- Aug 4, 2019
- 6,513
- 24,295
You just constantly ignore everything I say, it's like I talking to a brick wall. . I get it you don't like it, fine move on. it does not mean you are right, you just don't like it because it's not how you want it. even if i wrote a wall of text, explaining a reasonable logical, explanation, you just ignore it, and keeps saying its not how you wanted.No, that's not what I want. I'm fine to have to create different saves for different LI paths and not simply rollback to see a different scene that's locked on a different path, but the problem is that some of the locking here doesn't make sense when you're often being locked out despite doing all the right things with the character(s) in question.
What I'm talking about is a system that's essentially the same one as AL. That was one where the MC's choices with regards to how they interacted with certain characters determined what scenes you got and what ending you got and it made sense. Once the MC has committed to Megan and/or Melissa, if he strays from them between then and the Leah kidnapping, then he faces the consequences for his cheating, and rightly so. There's no affinity system there, the ending and the lewd scenes are both based on what choices the player made when interacting with certain characters.
In this game, players can do everything with M&J, and even with Quinn, and seem to have a really good relationship with them, so you would think that they would be rewarded, but just because you're in one affinity or the other, you are denied that and it doesn't marry up to how that relationship has progressed and been portrayed throughout the rest of the game.
There are already variables for Quinn interactions, Nicole interactions, Camila interactions, etc, so it's not as if DPC doesn't have these kinds of checks and could have simply used these rather than the affinity system. The status system is fine because that's like a behaviour metric and is much better at representing the personality of the MC than the affinity system. Arbitrarily splitting up characters into different pre-designated paths that don't take key character interactions into account creates inconsistencies, and that is happening here more and more.
this is not AL. and the consequence for your actions, and differents paths won't just happen in the end of the game.
" I could do whatever the fuck I wanted in Al, and I only paid the price in the end, ha ha awesome game, awesome system. Badik shit because, I can't do whatever the fuck I want. and I already have to face some consequence and different choices . and this choices should not exist because I'm so cool with everyone. I should be able to Fuck quinn because I'm so cool with her , despite Maya hates her and She hate Maya,, and I choose Maya, but that should not matter , because I'm cool with her "
did I miss anything? let's just finish it, there was never a single time in the past one and half year, when you admit that you were wrong, or maybe, just maybe admit , that you might be wrong, and someone might say something that is true.
Peace
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