly would. But I can't because I haven't succeed in creating a fanbase willing to pledge me monthly 10+ $

He succeeded in it, so he can.

Why should he be faster?
Why should he take orders from someone, when he has 13k+ people willing to give him money for what he is doing the way he is doing it?
 

Penumbral Evanescence

|☽◯☾| Somnium of the Night ✧ Bête Noire
Moderator
GFX Designer
Donor
Jul 16, 2021
3,179
11,062
HEY BaDIK Fans! :devilish:

Hope you're all doing well. Got some new sig designs that I was working on for Jill/Josy to share with the community.

Hope y'all enjoy them!

1735771405713.png

Being a Dik_Fan_Jill Sig (Optimized).gif Josy_BaDik.gif

LINK:
Code:
https://attachments.f95zone.to/2025/01/4425548_Being_a_Dik_Fan_Jill_Sig_Optimized.gif
Code:
https://attachments.f95zone.to/2025/01/4425550_Josy_BaDik.gif
 
Last edited:

diolo

Member
Jan 19, 2021
155
294
Yes, being the developer of the game here must feel a bit like buying 100 Bitcoin for 100 dollars 15 years ago and still owning them today :)
 

Ricthequick

Active Member
Jun 28, 2024
547
923
Yes, being the developer of the game here must feel a bit like buying 100 Bitcoin for 100 dollars 15 years ago and still owning them today :)
The 2 things you folks were discussing aren't mutually exclusive, they can happen at the same time.

Doing a job you actually like and getting paid for it, isn't easy to achieve, afterall a job is still a job and the grind can make even the best of jobs feel like... well an actual job. :HideThePain:

If to achieve that a self employed person decides to work slower, all the better for them (they get more money), and ultimately also for us, works done by people who love what they are doing tend to come out better.
 
  • Like
Reactions: John Ness

Crusader of Romance

Well-Known Member
Dec 14, 2019
1,400
1,516
Are these inside views from the developer's head or is this just a theory on your part, or is it the same thing? ;-) No honestly sounds very idealistic.
It's what he has said during his Q&As. This is basically his dream game he wanted to make for years but never thought he would get a chance to make.

It's crazy what some people pay for a beta these days.
It's not a beta, he releases episodes of the game. Every episode is a finished product. With betas, they add and change things later on but when he releases an episode, it's done.
Also, if nobody had supported him, Being a DIK would never have existed.
 

Ricthequick

Active Member
Jun 28, 2024
547
923
It's what he has said during his Q&As. This is basically his dream game he wanted to make for years but never thought he would get a chance to make.


It's not a beta, he releases episodes of the game. Every episode is a finished product. With betas, they add and change things later on but when he releases an episode, it's done.
Also, if nobody had supported him, Being a DIK would never have existed.
In general comparing VNs to $50 videogames is never going to work, the closest one might get to it is by looking at some indie games on Itch.io (or what used to be Desura), but if you ever followed them you'd know how long those would take to develop.

Any other and faster development process requires more folks, and folks are a cost.
 

ZenoMod

Well-Known Member
Nov 12, 2022
1,252
1,557
In general comparing VNs to $50 videogames is never going to work, the closest one might get to it is by looking at some indie games on Itch.io (or what used to be Desura), but if you ever followed them you'd know how long those would take to develop.

Any other and faster development process requires more folks, and folks are a cost.
Folks are a cost, and to hire folks you don't just need money: you need to be a charismatic person with management skills.

You need to be willing to delegate, and thus to accept that nobody in the world is going to do something in the exact same way you would have done it.

Let's say that DPC has many other qualities...
 
  • Like
Reactions: Ricthequick

Ricthequick

Active Member
Jun 28, 2024
547
923
I think DPC can afford folks but he just don't wanna.
I don't know and never interacted with him, but just my silly 2cents

  1. The cost of competent people can be staggering.
  2. If you don't get competent people the quality will decrese exponentially the more you add to the project.
  3. Delegating part of your creative process can be good, but also removes a lot of agency on your own project, some understandably don't like it.
All this to say, nobody forces anyone to pay for DPCs development time (patreon, etc..) the proof is that we are on this site which besides marketing (important) doesn't provide any direct benefit to him.

All it takes is to be patient, or not and move on.
 

MiltonPowers

Twins Basil! Twins!
Donor
Jul 26, 2023
11,917
25,726
than he wont be your brother in law. he have to be the brother to your wife to be your brother in law.:geek:
so, you can go, you can have Jojo's sister and be happy with her.(y)

Probably a misunderstanding then, in my country the word is the same to designate my sister's husband and also my wife's brother. Welcome to France :)
That said, I didn't know there was a different way to design it in English. Thanks for letting me know.
Yeah, he wouldn't be your inlaw, he'd be your outlaw, which could quite possibly be worse. :ROFLMAO:

(Although maybe calling them outlaws is just an Australian thing).
 
  • Like
Reactions: I-love-boobies

Ricthequick

Active Member
Jun 28, 2024
547
923
Folks are a cost, and to hire folks you don't just need money: you need to be a charismatic person with management skills.

You need to be willing to delegate, and thus to accept that nobody in the world is going to do something in the exact same way you would have done it.

Let's say that DPC has many other qualities...
To be fair the art of delegating is either innate or very hard to master, first trick is to pick the right folks from the get go (which is a challange on its own).

Personally it took me decades to learn how to properly delegate, and only did it due to "circumstances". like it's impossible to run a big team without being able to delegate, then you realize that spending evenings and weekends working on something someone else would be able to do better than sleep deprived you... :HideThePain:

Sorry went again personal.
 

MiltonPowers

Twins Basil! Twins!
Donor
Jul 26, 2023
11,917
25,726
The funny thing is DPC keeps complaining about how he doesn't want to share previews because of the spoilers, but he spoiled every single big lewd scenes for MGs with those Steam previews :KEK:

are-they-though.jpg

Or is DPC pissing himself laughing for putting out these random renders that will not be scenes?

While Simpworld is going crazy with anticipation, are they just rewards or dreams or photos or fantasies or Jacob's improved artwork?
 

Crusader of Romance

Well-Known Member
Dec 14, 2019
1,400
1,516
I think DPC can afford folks but he just don't wanna.
This is basically it. He has a vision, he enjoys the work and wants to do it himself.
Folks are a cost, and to hire folks you don't just need money: you need to be a charismatic person with management skills.

You need to be willing to delegate, and thus to accept that nobody in the world is going to do something in the exact same way you would have done it.

Let's say that DPC has many other qualities...
Time is also a cost. Most often you pay for time. DPC wouldn't have time or money to make a game like Being a DIK without support. Sure, now he has enough money but people chose to continue to support him, nobody forces them.
I don't know and never interacted with him, but just my silly 2cents

  1. The cost of competent people can be staggering.
  2. If you don't get competent people the quality will decrese exponentially the more you add to the project.
  3. Delegating part of your creative process can be good, but also removes a lot of agency on your own project, some understandably don't like it.
All this to say, nobody forces anyone to pay for DPCs development time (patreon, etc..) the proof is that we are on this site which besides marketing (important) doesn't provide any direct benefit to him.

All it takes is to be patient, or not and move on.
Very true.
2. A certain other college VN is proof of that.
Actually, sister/brother's husband/wife is also in-law.
 
Last edited:

ZenoMod

Well-Known Member
Nov 12, 2022
1,252
1,557
To be fair the art of delegating is either innate or very hard to master, first trick is to pick the right folks from the get go (which is a challange on its own).

Personally it took me decades to learn how to properly delegate, and only did it due to "circumstances". like it's impossible to run a big team without being able to delegate, then you realize that spending evenings and weekends working on something someone else would be able to do better than sleep deprived you... :HideThePain:

Sorry went again personal.

I can relate.

Personally I would never delegate anything. What's the point in having no boss to tell me what to do and how to do it, if I have to accept that part of the work is done by someone who is not me, and even if better than me he would do it his way, not my way?

I'm not self employed because I don't have the needed skills.

If I were self employed I'd definitely be a solo player, just as DPC is.
 
4.70 star(s) 1,635 Votes